While faces for missions and pilot chatter would be nice, it would really only matter to me if there was a persistent NPC element involved so you come to recognize faces.
For example, let's take missions at a station - instead of every mission having a different random face, what if every minor faction had a consistent representative offering missions? So a Station X, where you have three minor factions, any mission provided by X Conservatives uses the same face, while Liberals for X has another face, and the X Gold Gang has a piratey-looking face (alter RNG parameters so that criminal factions get certain features). And you could leave Station X for a month, come back, and those same reps faces would be there.
Otherwise you're just going to recognize that any face you see is utterly meaningless and you will never see it again once you leave the screen.
And in case of some missions which are present now, the station's Commander (or whatever they are called in different jurisdictions), has a "unique" and seldom changing appearance (until he/she gets replaced by a more competent one...).
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My *guess* is that adding a Condor/Insert small ship that fits into Anaconda here, will not tak eup cargo space. I think that space has already been set aside in the location of that cargo door at the bottom of ships that are slated to be able to carry small ships.
ie - That space that is earmarked to carry a ship has been unused space up to this point.
Z...
Some cargo storage should/would/could be used to represent fuel/ammo/etc storage for the craft(s) which are on board (if any).