Cobra at last. It's all coming together rather well.
Nice! The stations looks nicer with better video quality too.
I wonder what the final hyperspace will look like. Hope it won't be a cut scenes.
I wonder what the final hyperspace will look like. Hope it won't be a cut scenes.
Was also expecting to see pseudo gravity through the rotation in the station to make docking a bit harder.
This looks excellent... but I'm gonna be that guy...
I hope the 3rd person view when you're docked is temporary for the Alpha. .
This looks excellent... but I'm gonna be that guy...
I hope the 3rd person view when you're docked is temporary for the Alpha. There's been so much talk about immersion and not being disembodied with 3rd party view, I would hate for that ethic to be thrown away by dragging you out of the cockpit and flying you around the ship when docked.
I LOVED the BBS view appearing in the HUD before going down to outfitting. I'd be completely happy with the outfitting 3rd person view being projected in the HUD instead of what happens in the video.
That is a good video of the docking procedure. Thanks.
Noonw in the copilot seat though - I wonder what tasks they would perform to make piloting the ship easier.
This looks excellent... but I'm gonna be that guy...
I hope the 3rd person view when you're docked is temporary for the Alpha. There's been so much talk about immersion and not being disembodied with 3rd party view, I would hate for that ethic to be thrown away by dragging you out of the cockpit and flying you around the ship when docked.
If the answer is "nowhere", then "Why would you bother to buy decals and paintjobs and other vanity items for the exterior of your ship when the game is released, when you can't even see it?"
I just want to understand what it's gonna be... If we're gonna have 3rd person view... why not have it in space?
If we're NOT going to have 3rd person view... why have it in the space station?
As Mobius said, it's a camera system in the space station. Excellent! Then lets show that camera view where we can see it sitting in our cockpit.
Now if we're saying "Oh well disembodying 3rd person is okay when you're docked... just not when you're flying" then IMO we're now looking at having the worst of both worlds. No pretty 3rd person in space, and no consistant commanders perspective.
Why should it be an "all-or-nothing" situation? We could have a 3rd person view in some situations, and not in others.
We've made no bones about our desire to "place" you in the cockpit with the restrictions inherent to this concept - we believe this creates the best experience for the game.
However, this does no preclude the use of cockpit interface elements being cameras, allowing you to look directly behind (or down etc.)
Importantly, the way that you access these views and what you can do whilst using them will have restrictions logical to the notion that you are a pilot looking at a screen (you may not have access to some controls and interface).
Why? I'll let Sandro explain it best:
Based on that I'm happy to believe it's a temporary feature until something better (matching FD's design decisions thus far) come along to replace it.