Mass fireworks drop - Brought to you by the Hutton Truckers, Palladin's Consortium, and the kindness of other random players!

Sorry for you cmdrs that think in this way about a CG.
But if in real life you wane go to a concert and hear that all tickets where gone in 10 minutes and that your to late, you gone be angry the rest of your life on those 50,000 people who did get a ticket for that concert.
I can remember a cmdr who was in hospital during a good CG, should he ask FD to hold the CG until he got home, he didn't and said life goes on, even if I'm not there at this moment.
Try to think for a moment before you write something over here, please.
.
Goodluck and fly safe.
#ForTheMug

Your analogy is broken.

More correct would be, you are in the waiting list for concert tickets which through some admin error there have been more printed than seats. Through a loophole in the booking system someone buys up all the tickets and dumps them on ebay overnight leaving you unable to obtain a seat despite having waited for days to do so.
 
As someone who spent about 45 of her awake hours at Celsius in the last week, I also want to bring up that we offered nearly every single player that came into our instance at Celsius Estate some free fireworks. We filled many players to the brim that we had never met before. If you didn't see us at all I can only guess that you're either not playing in open (way to do a COMMUNITY goal, lol), have a networking issue preventing you from instancing with us, or were ignoring our hails/local chat spam. Our drop of 2000t was a drop in the bucket compared to how many fireworks we loaded into non-trucker CMDR's holds at Celsius. We all got top 5% within the first day and then spent the rest of our time helping newbies load up for the most part. I don't see how we're ruining anything, and this is the THIRD person I've seen complain about what we've done in the last two CGs, but I've seen easily 40+ CMDRs either post here, reddit, or send thanks in game for what we were doing in these community goals.

Often, you need to work with others in a COMMUNITY goal in order to be in the top 5%. You can choose to do it yourself without help, but honestly that's on you.
 
Well.. It's only your fault. You should't stop right after you get your top 5%.


I see his point Squarebunny, but I'd be very interested to know how many we did wreck the CG for.

But I'm also sorry to say, if another CG comes up where there is a higher output of something like a rare or a station has better facilities for higher tiers reached, then the "Nuts" wing of the Hutton truckers will mobilise in numbers and get the mother trucker done.
This benefits all CMDR's for the lifetime of Elite, so over rules any individual incapacity to attend.

This is just my own personal view, I can't and don't speak for the Hutton truckers or the "Nuts" wing of the Hutton truckers.

No mugs, fireworks or personal gifts were hurt during the creation of this post, my apologies.
 
How funny! Without knowing, I witnessed the event and was wondering, what the guys were doing. Funny!
I chattet a bit in front of the station with some CMDRs.



Screenshot_0126.jpg

Great fun!
 
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The maths don't work out on this. To drop out of the top 5% based on the Hutton Truckers event your individual contribution must have been less than the amount that any given individual in that event could gather.

If you secure your top 5% place early on with a good amount, say 400 tonnes, then any additional players joining and delivering less than that amount merely cement your place at the top.

At the end of that community goal there were in the region of 3,000 pilots involved meaning that the top 5% represented 150 people.

150 people all gathering the goods dropped by the truckers comes to 13 units each. Less than a run.

Its also true to say that if another hundred people rock up to take advantage of the truckers then the "top 5%" window simply becomes larger, so if that extra hundred turn up and deliver a load each now the top 5% is 155 people, not 150.

The issue Alex, sorry to say this but I think it's true, is that your position in the top 5% was not secure enough but had the truckers continued to hand out goods then the number of pilots making up that top 5% would have increased, possibly to the point you were once again included.

The Hutton events are therefore "A Good Thing"
 
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The maths don't work out on this. To drop out of the top 5% based on the Hutton Truckers event your individual contribution must have been less than the amount that any given individual in that event could gather.

If you secure your top 5% place early on with a good amount, say 400 tonnes, then any additional players joining and delivering less than that amount merely cement your place at the top.

At the end of that community goal there were in the region of 3,000 pilots involved meaning that the top 5% represented 150 people.

150 people all gathering the goods dropped by the truckers comes to 13 units each. Less than a run.

Its also true to say that if another hundred people rock up to take advantage of the truckers then the "top 5%" window simply becomes larger, so if that extra hundred turn up and deliver a load each now the top 5% is 155 people, not 150.

The issue Alex, sorry to say this but I think it's true, is that your position in the top 5% was not secure enough but had the truckers continued to hand out goods then the number of pilots making up that top 5% would have increased, possibly to the point you were once again included.

I was thinking this too, so how much did you deliver Alex?
 
I was thinking this too, so how much did you deliver Alex?

320t until having to log off for family time. Had time planned to come back and complete another few based on the speed at which the tiers were increasing... Logged back on to find CG completed before my next batch of runs.
 
wow you must have been close to 151'st position then, that's really bad luck. I still don't think it's the Hutton guys though. What I think is more likely is that a couple of T9 pilots rocked up late in the event and delivered 400 tonnes all accredited to a single pilot thus pushing down anyone with less than 400 tonnes. The small increases that Hutton give to a large number of pilots should make it easier to stay top 5% but in your case, this time it looks like you missed out by a whisker and for that you have my sympathy.
 
The maths don't work out on this. To drop out of the top 5% based on the Hutton Truckers event your individual contribution must have been less than the amount that any given individual in that event could gather.

If you secure your top 5% place early on with a good amount, say 400 tonnes, then any additional players joining and delivering less than that amount merely cement your place at the top.

At the end of that community goal there were in the region of 3,000 pilots involved meaning that the top 5% represented 150 people.

150 people all gathering the goods dropped by the truckers comes to 13 units each. Less than a run.

Its also true to say that if another hundred people rock up to take advantage of the truckers then the "top 5%" window simply becomes larger, so if that extra hundred turn up and deliver a load each now the top 5% is 155 people, not 150.

The issue Alex, sorry to say this but I think it's true, is that your position in the top 5% was not secure enough but had the truckers continued to hand out goods then the number of pilots making up that top 5% would have increased, possibly to the point you were once again included.

The Hutton events are therefore "A Good Thing"

I don't know if the Maths on this is right (only because I'm too lazy to follow that train) but it sounds really good.
I'm glad there are people around to do the thinking for me. Thanks!

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I see his point Squarebunny, but I'd be very interested to know how many we did wreck the CG for.

But I'm also sorry to say, if another CG comes up where there is a higher output of something like a rare or a station has better facilities for higher tiers reached, then the "Nuts" wing of the Hutton truckers will mobilise in numbers and get the mother trucker done.
This benefits all CMDR's for the lifetime of Elite, so over rules any individual incapacity to attend.

This is just my own personal view, I can't and don't speak for the Hutton truckers or the "Nuts" wing of the Hutton truckers.

No mugs, fireworks or personal gifts were hurt during the creation of this post, my apologies.


I would [rep] this ^ but, apparently, I've liked you too much already. (ok - that feels a bit weird) :)
 
To be fair I can see both sides of this. Having done many CG's myself (coming in the top 5/10 CMDR position on several) I can see it both ways.

I didn't contribute on the recent ones (left for exploration after horizons dropped) but in general I fully support any community action since that's the purpose of a community goal.

If people do not engage in the community or know about such actions then they may loose out. This has always been the case with Elite for example ship discounts, giveaways etc.
Some of us have families, work and other things preventing playtime. As above this has always been the case with Elite, some people can progress faster simply because they can commit more time (e.g. powerplay).

In the end it's one of the rare occasions where people do something nice for others. If it was difficult/impossible to get in the upper % brackets without these activities I'd be a bit annoyed since I'm very pro single-player BUT it's currently very easy to get in and maintain a top 5% by yourself. These activities may even persuade more people to join CG's and increase the number of spots in each category making it easier to get in the top 5%/10% etc!
For the truckers and other benevolent folk the only thing I'd suggest doing such actions as early as possible to avoid people getting place-sniped, if the activity takes place 3 days before the CG ends then people have enough time to get back into the top 5%.
 
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Hello.

I did exactly 2 trips, so I provided a total of 32 fireworks. I used to be in the 60% after 1 trip, then noticed a few days after that I went down in the 90% so I did a second one yesterday (I don't know my final rank and I don't mind). It took me 1 hour per trip, to go to Celsius Estate, purchase my 16 fireworks, go to Buckey Hub and deliver them (OK, I did some explorations in the process, but you see my point). I faced many interceptions, I was almost destroyed by a f... NPC pirate.
And now I learn that some players were able to have the same thing for nothing. In my eye, the spirit of that specific CG has been broken: going far in the hostile space to bring back a rare commodity.

That's the point which bothers me there: you should have given the fireworks in front of Celsius Estate, and not in front of Buckey Hub.

But don't take it wrong, I'd like to thank you for being helpful with the community!
 
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I learnt a few months ago that no matter whether I am in game or not there are some things I will miss out on. I missed the slaves to Achenar, I missed the first Hutton convoy and I missed out on getting into the top 5 of this CG too. I was doing it on my own in a private group (dumping my cargo outside the station and going in to get more) and managed to do only 3 or 4 runs. I met up with the rest of the Truckers on Saturday night in open and started to help them load up. My plan after my Sunday night "real life" job was to get home and do as many runs as possible, but it completed whilst I was driving home. Was I sad that my credit balance wasn't larger than I hoped? A little bit I suppose, but I did earn several million, I helped some others out and I made some new friends on the way.

The point is as the back ground simulation runs, players from all over the world will continue to have an affect on it. Sometimes it's only a tiny effect and sometimes it's way more. Frontier wanted community and group play to emerge - "PwP" I think it's called, and this event is most definately that. I'd rather play like this, it's far better than going solo.
 
320t until having to log off for family time. Had time planned to come back and complete another few based on the speed at which the tiers were increasing... Logged back on to find CG completed before my next batch of runs.

Fair enough, I can see how advancing the CG so much it finished a day sooner kept you from making additional runs.

Maybe we will schedule a run at the start, so CMDRS know where they stand, then do a run on the last day to max it out.
The only problem I have with this method is, if we don't make the last tier for the sake of hanging around, then I'd be gutted and many others would be too. Its balance.
 
If people do not engage in the community or know about such actions then they may loose out. This has always been the case with Elite for example ship discounts, giveaways etc.
Some of us have families, work and other things preventing playtime. As above this has always been the case with Elite, some people can progress faster simply because they can commit more time (e.g. powerplay).

Slightly OT, but in no case has any player lost out for discounts and the such because of not engaging, they are still available for all. Unless I am misreading that and you mean not being aware of the availability of such things, it which case I will shut up and leave :)
 
Slightly OT, but in no case has any player lost out for discounts and the such because of not engaging, they are still available for all. Unless I am misreading that and you mean not being aware of the availability of such things, it which case I will shut up and leave :)

Yeah I meant awareness but I wasn't overly clear on the post :p
 
If you didn't see us at all I can only guess that you're either not playing in open (way to do a COMMUNITY goal, lol)

Funny, I was under the impression that deliveries made by players counted towards the community goal regardless of what mode a player plays in. Didn't realise I wasn't part of the Elite player community unless I played in open.

To think, there was silly me spending my time doing the Christmas gifts one in solo despite the fact that I'm way past the threshold for receiving the ship that the CG was intended to award to new players, just because I thought it would be nice to do something to contribute to the community.

lol indeed.

Note, I'm not raging mad about this CG or anything but that comment really sparked me up, it's a cheap shot and smacks of elitism (no pun intended). To be honest I would have thought it was a bit beneath an experienced player, especially one so motivated by altruism.
 
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That's the point which bothers me there: you should have given the fireworks in front of Celsius Estate, and not in front of Buckey Hub.

We did. We were in front of Celcius loading up ships for hours every night. That includes random CMDRs that passed through. We filled asps and pythons and condas for completely random players. We spammed local chat about what we were up to anytime we noticed a new blip on the radar. The Buckey drop was just to make for easier delivery at the end for even more CMDRs.
 
And here is the problem, not in the instance, not in the goal.

We were there since the second hour of the event loading people up. There was maybe 4-5 hours per day where there was not a group of at least 2 truckers loading players. Like I said, if you didn't get in the instance with us, it may have been a networking issue or something or you were not in open. We were in open so we could help the maximum number of players, and we probably dropped extra cargo for 50+ unique CMDRs in the 3-4 days of the event.

To be fair I can see both sides of this. Having done many CG's myself (coming in the top 5/10 CMDR position on several) I can see it both ways.

I didn't contribute on the recent ones (left for exploration after horizons dropped) but in general I fully support any community action since that's the purpose of a community goal.

If people do not engage in the community or know about such actions then they may loose out. This has always been the case with Elite for example ship discounts, giveaways etc.
Some of us have families, work and other things preventing playtime. As above this has always been the case with Elite, some people can progress faster simply because they can commit more time (e.g. powerplay).

In the end it's one of the rare occasions where people do something nice for others. If it was difficult/impossible to get in the upper % brackets without these activities I'd be a bit annoyed since I'm very pro single-player BUT it's currently very easy to get in and maintain a top 5% by yourself. These activities may even persuade more people to join CG's and increase the number of spots in each category making it easier to get in the top 5%/10% etc!
For the truckers and other benevolent folk the only thing I'd suggest doing such actions as early as possible to avoid people getting place-sniped, if the activity takes place 3 days before the CG ends then people have enough time to get back into the top 5%.

This is great input. We love helping out anyone who will take our help, and like I said, we were helping since the first day, just on the other end of the run. We didn't announce the event sooner, because we were still ironing out details with Paladin's Consortium up until the minute this was posted, and that's our fault. We also decided as a group that posting it more than an hour ahead of time would be a bad idea as Code, SDC, and any other pirate groups would likely bring multiple wings out to Buckey Hub and kill everyone they could. I'd hate to see newer players coming out for some charity drops getting killed repeatedly by wings of FDLs, Corvettes, etc. Since we did about 45 mins warning, there were only 2 wings of Pirates, and our combat escorts were able to keep them distracted while we formed our instances (yes we had 2 instances for dropping with condas in both).

Hello.

I did exactly 2 trips, so I provided a total of 32 fireworks. I used to be in the 60% after 1 trip, then noticed a few days after that I went down in the 90% so I did a second one yesterday (I don't know my final rank and I don't mind). It took me 1 hour per trip, to go to Celsius Estate, purchase my 16 fireworks, go to Buckey Hub and deliver them (OK, I did some explorations in the process, but you see my point). I faced many interceptions, I was almost destroyed by a f... NPC pirate.
And now I learn that some players were able to have the same thing for nothing. In my eye, the spirit of that specific CG has been broken: going far in the hostile space to bring back a rare commodity.

That's the point which bothers me there: you should have given the fireworks in front of Celsius Estate, and not in front of Buckey Hub.

But don't take it wrong, I'd like to thank you for being helpful with the community!

We were giving them in front of Celsius estate During the entire CG. Even when we made the conda run, there were still 2 truckers in open at Celsius loading up people doing last minute runs. Like I said above, there were only gaps of 4-5 hours per day when there was NOT a trucker at Celsius loading up any player that wanted more.

I learnt a few months ago that no matter whether I am in game or not there are some things I will miss out on. I missed the slaves to Achenar, I missed the first Hutton convoy and I missed out on getting into the top 5 of this CG too. I was doing it on my own in a private group (dumping my cargo outside the station and going in to get more) and managed to do only 3 or 4 runs. I met up with the rest of the Truckers on Saturday night in open and started to help them load up. My plan after my Sunday night "real life" job was to get home and do as many runs as possible, but it completed whilst I was driving home. Was I sad that my credit balance wasn't larger than I hoped? A little bit I suppose, but I did earn several million, I helped some others out and I made some new friends on the way.

The point is as the back ground simulation runs, players from all over the world will continue to have an affect on it. Sometimes it's only a tiny effect and sometimes it's way more. Frontier wanted community and group play to emerge - "PwP" I think it's called, and this event is most definately that. I'd rather play like this, it's far better than going solo.

It was fun playing with you! I hope we've inspired you to come out to more CGs, and I'm told there's some really interesting CGs coming in the near future! ;)

Funny, I was under the impression that deliveries made by players counted towards the community goal regardless of what mode a player plays in. Didn't realise I wasn't part of the Elite player community unless I played in open.

To think, there was silly me spending my time doing the Christmas gifts one in solo despite the fact that I'm way past the threshold for receiving the ship that the CG was intended to award to new players, just because I thought it would be nice to do something to contribute to the community.

lol indeed.

Note, I'm not raging mad about this CG or anything but that comment really sparked me up, it's a cheap shot and smacks of elitism (no pun intended). To be honest I would have thought it was a bit beneath an experienced player, especially one so motivated by altruism.

I think you missed the point of what I was saying. I'm not trying to put down anyone who plays in solo/private, hell I do it sometimes when I just want to be alone (I'm typing this while docked in Mobius private group). What I'm saying is, community goals are about bringing the community together to achieve a goal. You can do that however you want, BUT you shouldn't be surprised when a group of players work together to be more effective in the goal, and bang it out quicker. We honestly thought this goal wouldn't get passed tier 3 when we started it, but that quickly changed.

This game has many risk vs reward situations, and CGs are definitely one of them. If you play with other players, sometimes you can increase your efficiency, but obviously playing in open has risks, so it's a risk vs reward situation. For me, since I can afford the occasional rebuy on my big ships (as obvious by me attacking the station just to give everyone a fireworks show when we finished dropping cargo), I play in open for CGs and often for trading, because I enjoy those interactions, but when a pirate kills me 3 times in a row on my trading route, and my combat escorts can't get into the same instance as me and the pirate (despite navlocking my beacon), I tuck my tail between my legs and run off to private/solo.

Do what's best for you, but don't be surprised/upset when a group of players work together towards a common goal and do better than you.



Ok, and also for the record, people complaining about us boosting people into the top 5%, MOST of the players scooping from us at Buckey Hub had to be taught how to navlock and get into the instance and had less than 100 tons hauled. Most players only scooped 30-ish canisters due to lag, bugs, or crashes. Our event brought out more than a few players who hadn't contributed, and there was a small increase in contributors thanks to our group. What spiked the minimum requirement for top 5% at the end were the players bringing in large ships full of rares and selling directly to squeeze into the top 5% at the last moment. Having more contributors with smaller amounts collected than you only HELPS you stay in top 5%. The event in the last hours leading up to our drop was going at around 4000-5000 tons per hour and we only delivered 2000 tons. We were a drop in the bucket. Maybe we made the situation a LITTLE bit worse for people in the top 5%, but I don't think so. I think if we ever were able to see the data on that, it would have been an insignificant impact.

Now if we were bringing in all of our buddy's condas, and loading them up and sending them to sell one by one, that would have rigged the event. We had many truckers request to have their conda or cutter filled but they had not contributed to the loading of other players at all yet, so they were asked to come out in a cobra to help load new/random players first. I'm open to suggestions on how we can better handle things in the future, but we tried to make it known what we were doing to the best of our abilities, and from my point of view, if you choose not to utilize our services, that's not our fault. That's like getting mad at the fuel rats because other people are utilizing their services, but you choose not to and your ship blew up because you ran out of fuel.

Fly safe CMDRs! o7
#ForTheMug

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OH, I forgot to mention, that we posted on the massive CG thread that we were filling people at Celsius all week in open. Maybe next time we should make a separate post to let people know our services are available? Honestly there's so many posts in this forum I doubt many would see it.
 
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