Why the shields STILL don't recharge when docked?!

As the title says! WHAT THE HELL!?

Once more, I went into outfitting, changed a module, which brought my shields down, and now I have the wait forever for them to get back up.

There's absolutely NO gameplay mechanic here, other than to annoy players! Tell me, oh wise men of Frontier, why would you want a player to just wait and do nothing while their shields recharge?

This was the reason I originally went exploring after 1.4 went live - my reasoning was this was something Frontier initially missed, and will be added later. But exploration's taken it's mental toll, and I stopped playing. Now I come back after so much time and I see the game still doesn't respect my time in the slightest. Why the hell should I respect it in return?
 
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Yeah, I find it annoying when docked and re-outfitting as well. Maybe not to the degree of how annoying you find it though.

I find that can still exit the station without shields if I'm in a hurry. I'd rather it allow us to keep new modules powered down until we mess with the distribution, but this is what we have.
 
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From a realistic standpoint, it's because your ship is docked. Not plugged in siphoning power from the station because you want your shields up a bit faster.

From a videogame perspective though, yes, it is a rather needless annoyance. I assume it was added back in the days before the 100m/s speed limit to limit greifers, as, since ramming damages shields, they couldn't just endlessly ram players to death. Now however, penalties are greater, and station recharging of shields would be nice.
 
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Yes I think you can thank the griefers (in lack of a better term) for not being able to fastcharge the shield.
 
This and the ability to deploy hardpoints, without being able to fire ofc, to test module priorities without undocking would be nice as well, but...
 
Yes I think you can thank the griefers (in lack of a better term) for not being able to fastcharge the shield.

Not sure why you believe that.

Fast charging shields were only available in 1.1 (I think) which was exploited by jumping to supercruise and returning back to normal again. (Insta-recharged) This was a bug which FD fixed.

Other than that I don't know of any incidents that would have made FD decide otherwise.
 
You obviously never flew anything Python-sized... Heck, a Vulture with some boosters can already have a hefty recharge time.


Exactly what I was going to say.
I'm in a FdL and it takes 4-6 minutes to get the shields back online and maybe 2 more to get them at 100% without using SCBs.

PS: there is also no reason in not letting us quickly charge them while docked.
 
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Exactly what I was going to say.
I'm in a FdL and it takes 4-6 minutes to get the shields back online and maybe 2 more to get them at 100% without using SCBs.

PS: there is also no reason in not letting us quickly charge them while docked.

Other than from a realistic standpoint it would be wholley inaccurate since your ship runs on it's own power and isn't plugged in and drawing power from the station, you mean?
 
There are access ports on your ship for fuel ...

For fuel. Just like your car. Your car also has it's own power source, called a battery. Which doesn't get charged when you put fuel in the tank.

So what was your point here?
 
Your shield generator is only fitted with a 13Amp fuse, so any more power going to it will blow it. Sorry.

- - - Updated - - -

For fuel. Just like your car. Your car also has it's own power source, called a battery. Which doesn't get charged when you put fuel in the tank.

So what was your point here?


His point was that a socket to plug into could easily be used at stations, not that fuel be used.
 
"forever".

I do not think that word means what you think it means ;)

Perhaps you were looking for "a disproportionate amount of time I am unwilling to wait".

Also, in your average game-play week, how often are you doing this?

What's the real issue here?
 
This is just another way Frontier wanted to develop a more realistic game game at the cost of enjoyment for the players.

They can make power mechanics more realistic, but they can't provide us with full newtonian physics outside of supercruise... Irony.
 
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