... discovery will only be the first step in investigating and making sense of it (and there will be some sense to be made).
That would be awesome
Given the amount of unresolved fervor that was applied to the UA puzzle, Frontier must realize how hungry people are to solve these kinds of mysteries. But will FD to create procedurally generated puzzles that are solvable in game? And ones that remain interesting in the long run? I sincerely hope so. I think the key will be whether the reward is just money/baubles, or more clues to more mysteries that eventually lead you to interesting/unique astronomical objects.
The alien isolation computer hacking mini-game was a decent approach to this kind of thing. The game itself was reasonably simple yet complex enough given the time constraints, and it didn't require any previous level of education or knowledge. More importantly, the information you got was varied and led to different kind of puzzles to be solved through other existing game mechanics. Imagine if the scanned data from the system where you found the object was actually part of the clue to solving it! Then you could actually incorporate exploration with these found objects
Last edited: