Hello Colleagues and Commanders,
I would like to have a conversation. It begins, I think, with recognizing that I play all kinds of games - and have done so since the Telstar Ranger - but tend to prefer experiences where I can "be me": where I can craft a character that looks either like me - a dark-skinned black man - or however I want that character to look. Experiences such as the Uncharted experiences are also fun and compelling games, and I like playing as Nate and others, but really feel the immersion when I can place myself as myself in the game (Mass Effect is a good example for me). I'm excited that E: D's anticipated character creator appears to be a step in the direction of allowing all of us to do that.
However (and this is where I'm looking, really, for the community to give me a sense of itself on this) I also like to see dark-skinned persons like myself in substantive NPC, leadership or "boss" roles in-game. From the Flintstones to the Jetsons to, unfortunately, E: D, I've grown up with and now persist as an adult with an absence of black women and men in key roles in my gaming worlds. Mass Effect's Captain Anderson is an interesting exception to a general rule, in my experience.
The Powers in E: D's Powerplay reflect this sensibility; where are the - where are any - dark-skinned leaders in our future? I leveled the same concern, to be clear, at RSI and their Cast Announcement for SC - totally absent any dark-skinned folks in their future as well. RSI shared with me a submission to have patience, and that I would see future announcements that would reflect diversity in the direction of black persons in their vision of the future.
Its not that I expect everyone to be black; far from it. But I do feel a trend and sense that dark-skinned people are sometimes just forgotten when crafting alternative or future gaming spaces. I'd like to both know that Frontier hasn't forgotten dark-skinned black people in their conception of a 32nd Century future, as well as the degree to which anyone else thinks at all about this type of thing (that is, sort of wanting to see yourself in a participatory gaming setting reflecting a future).
I guess I'm not looking for knee-jerk (or just jerk) responses. I'm looking for the best of what I've seen plenty of times across this forum.
Is it weird, or rude, or right, or paranoid, or healthy to want to see yourself, and people who look like yourself, in the games (particularly those you play that reflect a vision of a galactic or universal future) you play?
Thanks for your considered thoughts on the matter, and thanks to Frontier for creating a space for real dialogue alongside a great sim/game space experience; I appreciate it.
CMDR Mel Brennan
I would like to have a conversation. It begins, I think, with recognizing that I play all kinds of games - and have done so since the Telstar Ranger - but tend to prefer experiences where I can "be me": where I can craft a character that looks either like me - a dark-skinned black man - or however I want that character to look. Experiences such as the Uncharted experiences are also fun and compelling games, and I like playing as Nate and others, but really feel the immersion when I can place myself as myself in the game (Mass Effect is a good example for me). I'm excited that E: D's anticipated character creator appears to be a step in the direction of allowing all of us to do that.
However (and this is where I'm looking, really, for the community to give me a sense of itself on this) I also like to see dark-skinned persons like myself in substantive NPC, leadership or "boss" roles in-game. From the Flintstones to the Jetsons to, unfortunately, E: D, I've grown up with and now persist as an adult with an absence of black women and men in key roles in my gaming worlds. Mass Effect's Captain Anderson is an interesting exception to a general rule, in my experience.
The Powers in E: D's Powerplay reflect this sensibility; where are the - where are any - dark-skinned leaders in our future? I leveled the same concern, to be clear, at RSI and their Cast Announcement for SC - totally absent any dark-skinned folks in their future as well. RSI shared with me a submission to have patience, and that I would see future announcements that would reflect diversity in the direction of black persons in their vision of the future.
Its not that I expect everyone to be black; far from it. But I do feel a trend and sense that dark-skinned people are sometimes just forgotten when crafting alternative or future gaming spaces. I'd like to both know that Frontier hasn't forgotten dark-skinned black people in their conception of a 32nd Century future, as well as the degree to which anyone else thinks at all about this type of thing (that is, sort of wanting to see yourself in a participatory gaming setting reflecting a future).
I guess I'm not looking for knee-jerk (or just jerk) responses. I'm looking for the best of what I've seen plenty of times across this forum.
Is it weird, or rude, or right, or paranoid, or healthy to want to see yourself, and people who look like yourself, in the games (particularly those you play that reflect a vision of a galactic or universal future) you play?
Thanks for your considered thoughts on the matter, and thanks to Frontier for creating a space for real dialogue alongside a great sim/game space experience; I appreciate it.
CMDR Mel Brennan
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