Yes, but not as advertised in the trailer. The trailer suggested that the construction stage of the station was dynamic and dependent on player participation in the community goal. Instead, the different construction stages of the station were manually injected during patch updates following the completion of the community goal.
Players expected dynamic content, but didn't get any.
Yes, but not as advertised in the trailer. The trailer suggested that the construction stage of the station was dynamic and dependent on player participation in the community goal. Instead, the different construction stages of the station were manually injected during patch updates following the completion of the community goal.
Players expected dynamic content, but didn't get any.
Oh sorry, right I forgot about CQC. I meant for the Gamescom Announcement.
Edited my post accordingly.
Yes I must admit, Things not changing dynamically, but only changing during patch updates and server reboots, is really quite disappointing.
Your above example of the station construction is a good one.
And I remember my own let-down was that Jacques station only moves during a server reboot/maintenance cycle.
Oh the possibilities that have been missed! Just think about how awesome it would have been to observe Jaques going into a Jump to its next location. Or how awesome it would be to be docked in Jaques and there was this colossal (heh), rending noise of the station you're in, Jumping.
But they already announced the announcement! Way too soon by the way, my hype-meter is back to normal! ^^It will be an announcement of an announcement which will be coming soon!![]()
The trouble is the development time/resources involved compared to the number of people that saw it. There are often complaints from people that stuff in the game isn't in the game already simply because folk jump to the conclusion that anything they haven't seen isn't done.
I get your point - I really do!
However - the trouble is, FDEV create hype over things like Jacques and station construction - and that creates expectations from the paying customers. And when the reality doesn't live up to the hype - this is where the disappointment comes from. It's all very well understanding that dev time & resources is limited, but if you're going to allocate dev time and resources to something - and then hype it - don't release it until you CAN jump a station in "real time".
Jacques was hyped. The expectation - and I think it was quite a realistic expectation - was that we could either gather around Jacques and see something REALLY IMPRESSIVE - or be inside Jacques (as I was the very first time) - and experience something REALLY IMPRESSIVE.
Then it turned out the way it did. One moment the station was there, the next moment (after a server reboot), the station was magically not there and somewhere else. That's pretty grim.
Maybe, I'm not sure I'd pick Jacques station out as something they "hyped" particularly. It was more a case of them adding something from Elite lore and mentioning it in the newsletter.
I get your point - I really do!
However - the trouble is, FDEV create hype over things like Jacques and station construction - and that creates expectations from the paying customers. And when the reality doesn't live up to the hype - this is where the disappointment comes from. It's all very well understanding that dev time & resources is limited, but if you're going to allocate dev time and resources to something - and then hype it - don't release it until you CAN jump a station in "real time".
Jacques was hyped. The expectation - and I think it was quite a realistic expectation - was that we could either gather around Jacques and see something REALLY IMPRESSIVE - or be inside Jacques (as I was the very first time) - and experience something REALLY IMPRESSIVE.
Then it turned out the way it did. One moment the station was there, the next moment (after a server reboot), the station was magically not there and somewhere else. That's pretty grim.
Does such small detail really makes this feature less interesting? Fact alone it's traveling station is not enough?
So, instead of coming up with a reasonable counter-argument, you resort to ridicule? Good job!![]()
Small detail? Small? The ONLY thing that differentiates Jacques station from the other gazillion in the galaxy is that it moves. Yet the move happens by magic when the game is shut down. So it might as well be one of the other gazillion.