'Because gameplay' is a 'correct' answer, but it's also a cop-out.
Deserves rep for trying to add a lore reason for the apparent technological regression.
'Because gameplay' is a 'correct' answer, but it's also a cop-out.
The REAL question is WHY DOES THIS THREAD ACTUALLY HAVE TWO PAGES ALREADY WHEN THE ANSWER WAS POSTED FOUR TIMES IN A ROW ON PAGE ONE?!![]()
Say one day you are tooling around Sol just generally feeling whizzed off. To vent some steam you fire off a bunch of plasma accelerator rounds in the direction of Alpha Centauri. Eight years later, they strike and kill some poor T9 there going about his business.Weapons: See sensors, so you don't shoot stuff you can't identify. Also, kinetic ammo destroys itself at a maximum range to reduce possible collateral damage. (Think living in a Coriolis and suddenly your window gets torn apart by a few hundred multi-cannon shells fired three years ago.)
Say one day you are tooling around Sol just generally feeling whizzed off. To vent some steam you fire off a bunch of plasma accelerator rounds in the direction of Alpha Centauri. Eight years later, they strike and kill some poor T9 there going about his business.
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What system do you become wanted in?
Forget being wanted. That should be an instant perma-ban for griefing!
Not really. They were aiming at the FDL next to it......
The REAL question is WHY DOES THIS THREAD ACTUALLY HAVE TWO PAGES ALREADY WHEN THE ANSWER WAS POSTED FOUR TIMES IN A ROW ON PAGE ONE?!![]()
Say one day you are tooling around Sol just generally feeling whizzed off. To vent some steam you fire off a bunch of plasma accelerator rounds in the direction of Alpha Centauri. Eight years later, they strike and kill some poor T9 there going about his business.
-
What system do you become wanted in?
People don't LIKE to hear 'gameplay!' as the reason why games like Elite make combat so simplistic, but that IS the entire reason, there's no lore or convoluted scientific reasons behind it, it's simply because it makes the game fun to play for the majority, nothing more, nothing less.
Say one day you are tooling around Sol just generally feeling whizzed off. To vent some steam you fire off a bunch of plasma accelerator rounds in the direction of Alpha Centauri. Eight years later, they strike and kill some poor T9 there going about his business.
-
What system do you become wanted in?
So in the real world, sensors (like radar etc) have a nap of the earth range of 200km or more and missiles an even longer range with satellite telemetry.
Why then is the average scanner on Elite Dangerous ships given a 5km range and weapons a 3km range?
Modern combat aircraft can paint another aircraft from hundreds of kilometres away. Why then is a KWS only valid on average to 2.5km.
Modern combat aircraft can target multiple incoming aircraft and fire against all at once. Why then can we not select targets by order of priority and target weapons to take out multiple targets?
Just saying that from a modern combat perspective, weapons in the 34th century seem very under rated.
So in the real world, sensors (like radar etc) have a nap of the earth range of 200km or more and missiles an even longer range with satellite telemetry.
Why then is the average scanner on Elite Dangerous ships given a 5km range and weapons a 3km range?
Modern combat aircraft can paint another aircraft from hundreds of kilometres away. Why then is a KWS only valid on average to 2.5km.
Modern combat aircraft can target multiple incoming aircraft and fire against all at once. Why then can we not select targets by order of priority and target weapons to take out multiple targets?
Just saying that from a modern combat perspective, weapons in the 34th century seem very under rated.
So in the real world, sensors (like radar etc) have a nap of the earth range of 200km or more and missiles an even longer range with satellite telemetry.
Why then is the average scanner on Elite Dangerous ships given a 5km range and weapons a 3km range?
Modern combat aircraft can paint another aircraft from hundreds of kilometres away. Why then is a KWS only valid on average to 2.5km.
Modern combat aircraft can target multiple incoming aircraft and fire against all at once. Why then can we not select targets by order of priority and target weapons to take out multiple targets?
Just saying that from a modern combat perspective, weapons in the 34th century seem very under rated.