The ships are huge. To keep them airborne they would have to go so fast the slightest maneuver would send them spinning into a mountain. And if FD were to massively neglect realism for the sake of gameplay, the immersion would crash straight into that same mountain!
What does speed have to do with it? Ships in ED don't generate lift, it is purely about thrust to weight ratio. The only hurdle with atmospheric flight is drag, lift will never come into the equation.
Even ships like the Eagle/Cobra/Clipper would generate zero lift, however they would generate less drag than a lakon for example.
Last edited: