Gamescom 2015 - What will FD Unveil?

Your intuition

  • Colossal

    Votes: 82 12.8%
  • Major

    Votes: 96 15.0%
  • Fundamental

    Votes: 80 12.5%
  • Cheese souffle

    Votes: 382 59.7%

  • Total voters
    640
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Same here hoping for something really stupendous and wonderful based on the last Newsletter where they say "major announcement" but having been here from the start expect a kind of soufflé to be let down with and not so gently!

It's not CQC which interests me not a lot, it's also not mission tweaks, which if they get better and more involved will be a nice to have. But when I see Michael Brooks say only a week left to Gamescom announcement - exciting times! Then I can't help feeling we will all be sadly let down.

Cynical I know but this is how I feel.
 
H'mmmmm well I hope for something interesting, really interesting.
I am expecting colossal given how much they been mentioning it is that.

If it is something meh, then I may actually have to have a rare moan at them for dashing my hopes.

Also I hope it is not something where you need friends to participate in it.
 
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I dont expect anything so that if we do get something - bonus! I hope its not a cheese soufflé as its a tedious dish. I'd sooner have bangers n mash and onion gravy but the open players will pew pew it. Soufflé is so passée.
 

rootsrat

Volunteer Moderator
Hi all. I've merged several Gamescom Announcement threads, as they started to spring up recently. Please don't create new threads on this topic and use this mega-thread instead to discuss it :)

Thanks!
 
They hyped Community Goals for 1.1, and the way they were implemented was disappointing. People were misled by the trailer, which showed dynamic progress as a new space station was being built. This never occurred in game. Profits from trading goals were far below regular trading profits. It turned out to be nothing but a pointless grind.


They hyped Wings for 1.2, and their implementation was and still IS buggy, matchmaking success was and apparently still IS depending on a RNG and only functions when you are lucky, and for PVE players there are no NPC wingmen for hire.


They hyped Powerplay for 1.3, and recent polls show that about 80 % of the player base have stopped participating in it. The update broke RES bountyhunting, too... not to mention that the reward weapons are useless fluff items. They advertised Powerplay as being "very exciting new content", and 80% of the player base agree that it is not. But rather, just as Community Goals, an exhausting grind.

People's hopes turned to the next update, 1.4, which turned out to be CQC, separate from the main game, and a major immersion breaker.


Now they are hyping "mouth-watering new features and content" for their Gamescom Announcement. Guess what I am expecting.
 
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"There has been", barked the megaphone, "a major colossal announcement!". The door flew open and a man from somewhere in the vicinity of Betelgeuse leapt out wearing an Imperial jumper.

David grabbed his megaphone from out of the taxi and started bawling at the crowd through it.

"Make way," he shouted, "make way, please, this is a major, colossal breakthrough. You and you, get the equipment from the taxi."

Completely at random, he pointed at Micheal and Zac, who wrestled their way back out of the crowd and clustered urgently round the taxi.

"All right, I want you to clear a passage, please, for some important pieces of colossal announcement," boomed David. "Just everybody keep calm. It's all under control, there's nothing to see. It is merely a major colossal announcement. Keep calm now. Colossal announcement. Clear the way."

Hungry for new excitement, delighted from this sudden reprieve from disappointment, the crowd enthusiastically fell back and started to open up.

Zac was a little surprised to see what was written on the boxes of colossal announcement in the back of the taxi.

"Hang your coat over them", he muttered to Micheal as he heaved them out to him.

Hurriedly he manoeuvred out the large supermarket trolley that was also jammed against the back seat. It clattered to the ground, and together they loaded the boxes into it.

"Clear a path please," shouted David again, "Everything's under proper scientific control."

"He said you'd pay," said the taxi driver to Zac, who dug out some notes and paid him.

“Move along there,” shouted David, “and no one will get hurt.”


The crowd surged and closed behind them again, as frantically they pushed and hauled the rattling supermarket trolley through the rubble towards the ramp.


“It’s all right,” David continued to bellow. “There’s nothing to see, it’s all over. None of this is actually happening.”


“Clear the way, please,” boomed a police megaphone from the back of the crowd. “There’s been a break-in, clear the way.”


“Breakthrough,” yelled David in competition. “A scientific breakthrough and colossal announcement!”


“This is the police! Clear the way!”


“Colossal announcement! Clear the way!”


“Police! Let us through!”


“Three new ships!” yelled David, and pulled half a dozen miniature spaceship models from his pockets and tossed them into the crowd. The resulting seconds of utter confusion allowed them to get the supermarket trolley to the edge of the ramp, and to haul it up on to the lip of it.


“Hold tight,” muttered David, and released a button on his Electronic Thumb. Beneath them, the huge ramp juddered and began slowly to heave its way upwards.


“Ok, kids,” he said as the milling crowd dropped away beneath them and they started to lurch their way along the tilting ramp into the bowels of the ship, “looks like we’re on our way.”
 
I thought the station under construction did occur but it was very rare and doesn't seemed to have made much of an appearance since?

Yes, but not as advertised in the trailer. The trailer suggested that the construction stage of the station was dynamic and dependent on player participation in the community goal. Instead, the different construction stages of the station were manually injected during patch updates following the completion of the community goal.

Players expected dynamic content, but didn't get any.



Also: Did anybody notice that the lore states that it is actually the OCELLUS Starport, not the ORBIS starport, which is mobile and generally used to establish a first permanent presence in a newly settled star system, yet in the game it has always been the ORBIS starport, as seen in the video you linked? I have never once seen an actual OCELLUS starport doing what it was advertised to do. In fact, seeing as the ORBIS is obviously perfectly capable of hyperspace travel, the OCELLUS feels kind of obsolete right now. Even the famous NPC android Jaques uses a modified ORBIS to travel the galaxy.
 
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I have it on good authority that the major announcement is that the Newsletters will be coming out on Thursdays instead of Fridays.
 
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