Correct. Because escorts cost money. And by doubling income, you'll have some left over to pay for escorts.
Wow. We are playing the same game right?
Correct. Because escorts cost money. And by doubling income, you'll have some left over to pay for escorts.
Did you read the last sentence? No you did not.
You fail to take into account human reaction to your incime being haved to penalize them, instead of a special reward for another mode. A large minority of the human populace is stupid and while they'd riot if their income was cut, they'd just throw a little tantrum if the income was better elsewhere before moving to ngreener pasture's.Yes. I did. And to me, it is the same thing. Double income here or halve it there, it's the same thing. The only difference is your total income per hour. To me, it makes no difference.
Say it once. Why say it again? I guess we're all these in open.
https://www.youtube.com/watch?v=yX6FsTIq6ls
That risk is both selective and situational. I have argued that the risk of other pilots is akin to the risk solo players take by not being capable of winging up. I will be attacked by wings of opponents in solo considerably more often, than I have been attacked by a Cmdr in open.
Correct. Because escorts cost money. And by doubling income, you'll have some left over to pay for escorts.
You fail to take into account human reaction to your incime being haved to penalize them, instead of a special reward for another mode. A large minority of the human populace is stupid and while they'd riot if their income was cut, they'd just throw a little tantrum if the income was better elsewhere before moving to ngreener pasture's.
Who says every escort will demand pay? Trade dividends are awarded by the game for free.Correct. Because escorts cost money. And by doubling income, you'll have some left over to pay for escorts.
Heh. No, I did not. Because logically speaking, I covered both bases. Try again. Anyways, I spent the last four months being a professional pirate. My income was less than 500k/hr. At times, it was lower than 250k/hr. I'm a master of poverty in Elite.
But ya know what? My game has been RICH in fun. That's why we play, right? To have fun?
Heh. No, I did not. Because logically speaking, I covered both bases. Try again. Anyways, I spent the last four months being a professional pirate. My income was less than 500k/hr. At times, it was lower than 250k/hr. I'm a master of poverty in Elite.
But ya know what? My game has been RICH in fun. That's why we play, right? To have fun?
Heh. No, I did not. Because logically speaking, I covered both bases. Try again. Anyways, I spent the last four months being a professional pirate. My income was less than 500k/hr. At times, it was lower than 250k/hr. I'm a master of poverty in Elite.
But ya know what? My game has been RICH in fun. That's why we play, right? To have fun?
Bingo! To have fun indeed. With fun being the major draw, we can dispense with the 'pay 'em more to be my victim' argument.
If there's an incentive to play in open... maybe they'll be enticed to try it, find they enjoy it, and learn the ways of mitigating that risk.
Risk has nothing to do with why most solo players play solo.
Until this starts to sink in there won't be any progress on this debate.
Risk has nothing to do with why most solo players play solo.
Until this starts to sink in there won't be any progress on this debate.
If risk isn't an issue then there's no reason to not play open.
LOL
I'm not suggesting pay them to be MY victim. I'm suggesting pay them more for the added RISK that open brings because you never know what a human is going to do.
If there's an incentive to play in open... maybe they'll be enticed to try it, find they enjoy it, and learn the ways of mitigating that risk.
Thanks, but... try again.![]()
I have no doubt whatsoever that a shedload of people have already suggested this but I think the whole game should be PvP, but with some heavy conditions.