Insulting the game's developers is not likely to improve your chances of them listening to your complaints.
Truth hurts. Not like they will listen to me anyway, or probably even see my posts.
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Insulting the game's developers is not likely to improve your chances of them listening to your complaints.
You are right, open is a mess due to humans, the humans who designed the game.
Truth hurts. Not like they will listen to me anyway, or probably even see my posts.
You're right, looking back I did take your response more personally and snide than you probably meant it to be. Re-reading the whole thing, in my second reply i did come off as a sarcastic jerk, so for that I'm sorry.Jordan, you flippantly replied to my post to Derrida as follows:
DERRIDA "some players may not have the skills to play in open, but he does not claim that these skills are more than the skills required for solo, just that they are specific to open."
me: "It takes great patience to have a trade goal and accomplish it over a period of months."
you: "I don't need that skill, i have netflix"
me: "This is the best post yet to turn around on you and tell you that I don't need the skills of PvP; I have the modes."
I thought my reply was given in the same sort of flippancy your response to my reply to Derrida was given.
Bull and you know it .. again your placing the blame on the wrong people.. the blame falls on those who made Open a wasteland.
Who exactly made Open a wasteland? A couple of griefers? If your whole game is ruined just by that then I'm sorry but you have serious issues in the design of the game. Newsflash: there are people like that in every online game since ever and it doesn't seem to ruin those games (the decent ones anyway).
Truth is relative at this point anyway...
Why? I don't care if Open is a wasteland. That's your problem, not mine.I think this is one of the reasons Open seems so empty most of the time. Lots of people have their own private groups and play with each other, separate from the Open world. This is why the addition of guilds won't really do anything to help this problem, as guilds will just end up playing in their own private group most of the time. Stop separating the playerbase! If you want to play with other players, you play in Open, period.
A couple of griefers? If your whole game is ruined just by that then I'm sorry but you have serious issues in the design of the game. Newsflash: there are people like that in every online game since ever and it doesn't seem to ruin those games (the decent ones anyway).
Who exactly made Open a wasteland? A couple of griefers? If your whole game is ruined just by that then I'm sorry but you have serious issues in the design of the game. Newsflash: there are people like that in every online game since ever and it doesn't seem to ruin those games (the decent ones anyway).
Truth is relative at this point anyway...
Why? I don't care if Open is a wasteland. That's your problem, not mine.
Griefers don't ruin my game. I have the absolute ability to ruin theirs thoughGriefer pew-pew RAEG is delightful.
Right, to your opinion:
There is no reason open should be prioritized, incentivized, or subsidized.
But what I was saying is that Solo as the game stands now IS prioritized and incentivized, because you make far more consistent money, and thus ship upgrades. Oh no, here we goes again, down this trail...I need to stop...it's fruitless!
*poof*
Open isn't a mess because of a few griefers, it's a mess because there are many downsides with few (if any) benefits when it comes to making money or grinding merits, which is sadly the extent of the current game, other than blowing random people up.
One of the biggest problems in Open is that it is pretty much always the worst mode to make money in. Want to bounty hunt? The scaling in RES is almost non-existent as the number of players increases, and everyone is fighting to get the bounty credits for each limited spawn. But in solo? Every wanted NPC pirate is yours to kill. No need to worry about another player stealing your kill, ever. Want to trade? In Open, you may be pirated, meaning you lose some of that precious money. In Open, you may not be able to dock right away, you may have to wait a few minutes for someone to leave. In Solo, no need to worry. As I said before: if you are looking to make the most CR/hour, you would have to be an idiot and/or unknowledgeable to grind in Open, which leads me to the next problem.
No argument from me there - I'm not saying anything about Open's current state. I just mean that if Open did become unpopulated then I wouldn't be too bothered, because it holds little value to me anyway.Open isn't a wasteland at all, I have seen at least 50 people in tradeships just today.
I have tried to point out in the past that solo players are the real griefers that enjoy ruining other people's games because they have some sort of axe to grind. Thak you for showing your true colours
I have tried to point out in the past that solo players are the real griefers that enjoy ruining other people's games because they have some sort of axe to grind. Thak you for showing your true colours
I have tried to point out in the past that solo players are the real griefers that enjoy ruining other people's games because they have some sort of axe to grind. Thak you for showing your true colours
Truth hurts. Not like they will listen to me anyway, or probably even see my posts.
<guffaws> You should be on the stage!I have tried to point out in the past that solo players are the real griefers that enjoy ruining other people's games because they have some sort of axe to grind.
Truth hurts.
Right.
Because people trying to keep to themselves and not interfere with anyone elses gaming is the very definition of griefing.![]()