Thanks for making me play Solo PP FD

Yes, because I can do the same with zero amount of risk. If I want max rewards with a very slim chance of failure then I am "made" to play the game in Solo mode. One definition of made is to be assured of success or fortune. A made man for example. I am not guaranteed success or fortune in Open so I am "made" to play in solo.

You are not made to do anything. You are merely provided 'easy' mode and because the concept of higher challenge is bothersome for you, you took it. I don't see what the problem is... aside from the very existence of solo mode at all, that is.
 
No worries, there's a lot to this game and no handbook :D

Apart from this one
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And you don't have to run to Solo. There is Mobius if you don't want PvP.

But you should report the insta-interdiction thing as a bug. Might help stop others getting the same issue in the future.

Yes, join us in Mobius :) . Its identical to solo, but sometimes you see on the radar an empty square :eek:
 
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I bought the physical copy of the game, expecting the "flight manual" to be massive and informative lol twas not.
 
I'm so conflicted with this thread. You are undermining someone elses territory and are blaming FD because the people who are in control of that territory interdicted you?

What do you think PP is about?

If the situation was reversed would it be FD's fault that other players were undermining your territory?

What is it you want, a 100% safe environment in open?
 
Did I miss that whole hyperspace versus SC somewhere? This is the first I have heard of it. The interdiction is a pain but I will chalk this up as a very costly learning experience. So I can hyperspace as long as I am not mass locked but SC is affected by mass inhibitors. I still think that my speed should have erased the inhibitor in a quick matter of time. I did do the Nanomam run under 5 parsecs.

Thanks everyone for the education, she can be a cruel mistress.

There is a difference between 'mass lock' and 'mass effect'.
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Nearby hugely massive structures (stations, asteroid belts, etc) cause a mass lock and you can't engage the FSD at all (indicator in HUD is lit). In this situation you can't go to supercruise and you can't make a hyperspace jump.
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Nearby large ships do not cause a mass lock but their mass does have an effect on the FSD's charge time. You can engage the FSD in this situation but when you try go to supercruise it takes a very long time to charge the FSD until the 5 second count down starts. However, when you engage the FSD to make a hyperspace jump there is so much more energy involved that even large ships do not have a noticeable effect on the FSD charge time.
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From the manual: "Unlike super cruise, a hyperspace jump drive charge time is never affected by other vessels; the compression effect required for such dramatic compression overwhelms the mass effect of ships. A hyperspace jump always takes 15 seconds to charge."
 
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Moderator edited my last post in this tread, im sorry if someone think it was an insult, that was not the idea.
That was a coloquial phrase used where i live that means... dont know how to say it in english... like «come on guy and be brave, or want to play with little girls?» BUT IN A FINE CONVERSATION BETWEEN FRIENDS. Not an insult at all.

My apologies if someone read it another way, this is an international forum and not everyone write english perfectly.
 
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So FD "makes" you run back to solo because you weren't allowed to undermine another faction freely without any kind of opposition...
I'm so conflicted with this thread. You are undermining someone elses territory and are blaming FD because the people who are in control of that territory interdicted you?

I was under the impression that something didn't quite work as you'd expect. Meaning:
a) instant interdiction?
b) infinite mass lock range?

If the above is the case, then I can see why the OP would be annoyed, regardless of the activity he was doing...
 
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I'm sorry to sounds like a harsh and uncaring git but I don't think the OP has much to complain about.

Firstly you chose OPEN knowing the risk... powerplay makes you a much bigger target than before.

Secondly your lack of knowledge about being mass locked added to your death.

Third again powerplay, wings and the fact you went into enemy space means you must have known the risks! I understand your frustration with being killed but thats the nature of Elite and I love the fact this game can be just as harsh as it is rewarding. Chill for a bit and get back on it you've got 2 days until cylce to get those 500 merits again.

You can't be interdicted on reconnection as you won't be in supercruise after a dc.
 
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If you target another system your ship will ignore mass inhibitors . If you attempt to return to SC after interdiction you will face mass inhibitors.

Does anyone know the in game reason for this? I mean, when you're mass locked by a station you cannot supercruise or high wake, so why is it different for mass lock by ship. Ok, the ship is less mass .. is that it? It just seems that if mass lock applies at all, it should apply to both. Not that I am complaining, from a game perspective it's nice to have an escape mechanism.. and it forces you to come back and try again so it's not an instant win or anything, it's kinda nice as a mechanic.
 
I hate to rain on your parade OP, but I had an NPC Python do the same thing to me.
One second interdiction and the Python was in no mood to talk. Toughest NPC I've encountered with good weapons to boot.
So good luck in solo
 
And you don't have to run to Solo. There is Mobius if you don't want PvP.

But you should report the insta-interdiction thing as a bug. Might help stop others getting the same issue in the future.

Had the insta-interdict a few times and have the feeling it's not just a bug?
 
Yes, because I can do the same with zero amount of risk. If I want max rewards with a very slim chance of failure then I am "made" to play the game in Solo mode. One definition of made is to be assured of success or fortune. A made man for example. I am not guaranteed success or fortune in Open so I am "made" to play in solo.

So play in Solo, if beeing guaranteed of easy success and no risk is that meaningful to you.

I on the other hand, find the lack of risk and guaranteed success boring, so I play open. So according to your own logic, FD is making me play open. Well i don't think Fd is making me do anything, I just choose to do it myself.

That's why the game comes in 2 flavours, solo and open, so that people can have a gaming experience more close to one wants.

Whichever the case, Fd is not making anyone play in either modes, its a matter of personal preference.
 
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