Robert Maynard
Volunteer Moderator
This is proof that duct tape is really the solution to anything!!!![]()
Only for that which moves that should not.
For that which does not move but should there's WD40.... (or a hammer) (or possibly both)
This is proof that duct tape is really the solution to anything!!!![]()
Only for that which moves that should not.
For that which does not move but should there's WD40.... (or a hammer) (or possibly both)![]()
I see it the same way, but my guess is that it migth not be IBL but more a simluation of ambient/indirect lighting.
If you look at the shots, the one with the 'shadows' has completely black shadows at the part were the star is not directly lighting it.
To me it looks like the environment mapping or IBL is being disabled.
Only for that which moves that should not.
For that which does not move but should there's WD40.... (or a hammer) (or possibly both)![]()
That would be my guess as well: not so much adding shadows, as removing IBL (hence the no preformance hit). But whoever thought the current IBL settings look good must have been wearing sunglasses.
So, all in all, working as intended, I guess.
Edit: can you maybe try in a few other places, Granite? I'm thinking mainly inside stations, but for instance also in rocky rings.
Odd, just took it into an Icy Ring - and I see absolutely no effect whatsoever, no matter what Keys I press & hold while in Debug Cam (?)
Only for that which moves that should not.
For that which does not move but should there's WD40.... (or a hammer) (or possibly both)![]()
Could it be becouse you have a gfx mod running with a press to activate key? Something like reshade?
Could it be becouse you have a gfx mod running with a press to activate key? Something like reshade?
These are not shadows guys. This is the AmbientIBLE being disabled for some reason when you press and hold 3. You can tweak this from 'GraphicsConfiguration.xml'.
why would you want dark shadows, any shadows, within a sun lit ice ring? light is reflected from the larger rotating dense icy bodies, down to the fine crystals they are eventually broken onto. Ice rings practically glow incandescently, so while we tend to consider light as being reflected from the outer surfaces of these rings, the reality is that light is being reflected off of all surfaces of the material within the rings.
think of it like redirecting light from the roof of a building down into a windowless cellar using reflective surfaces and a tube so as to direct the light onto a rotating mirror (disco) ball.. light will then be reflected all around the room, add some more rotating mirror balls and mirrors on the walls... well you get the idea.
ok, so the ice isn't that reflective, but then its being lit directly by a sun, and isn't only hitting a single chunk of rotating ice.
why would you want dark shadows, any shadows within a sun lit ice ring? light is reflected from the larger rotating dense icy bodies, down to the fine crystals they are eventually broken onto. Ice rings practically glow incandescently, so while we tend to consider light as being reflected from the outer surfaces of these rings, the reality is that light is being reflected off of all surfaces of the material within the rings.