Jordan, this is really twisted "logic." I did not say "unable to pvp in open" nor anything resembling it. It obviously is a false statement, because you can pvp in open.
I said, quoting the devs (which I know you've seen many times in this thread) saying that open pvp should be "rare and meaningful." not that you can't.
Really, you've marshalled a lot better logic many times before. The statement above is just plain silly.
"There are fish in water; therefore anyone who goes in the water is open to being hooked and gaffed."
Fair enough, maybe it wasn't stated the right way.
If the game allows pvp, then it cannot be a pve only game. That is why mobius has to exist, because open was designed to be a PvP mode. Even if it was only in small doses, it still has pvp. That's what I was getting at, it has pvp therefore it's a pvp mode. You could say open is a PvPvE mode, I'd even agree with you since you cannot turn off npcs.
All a new pvp group will do is add a new check to the game, "are you really sure you want pvp?"? It's kinda pointless imo since it would be just a smaller version of open.
There's also no way to have only pvp until CQC is out. You can even say that CQC will be the exact opposite of mobius. The pvp-only ying to mobius' pve-only yang.