Deleted member 94277
D
Unbelievable.
One of the most interesting, compelling and well written critiques for ED is assumed by some to be some kind of complaint over how easy it is to kill newbies. The OP was not just reporting a random rant or complaining about certain mechanics, he points out what is currently the biggest flaw in ED: shallowness. A whole galaxy, hundred of thousands of players and a lot of possible content get turned into a grind game by FD, into nearly a korean MMO of sorts, without any quest progression, story, arenas and such. It's a million miles wide game with an inch of a depth. I still play ED, bounty hunting mostly, but I cannot help but feel this subtle sadness as I look at the darkness around me, thinking on what this game is, what it was supposed to be and where it's heading. As I look at the chat box, filled with the mechanic, flat vitriol of NPCs, I long for a more living and breathing community in game. I remember way back when, before Reaper of Sould fixed Diablo 3, we used to just spend hours chatting in Path of Exile and having just a blast talking about the game - and making fun of players who died in hardcore (RIIIIIP!). ED is just... not alive and, by extension, I feel dead when I play it. Some will argue that I'm overreacting, that it's just a game. Well, after two decades as a gamer, this industry has become part of my life and my family and we talk about games all the time in my house, with my friends and loved ones and ED, that can be to some just another item in their steam collection, it was to me a possility to know the galaxy, to feel like a space pilot and to generally have fun. I don't expect these things anymore.
Thanks to the OP for sharing his story.
One of the most interesting, compelling and well written critiques for ED is assumed by some to be some kind of complaint over how easy it is to kill newbies. The OP was not just reporting a random rant or complaining about certain mechanics, he points out what is currently the biggest flaw in ED: shallowness. A whole galaxy, hundred of thousands of players and a lot of possible content get turned into a grind game by FD, into nearly a korean MMO of sorts, without any quest progression, story, arenas and such. It's a million miles wide game with an inch of a depth. I still play ED, bounty hunting mostly, but I cannot help but feel this subtle sadness as I look at the darkness around me, thinking on what this game is, what it was supposed to be and where it's heading. As I look at the chat box, filled with the mechanic, flat vitriol of NPCs, I long for a more living and breathing community in game. I remember way back when, before Reaper of Sould fixed Diablo 3, we used to just spend hours chatting in Path of Exile and having just a blast talking about the game - and making fun of players who died in hardcore (RIIIIIP!). ED is just... not alive and, by extension, I feel dead when I play it. Some will argue that I'm overreacting, that it's just a game. Well, after two decades as a gamer, this industry has become part of my life and my family and we talk about games all the time in my house, with my friends and loved ones and ED, that can be to some just another item in their steam collection, it was to me a possility to know the galaxy, to feel like a space pilot and to generally have fun. I don't expect these things anymore.
Thanks to the OP for sharing his story.
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