Rank grinding, trade grinding, grinding, grinding, etc

The feeling of "grind" would be helped a lot if there were alternatives to doing the same repetitive tasks.

Missions should be the alternative, but even in 1.5 they are still pathetic. I would much rather do a fun and engaging mission than go to a HAZREZ, but fun and engaging missions just don't exist yet.

And this is my biggest concern for Horizons. If the "grind" on planets doesn't pay as well, if the missions are just as terrible as the ones in space, then many people who want that clipper, anaconda or whatnot are not going to see the point in landing on planets after the novelty has worn off. Unless... unless FD can just put some actual gameplay on them that's fun and engaging. But that hasn't happened for the main game yet so...
 
I want a clipper so I'm grinding rank...
i want an anaconda so I'm trade grinding...
i want elite combat status so I'm grinding at a comp nav....

i here it on so many posts and wonder if people are missing the point, it's supposed to be fun isn't it? Still, everyone has their own version of fun I guess but mine isn't grinding in a game :D

And there was me thinking grinding was doing one thing over and over again to reach a target
.
I didn't realise it was doing three totally separate things in three different ways to achieve to achieve 3 unique aims
.
Silly me
 
I want a clipper so I'm grinding rank...
i want an anaconda so I'm trade grinding...
i want elite combat status so I'm grinding at a comp nav....

i here it on so many posts and wonder if people are missing the point, it's supposed to be fun isn't it? Still, everyone has their own version of fun I guess but mine isn't grinding in a game :D

It has been said so many times... and people still cant stop grinding.

Why dont you change the "I want conda"/"I wasnt elite combat status" part to "I want to have some fun"?
Suddenly the game may turn not te be a grind at all.
I play since beta 2.0 and I do not own conda yet. I am close to T9. My first long exploartion trip was with the cobra (one month). I try to do little bit of everything not to get bored. And if I feel like bored I either stop playing the game or find something else to do in the game. If you go for such goal as Anaconda... and you want it ASAP.. then you end up in a very boring grind. Your choice.
 
Grinding is something you do to yourself. Its never imposed.

Not true. When there is a reward for doing simple and repetitive actions over and over again, it means the game promotes grinding. In many games, grinding is simply impossible because doing the same repetitive thing over and over again wont get you anywhere.

You could play a korean mmorpg and pretend that it's not grinding by saying nobody is forced to do it. But it doesn't make it true.
 
There's no objective method to determine how much "grind" there is in a game (albeit I really wish there were). However, if a game is too "grindy", then threads such as "mile wide, inch deep" start to pop up (or just plain "too much grind" threads, such as this).

I do believe ED suffers quite a bit from "too much grind" syndrome - making progress towards any of the latter ships takes a lot of time and repetition. Said repetition is the key problem here - in exploration, once you've seen one star system with 3 suns close to each other for visual awesomeness, you've seen them all. Once you've found a lucrative trade route, you've seen all trading has to offer (you can repeat the process of finding and exploiting a new trade route, but it'll be largely the same). Combat is a lot of fun and probably the most dynamic aspect - lots of things can go well or wrong, but even there patterns emerge after a while (especially true if you consider how many ships one needs to destroy on the way to Elite status). Finally, the game makes players wait a lot - wait for SC to charge, wait for jump to charge, wait to approach a station / destination in SC, wait for the bulletin board to load, wait for the dock animation to finish for outfitting... this definitely compounds the issue.

All of the above aren't bad in and of themselves, but combine it all and I can see why ED can be seen as "too grindy". Heck, I sometimes get fed up with it too.
 
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It's up to developers to design a fun game. It's not up to me to simply enjoy the gameplay.

Exactly. If it was up to the player to enjoy the gameplay there would be no reason to by new games at all. There would be no reason to even play games, for that matter. You could simply pretend to have fun in your head while staring at a wall.
 
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Such vast gameplay opportunity

http://m.memegen.com/r20lkv.jpg

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It's up to developers to design a fun game. It's not up to me to simply enjoy the gameplay. That's neither here nor there though, the game can be fun, until that feeling of grind creeps back in and you need another break.
Don't get me wrong I'm not exactly happy about it either. Mining would be a nice thing to do if it paid anything. Smuggling should pay a lot more and be a LOT more challenging and dynamic. Salvaging should be a career choice that pays the same as regular trading. Piracy shouldn't be limited to PvP and needs buffs to lower its downtime. Exploration needs expanding. All of the missions suck, and the rep grind is a giant waste of time and is non engaging.
 
It's up to developers to design a fun game. It's not up to me to simply enjoy the gameplay.

In a sandbox game like this it's not really a one way street like that. You can sit in the sandbox and wait for fun to happen, but that won't work.

There are two arguments getting mixed up here.
- The grindfest argument is purely the players fault. If you choose to grind credits/rank/whatever by doing the same thing over and over again that's your choice. If you don't like that no one else can make that fun for you.
- The shallow gameplay is partly to blame on the game and can be solved by creating more content in the game though. I manage to have fun in the game now. Not sure if I'm easily amused or if I have a "better" play style but I do recognize that the game could be better and is getting better. Better missions, more CG's, more stuff to do (PP, CQC) etc. But the game is still a sandbox, a world for you to create your own fun.
 
I want a clipper so I'm grinding rank...
i want an anaconda so I'm trade grinding...
i want elite combat status so I'm grinding at a comp nav....

i here it on so many posts and wonder if people are missing the point, it's supposed to be fun isn't it? Still, everyone has their own version of fun I guess but mine isn't grinding in a game :D

Did make me lol reading this. On a number of levels I do sympathise, games that become grindy can sometimes wear on you. However, there are multiple things that you can do in ED.

One other point I'd like to make is that, after many years of playing online, the only games that I play for a prolongued period are those that DO involve a grind towards an end purpose. If you play something, and there's no end goal that you can set yourself to grind towards, or you simply reach "max level" in a couple of weeks; how long do you remain playing that game?
 
Such vast gameplay opportunity

http://m.memegen.com/r20lkv.jpg

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It's up to developers to design a fun game. It's not up to me to simply enjoy the gameplay. That's neither here nor there though, the game can be fun, until that feeling of grind creeps back in and you need another break.

To correct your statement a little.
1 Its up to the developer to design a game that probably makes economically sense to his employer. The developer isn't your contractor and there are more players than you
and they might define the fun in that game differently.
2 About your enjoyment you are correct, but as you are not forced to play the game you are free to decide not to play it if there is not enough fun in it for you.

In conclusion this means, If you do not have the fun you wantto have, you are free to look for better choices to spend your time.
If you claim that you paid for the game, yes, as it was advertised, but will never find a statement that you will get 126 yerks of fun out of it.

Regards,
Miklos
 
Grinding is something you do to yourself. Its never imposed.
This is what I do. Have fun. If I start getting bored doing one thing, I do something else. I did a lot of trading, and I finally reached Elite, so now I tend to focus a bit more on Combat and Exploring now. :D
 
It depends on how fast you want an item as to IF you need to play or grind.
I just got Elite in exploring, took 11 months (No farming or grinding) of not very heavy play along side trading and combat.

Every online game has grinding, like life if you want something you have to WORK for it.
 
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Doing the charity mission grind is silly really, it's just bypassing the actual game! None of the faction ships (save perhaps the courier) are must haves. The way I improve my faction rank is just to take missions in suitable systems, and the ranks come naturally. I find it actually quite fun flying around a pocket of space, getting to know it doing various missions. At the moment I'm doing it in an A-spec courier with 10 tonnes of cargo space in federation space, and I'm enjoying it. I take all kinds of fed missions, but prioritise the bounty hunting and conflict zone ones and it's staying fresh. This is what provides the actual context of the game for me. With coming mission improvements it will be even better soon too.


There's nothing worth grinding for in this game; you'll end up bored with nothing to do afterwards, and realise you forgot to actually play Elite.
 
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There's nothing worth grinding for in this game; you'll end up bored with nothing to do afterwards, and realise you forgot to actually play Elite.

Exactly, totally agree with you. There is no point overdoing things to achieve rank or a ship. Its a hollow victory and then you have to find something else
 
Let's see:

You either shoot stuff, move stuff, mine stuff or look at stuff.

You do this over and over and over and over again and over again.

For credits and/or rank.

Everyone grinds.

Some grind slower while others grind faster. Some grind happily while others grind furiously.

It's your grind: Make of it what you will, keeping the absolute certainty in mind - you're getting richer every minute. How fast you want to get rich/rank up depends on your speed of grind.

It's the Elite way.
 
Most of the complaining posts are from players who grind - seems to me. Personally I don't see how it is possible to grind this game and still enjoy it, unless you enjoy grinding for it's own sake that is. It just isn't that kind of game.
But - the ingrained habits from hours playing games where the point is grinding are hard to break, I imagine.
 
I want a clipper so I'm grinding rank...
i want an anaconda so I'm trade grinding...
i want elite combat status so I'm grinding at a comp nav....

i here it on so many posts and wonder if people are missing the point, it's supposed to be fun isn't it? Still, everyone has their own version of fun I guess but mine isn't grinding in a game :D

Some people grind through life.........
 
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