I fear that the UA example is not exactly the same.
UAs was randomly generated somwere for sure, not manually placed, so at a certain point nobody apart FD team, can exclude that when UA grindfest become too intense, FD rise the chance of UA spawn in systems where we was searching for.
Some Barnacles are instead manually placed and there are already ingame. So if it is all true, it si not a gringfest, it is really a search. We need to have a schema for optimizing the search, not to be millions to statistically trigger a random spawn.
Though not all barnacles are manually placed, there are just some that are. At least according to MB.
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