UAs, Barnacles & More Thread 5 - The Canonn

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I fear that the UA example is not exactly the same.
UAs was randomly generated somwere for sure, not manually placed, so at a certain point nobody apart FD team, can exclude that when UA grindfest become too intense, FD rise the chance of UA spawn in systems where we was searching for.
Some Barnacles are instead manually placed and there are already ingame. So if it is all true, it si not a gringfest, it is really a search. We need to have a schema for optimizing the search, not to be millions to statistically trigger a random spawn.

Though not all barnacles are manually placed, there are just some that are. At least according to MB.
 
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I cannot help but think that there is soooooo much lost potential.

This.

I'll keep saying it. Placing content into ostensibly random "selected positions" and hoping your players stumble onto them is just a plain bad idea.
MB dropping hints in here was the icing on the cake for me, and while some of the posts are in jest, some of the begging for more hints is just confirmation of this failing.

What a wasted opportunity for something which could've been so much more than an RNG grind...
 
Maybe we should write up a proceedure for the time someone gets "wormsign" so sciencing can be done without 1000's of CMDRS blowing them up........
 
This is the reason why I wrote: "Some Barnacles are instead manually placed ..."

Sure, but my point is that this is just like the UAs where it is random and a grindfest. Hell, even the UAs are manually placed around Pleiades. They could have even been manually placed before that and we don't even know.
 
Prof. Palin announced the wish to build a brand new research outpost on Maia B1BA

Is it Pavlou keep ?

Regardless, why build a research outpost on this planet specifically ? It's only ~10min away from the main station in supercruise.
 
Concering the comparism with CGs and tiers, and the huge effort to trigger them: Thought the same already.

So if the milage of all CMDRs reaches 1 mil (?) it triggers the Barnacles to appear, I guess.

If I would be the marketing / investor relation departement of FD, I had done it that way, being able to state 'Horizons is a huge success, over a million km driven so far..." :)
But who am I to tell...
 
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Seeing the original barnacle discovery news again made me think about one thing about barnacles and filter feeders that seems to go against the current "in a canyon" thoughts. After all, a filter feeder needs to be in a reasonably open location so it can get catch any food passing it. The original story has the discoverer looking for a place to land, and I don't know about you, but a nice big flat open area works best for me, not some narrow potentially-rocky canyon floor. Putting those two together suggests to me that, while it might have been in an area of rough terrain, the first barnacle discovered was out in the open rather than hidden down in a canyon, which would make sense if it is "filter feeding" on nebular dust and gasses. (I'm thinking some sort of magnetic / force field type of 'feelers' instead of physical ones). Saying that, big featureless plains don't seem to fit with the clues from the trailer or the original story (after all a big flat plain is one big ship park), so I'm thinking concentrating on the "fun" terrain on the planets being surveyed might help narrow the search area a bit.
/randomThoughts
 
we never find anything if we will not get other clues... we will become all mad!

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Is it Pavlou keep ?

Regardless, why build a research outpost on this planet specifically ? It's only ~10min away from the main station in supercruise.
No, pulov keep in on Maia B1D
 
Seeing the original barnacle discovery news again made me think about one thing about barnacles and filter feeders that seems to go against the current "in a canyon" thoughts. After all, a filter feeder needs to be in a reasonably open location so it can get catch any food passing it. The original story has the discoverer looking for a place to land, and I don't know about you, but a nice big flat open area works best for me, not some narrow potentially-rocky canyon floor. Putting those two together suggests to me that, while it might have been in an area of rough terrain, the first barnacle discovered was out in the open rather than hidden down in a canyon, which would make sense if it is "filter feeding" on nebular dust and gasses. (I'm thinking some sort of magnetic / force field type of 'feelers' instead of physical ones). Saying that, big featureless plains don't seem to fit with the clues from the trailer or the original story (after all a big flat plain is one big ship park), so I'm thinking concentrating on the "fun" terrain on the planets being surveyed might help narrow the search area a bit.
/randomThoughts

I'm in the other direction atm.

Pretty sure DB said in a video Q&A somewhere about the mist found on planets is often the result of organic matter.

The meta-alloy description says "They are cellular in nature, and formed organically."

So my thinking has been that maybe misty craters are good candidates, on your line of thinking with barnacles as feeders, perhaps they feed on the "organic" mist, maybe to produce UAs or whatever.
 
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@Michael Brookes

Hello Mr. MB, i do have a question for you and i hope you can give me/us an answere:

Are hidden bodies (planets or moons that the advanced discovery scanner cant/dont find) in the released version of the game?
Thank you.
 
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Did the same...came across especially Brown Dwarfs


Source: https://en.wikipedia.org/wiki/Brown_dwarf

So there is one Planet in the Maia System, that fit's to all of the theories:
- far away from jump-in (if you can scoop the barnacles within 2 mins from jump in, the cash income might be game-breaking)
- very small (must be small, so that the is a possibility to find it)
- orbits a rare brown dwarf
- has an excentricity of 0.0000
- is tidally locked
- has Sulphur Geysirs (these things must get nutrition from something)
- has in general a nice view, so that a player might be tempted to land there (guessing that FD wants the barnacles to be found)

Its MAIA B1 AA!

So i flew there and searched for like two hours (on the ground, above ground and in OC)

Guess what....nothing found.....

Brown dwarves rare? You need to do more exploring ;)
 
@MB ...If it cant be seen from orbit, then this thread is a complete waste of time right? Somebody might "just" stumble upon it. So far there are no concrete clues whatsoever. So, popping in to say they are in the nebula is just a wind up because the sheer amount of planets make it hopeless to locate them. (Or even worse, "It")
Are you toying with us or what? I don't think its nice to get people all riled up for nothing.
 
FD seems to have 3 approaches to finding things.

1. RNG missions - doesn't really matter where you go - it'll spawn sooner rather than later - e.g. most find and return missions.
2. Specific placement - we've put something somewhere - someone will stumble on it eventually - e.g. the Titan Graphics card.
3. Follow the clues - we've put something somewhere, here are the clues - e.g. the Treasure Hunts.

The UA/Barnacle stuff seems to be a mystifying mix of all three except it's as hard to find the clues as the objects and we're never sure if the clues are real.
Add to that the rarity of each find and this becomes utterly reliant on community effort - people are doing their best to coordinate that but again this is an issue of game vs. meta-game.

Random hunts for random things are very unsatisfying - only the treasure hunts are breadcrumb led and they are seemingly reliant on vast out-of-game knowledge repositories to solve the clues - that's fine, maybe that rich guy is an ancient Earth mythology nut but I think FD can do better.

The forum is not the place to reliably share knowledge, every hint and clue needs to be in-game and every piece of real progress needs to be acknowledged in-game.
Throwing in red herrings and false leads is fine, so long as the real clues are there.

The tools are already there, Galnet is a bit of a mess but it is the game's news outlet. Invent some fringe conspiracy media that publish weird and wacky stuff, have Palin and rival investigators publish claims and counter-claims, have Universal Cartographics publish a periodic journal including 'unusual discoveries'.
Use server monitoring to figure out when Cmdrs do something significant to move these mysteries forward and maybe contact them for a news report, or just make one up.
Remember the Tier 2 NPCs idea - use the Contacts board to introduce these guys and provide new sources of information to commanders in good standing with them (reputation, rank, etc.)

It's great the way the community comes together to move these things forward but that does generate an awful lot of white noise.
We really need FD to act as a filter to propagate the right clues in the right way.

Then there are the tools that aren't there - searching a planet's surface needs more than eyeballs and memory. You need to know where you've been, and a way of marking what you've found.

Repeated themes but when the sand in the box is so shiny, it's frustrating to not have much in the way of sandcastles yet.
 
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