Kickstarter was over a year ago. It's unfortunate you we're not in a position in the last year to pledge at any point. Many of us saved, managed to pledge to a level we were happy with, as well as making sure we got in on KS so the project was started.
I know you are a keen Newtonian, but, as you know from the flight physics threads, there are many reasons why this game has not fully gone down that route, this isn't that thread.
I'm sure E : D will also make your top three all time favourites. I'd disagree that what you have seen is 'L.C.D. stuff' but I don't know what video's you've seen, so you haven't had any hands on at all?
I'm not aware anyone has said that the current Alpha is set at any real locations in space. I thought it was just in a test areas that they wanted to check out some different objects in. It's just a combat arena at the moment to test out the flight model, and the combat AI, and asteroids, and nebulae and stuff. Will be useful for FD to have feedback on them, but as they said already that the game will be closely modeled on known systems, I wouldn't expect that from the game.
The flight model that the game provides is really diverse, and when mastered I'm sure will be very nimble, when switching between No Flight Assist, and Flight Assist. You'd really have to try it before you can dismiss it. Have you considered that some of the 'flying soup' syndrome you mention is that the pilots are not you?
Another Alpha disappointment...
well,...it's not a disappointment for me that we are not necessarily flying in an accurately modelled area of space, or that we are looking at MP combat next, probably in similar, perhaps not 'accurate' areas of space, it's an Alpha after all. Getting some solid work done towards Flight models, and AI, and MP, is nice to see and fun to test. FD appear to have the game running fine on most machines. It is likely to be an ongoing process for a while, but combat was the most fun aspect of the game.
Perhaps if I had another dissappointment about the game is that we are still on the first section, but delays happen, you have to expect that with a new game if you want a good game, stuff needs to be done right. So although disappointed haven't moved on yet, I'm very happy we haven't moved on yet, as I still trust it will be done right.