New (and experienced) players: "A time for giving" Community Goal! Now with extra tea and biscuits :)

I've moved 340 Tonnes after registering (plus losses to interdiction).
The profit alone is a nice reward. Anyone complaining about the new players being gifted with a ship seems awfully self-centered.

New ships for newbies, one and all :D
 
Wow...way to ruin it for everyone. Good job exploiting the 20 ton limit.

That pretty much kills all enthusiasm to participate further in this.

Oh crap, it's a good job I didn't post the screenshot of my Cutter with 688t in the hold.
And the other screen of its sale at 21million total profit :D
 
Wow...way to ruin it for everyone. Good job exploiting the 20 ton limit.

That pretty much kills all enthusiasm to participate further in this.

Or.. you could use this method to help others (new or poorer) players to earn some extra money.
 
Or.. you could use this method to help others (new or poorer) players to earn some extra money.

Yes, because new players need a 7 million credit head start.

Besides, this isn't going towards new players. It's old players figuring out how to game the system to make themselves a ton of money + firmly station themselves at the top of the event listing.
 
This method was used at Hutton Orbital and broadcast to all via Hutton Orbital Radio.
It is definitely not an exploit.

It is an exploit. You're not suppose to be trucking a full cargo hold of it because of the 20 ton limit.

Gifting your 20 ton to some new person is one thing..but handing off the cargo so that you can immediately go pick up another 20 is exploiting the system, otherwise there would not be a 20 ton limit.
 
It is an exploit. You're not suppose to be trucking a full cargo hold of it because of the 20 ton limit.

Gifting your 20 ton to some new person is one thing..but handing off the cargo so that you can immediately go pick up another 20 is exploiting the system, otherwise there would not be a 20 ton limit.

:eek::eek::eek::eek:

:D
 
The final word rests with FD.

If they put the smack down on the people doing it, it's an exploit.

If they don't, it's 'emergent gameplay'

:p

And by then the damage has already been done. People see this thread and very well may not participate at all ( or any more ) + all the people who feel jaded at people pumping out 1200+ tons of this cargo out an hour when it should be closer to less than a 100.

Messes up the rankings.

Ruins the "spirit" of it in the first place.

Why spend your time helping a new player out by offering up your 20 tons, or show them around with the vent, when you can just direct them to a crew holing up at Frost Hub willing to hand out millions or teach you how to yourself.


Edit: And people complained when you could do long distance smuggling runs in Sothis for 20+ million an hour. At least you had to do it all yourself.
 
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I've only made two trips selling 40T in total, yet that puts me in the top 60%. People who are using the "exploit" to carry a lot more are benefitting everyone, by pushing up the group total amount to the level needed for the next tier.
 
It is an exploit. You're not suppose to be trucking a full cargo hold of it because of the 20 ton limit.

Gifting your 20 ton to some new person is one thing..but handing off the cargo so that you can immediately go pick up another 20 is exploiting the system, otherwise there would not be a 20 ton limit.

There is no physical limit to the amount you can have in your cargo bar the actual size of your cargo hold, just the amount you can locally purchase.

Imagine the hoo-har if RP pirates could only carry a small amount of goods which have been donated.

RP: Yarrr. What are you carrying. I want it all.
Trader: Oh, hello sir, I am carrying 5 tonnes of Sothis Gold. Please don't shoot, you can have it all....
RP: Yarr.... Jimmy boy, check the cargo hold, can we take that?
Jimmy: [Scared to reply] errr. err, no sir, we already have 6 tonnes. Can't carry any more in our 192 tonne iClipper.
RP: Yarrrr. :):):):):):), Jimmy me lad, get me Fang on the blower, I need advice.....

Also, please bare in mind that a live, Ed Lewis stream actively demonstrated and with ED staff, took part in the above method of loading up.

I do believe that is your answer regarding the exploit.

Now, should I stop giving all CMDRs I see my 20 tonnes to added to their 20 tonnes at Frost dock?

#ForTheMug
 
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There is no physical limit to the amount you can have in your cargo bar the actual size of your cargo hold, just the amount you can locally purchase.

Imagine the hoo-har if RP pirates could only carry a small amount of goods which have been donated.

RP: Yarrr. What are you carrying. I want it all.
Trader: Oh, hello sir, I am carrying 5 tonnes of Sothis Gold. Please don't shoot, you can have it all....
RP: Yarr.... Jimmy boy, check the cargo hold, can we take that?
Jimmy: [Scared to reply] errr. err, no sir, we already have 6 tonnes. Can't carry anymore in out 192 tonne iClipper.
RP: Yarrrr. :):):):):):), Jimmy me lad, get me Fang on the blower, I need advice.....

Also, please bare in mind that a live, Ed Lewis stream actively demonstrated and with ED staff, took part inthe above method of loading up.

I do believe that is your answer regarding the exploit.

Now, should I stop giving all CMDRs I see my 20 tonnes to added to their 20 tonnes at Frost dock?

#ForTheMug


Yeah you should if it means you are loading them up to max capacity like explained before.

It's not exactly "your" 20 ton if you just go right back and pick up another stack in 30 sec.

They just wouldn't have that 20 ton limit if they intended for you to just circumvent it by having others crowdfund.
 
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Yeah you should if it means you are loading them up to max capacity like you explained before.

It's not exactly "your" 20 ton if you just go right back and pick up another stack in 30 sec.

First of all: The Nuts cmdr's group wishing everyone a Merry Christmas

Than this from me: FD done some hard work to come up with a way to let players work together, they call it "wings". and I love the :):):):) out off it, trying to get the best result in the shortest time by working together wiht other players.

If you like to join in let me know. #ForTheMug
 
I think you miss understood me...

I have been camping out at Frost dock and giving 20 extra tonnes to any and all who are filling up with their own personal supply. Not just Hutton Truckers.

By your suggest, I should stop 'giving' to randoms, so that they too may benefit from the knowledge of the truckers.

How about 10 side winder players, loading up an anaconda with 20 tonnes each? Then, every one jumps on mass to Clauss dock,

The sidies can, now they are flying fuel tanks...

Once there, the annie can't dock, so, drops 20 tonnes each, to each sidy...

By your thought process, this is wrong... As the sidies are unable to shift 20 tonnes each, they should not benefit and yet no one has sold more than their share...

Until ED suggest otherwise (and you shouldn't hold your breathe), truckers will continue to truck...

Now, do excuse me, I have customers to load up....
 
CGs like this show how badly the community has conditioned itself to the point where they become unsatisfied with everything.

Seriously guys, start finding more incentives than maximizing profit. There's a few out there, not profoundly, sure, but there.

What's an MMO without a community? Well, that's not going to happen on its own, you have to be part of it. Commander interaction doesn't have to stop in supercruise and normal flight.

I can get behind the argument that "Santa Claus" in the game might be a little off, but well, now that's done and gone.
 
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CGs like this show how badly the community has conditioned itself to the point where they become unsatisfied with everything.

Seriously guys, start finding more incentives than maximizing profit. There's a few out there, not profoundly, sure, but there.

What's an MMO without a community? Well, that's not going to happen on its own, you have to be part of it. Commander interaction doesn't have to stop in supercruise and normal flight.

I can get behind the argument that "Santa Claus" in the game might be a little off, but well, now that's done and gone.

I posted in the hopes the credit side would motivate others to take part.
Our goal as always is to help the CG get as high as possible.

I posted a method of maximum, with a viable reward.

For all those with friends or part of a group....enjoy, for those without, you are welcome to join us :D
 
I think you miss understood me...

I have been camping out at Frost dock and giving 20 extra tonnes to any and all who are filling up with their own personal supply. Not just Hutton Truckers.

By your suggest, I should stop 'giving' to randoms, so that they too may benefit from the knowledge of the truckers.

How about 10 side winder players, loading up an anaconda with 20 tonnes each? Then, every one jumps on mass to Clauss dock,

The sidies can, now they are flying fuel tanks...

Once there, the annie can't dock, so, drops 20 tonnes each, to each sidy...

By your thought process, this is wrong... As the sidies are unable to shift 20 tonnes each, they should not benefit and yet no one has sold more than their share...

Until ED suggest otherwise (and you shouldn't hold your breathe), truckers will continue to truck...

Now, do excuse me, I have customers to load up....


That's entirely different than what's going on here, and what you initially said.

You said you were just giving 20 tons away to everyone you saw. That's exploiting the system of the 20 ton limit.

The other part about everyone pulling together to let the conda carry the weight while sideys use fuel tanks is a great use of mechanics, and I have no problem with that. The only problem though is that that is not what is being proposed / done. They're stocking up people who already have a ton of cargo space ( aps , pythons , etc. ) by having players crowdfund 1 person at a time, so everyone gets a full haul instead of just their 20 tons.

At any point only 20 tons should be in motion per player; so that's either 100 players each with 20 tons..or 50 players with 40 tons, or 4 players with 500 tons.

The issue I have, and probably others as well, is that these people then turn right around and load up again in 30-60 sec. It's just an infinite creation of community commodities without respecting the 20 ton limit per person. They aren't trading off their 20 ton per trip to new players in sidewinders, they're just offloading the warehouse into trucks and running off with the goods to sell for personal profit well beyond what they should be getting.

It's not following any point to the event...helping the new players with an extra 20 tons ( which as far as I remember..is not actually stated in the event as something you should be doing ).

It's not fair to the players actually trying to rank up since they're competing with players turning in 500 tons at a time compared to their 20.

It's exploiting another event commodity that has already been the subject of heated debate before and handling / nerfs. But like before, the damage is already done before anything gets changed.
 
For me, it never is about profit....

By the same line of thinking, I shouldn't take my vulture over to LHS 3447, get together a wing of new starts and then let them tag big game in a High res, both to learn combat with fixed weapons and gain extra bounties....

They have not taken down the shields/hull etc, so why should they gain the cash....

Bar Humbug sir.

Should I stop winging up with players when I dock with a hold full of Painte from 5 hours of fishing so that they can get a trade bonus and yet have done nothing to deserve it? One of my favourite boosts to new players...

Profit, for al long time now has been something I am no longer interested in. In fact, grinding the trade route has never been interesting... Sharing in a convoy/trucking, now that is fun.... If it is all the same to you, I will continue to play with players to help players.....
 
For me, it never is about profit....

By the same line of thinking, I shouldn't take my vulture over to LHS 3447, get together a wing of new starts and then let them tag big game in a High res, both to learn combat with fixed weapons and gain extra bounties....

They have not taken down the shields/hull etc, so why should they gain the cash....

Bar Humbug sir.

Should I stop winging up with players when I dock with a hold full of Painte from 5 hours of fishing so that they can get a trade bonus and yet have done nothing to deserve it? One of my favourite boosts to new players...

Profit, for al long time now has been something I am no longer interested in. In fact, grinding the trade route has never been interesting... Sharing in a convoy/trucking, now that is fun.... If it is all the same to you, I will continue to play with players to help players.....

You keep missing the point about "exploiting".

If you want to wing up, fine, there's no harm in that.

We're talking about exploiting over here though.
 
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