I have played it. Maneuverability is immensely important to survival since the ships are small and have so little shield/armor.
If you get fired upon while you're chasing/dogfighting someone else, you shouldn't get into a turning battle with them, you should try and avoid their line of sight by using the environment... that's why it's there.
There's a few CQC videos with brilliant piloting out there.
Exactly, this is essentially what I've been trying to say. In Elite you can't use the FM to avoid fire, which is why obstacles in CQC are so important.
So how can you claim maneuverability is important in SC when you can just completely nullify any fancy maneuvers your opponent is doing by just pointing and targeting?
Well they can point and shoot at you all day if they want. Just because you shot at the pips doesn't mean you'll hit them. They will likely miss simply because the other pilot adjusted his rotation/heading.
But you're comparing ships with different levels of maneuverability.
Yes, and I'm saying that the FM is too restrictive for the smaller ships since everything flies pretty much the same. Sidewinder should be able to do circles around a python/anaconda, not get stuck in a turning battle. Right now the levels of maneuverability between the two ships feels insignificant, so I wouldn't choose to fly a Sidewinder over a Python.
But everything you say here also applies to SC?
Also, you don't expect a sidewinder to kill a python because they're different class of ships. You'd expect a wing of sidewinders to do that and they most certainly can.
I'm not sure if it would apply the same way in SC. The way things are now, if the bigger ships could turn on a dime in SC that would be absurd - but judging by the multicrew demo, the larger ships looked like they flew similar to the way the larger ships in Elite do. The turrets on the larger ships then become important, but just as important are the smaller ships ability to maneuver around the firing of the turrets.
No, I'm not necessarily saying that a lone Sidewinder should be able to kill a python. Only that I would expect a python should have a really hard time trying to hit a Sidewinder in any meaningful way. A single Sidewinder might just be able to put a dent into a vastly larger ship, so to speak. But yeah, I do expect a wing of Sidewinders to take one out - but thats in spite of Elite's FM. I'm saying that if I'm in a Sidewinder and a wing of pythons jump in, my first thought shouldn't be that "I'm screwed". But on the flip side, if a wing of Sidewinders jumps in on a lone python, the python should be coming up with an exit plan.