Yes PVP is unfair.

I was suggesting things needed tightening up mechanics wise over a year ago, and what's happened since then? - https://forums.frontier.co.uk/showthread.php?t=101696

* Combat logging needs to be address (penalised)!
* Mindless murder needs to be penalised!
* Piracy needs mechanics to promote/control/reward it!
* Legal PvP mechanics/missions/areas need to be introduced!

IMHO until these are done, things won't improve...
 
Did you read his entire post?

Thought not.

He would happily have entered combat had there been some type of premis or reason for said combat.
Have you considered that some of us aren't interested anymore into making money or the weak roleplay offered by the game?
I, like some other commanders, seek PvP, period. I don't target weak ships but regularly engage bigger fish than me or wings of commanders. I want challenge, good fight. I want to kick ass and get my ass kicked.
You really should try it and may realize how fighting NPCs is actually boring.
And even before that, you own a big ship so show her some respect and learn to fly / fight properly.
 
Sounds like a pretty good reason to enter combat and blow them away to me

Yep, agreed. Depending on the mood, I'll probably also do just that. Then again, irritating him will also do just as well, especially if I'm in a hurry.

Bottom-line is that until the game fundamentals are sorted, behaviour such as this will be condoned. Heck, it's plastered all over ED's website:

Play Your Way

No disclaimers there, especially not any pointing to the forums.
 
Traders get hit like a brick by wings of players in A-Rated PVP ships. Traders get interdicted by wings of PvP players all the time, but they are supposed to 'put up with it' or they should be good enough to avoid it or move to another system just because some PVP players are camping it?

I have been playing for a year, sometimes as a trader, and rarely get PvP interaction at all never mind negative interaction. So if you want to trade in known PvP systems then get wing protection. Otherwise find quieter systems
 
Has anyone "actually" been shadow banned for combat logging though?
Not read of a real situation where it has happened - plenty of forum warriors banding it around though regardless of any facts
Until the mechanics of safe space and anarchy space are addressed, i.e police presence and protection I cant see anyone getting banned for doing it

And I do agree it must upset the hardcore PVP gang when they can smell the death of another CMDR - then poof their easy kill dissapears
Must make them most upset!
Many lol's for the non pvp crowd who dont want to be forced into Solo and Private Groups
 
no insurance for people who interdict a clean / non hostile CMDR?

everything is normal unless they die then they have a 100% rebuy? may make some people think twice. But would probably vastly increase combat logging.

makes no difference to planed pvp as you drop out and wait for the other one to follow.

and kind of works on an insurance side of thing..
"so you broke the law and attacked a fellow cmdr outside of pp and who was clean?? sorry but the insurance has a no pay policy on that"

Kinda sux for a pirate. BUT those are the risks pirates should take.
and It should only last for the period of time they are fighting a clean cmdr. if they then attack a wanted or hostile one. the insurance will cover them if they die in that fight.
 
Last edited:
I have been playing for a year, sometimes as a trader, and rarely get PvP interaction at all never mind negative interaction. So if you want to trade in known PvP systems then get wing protection. Otherwise find quieter systems

Is there a published list of "known pvp systems" to avoid?
 
Have you considered that some of us aren't interested anymore into making money or the weak roleplay offered by the game?
I, like some other commanders, seek PvP, period. I don't target weak ships but regularly engage bigger fish than me or wings of commanders. I want challenge, good fight. I want to kick ass and get my ass kicked.
You really should try it and may realize how fighting NPCs is actually boring.
And even before that, you own a big ship so show her some respect and learn to fly / fight properly.

So it's ok for you to play the game how you want to play it but as soon as someone else plays the game how they wish to play it and their playstyle does not satisfy you, you take issue with it?

I hope not.
 
I was suggesting things needed tightening up mechanics wise over a year ago, and what's happened since then? - https://forums.frontier.co.uk/showthread.php?t=101696

* Combat logging needs to be address (penalised)!
* Mindless murder needs to be penalised!
* Piracy needs mechanics to promote/control/reward it!
* Legal PvP mechanics/missions/areas need to be introduced!

IMHO until these are done, things won't improve...

Head on nail.

Blaming loggers/mindless killers/solo traders is pointless and will not achieve anything.
Adjusting the playground with appropriate carrots and sticks is the only way to reach the desired outcome here.
 
Last edited:
Sounds like a pretty good reason to enter combat and blow them away to me

Funny you mention that. Yesterday I was providing protection to the trade folk in a system, making sure those who wished to blockade and kill them on sight would not hurt them. So upon interdicting a Python in my grossly inferior ASP (I haven't used my ASP in months but, well... situation called for an ASP) to do a simple stop and scan, the Python immediately opened fire. I didn't draw my weapons. I never fired a shot, he just yelled "DIE!" and started shooting.

He was not a nice fellow.

So I whipped out my six shooter and ploughed six railgun slugs into his bow. Then another. His shields were down, his armor melting off, his confidence turned to desperation and he ran. Of course, I was slighted. Sticks and stones might break my bones but words, words perturb me.

So I demanded an apology. And chased him across the system and interdicted him a few more times demanding he apologize. To his credit he did not combat log a SINGLE TIME. I couldn't masslock him but I got him near death and he finally made it back to station.

Let me say that again--1v1 scenario... he immediately opened fire... fought back, ran, never combat logged. I respect him. He never apologized, either. That dirty miscreant. I had to hire a station gnome--happened to be a quite fat one with a limp in his gait, to fix my paint.

So I guess I should look at the bright side... the Python's actions helped employ someone in desperate need of credits.
 
no insurance for people who interdict a clean / non hostile CMDR?

everything is normal unless they die then they have a 100% rebuy? may make some people think twice. But would probably vastly increase combat logging.

makes no difference to planed pvp as you drop out and wait for the other one to follow.

and kind of works on an insurance side of thing..
"so you broke the law and attacked a fellow cmdr outside of pp and who was clean?? sorry but the insurance has a no pay policy on that"

like this idea for once! +1rep to you sir!
 
So it's ok for you to play the game how you want to play it but as soon as someone else plays the game how they wish to play it and their playstyle does not satisfy you, you take issue with it?

I hope not.
Play the game the way you want. High-wake to be gone within 10s as soon as you are interdicted, fly away in a straight line, use solo or private group...but combat-log? Dear, no.
As mentioned, this is subject to shadow-ban (confirmed by Developpers)...t'is just a pity there is no convenient way to report players combat logging (because once they are gone, how am I supposed to remember their name and report them, uh?)
 
Play the game the way you want. High-wake to be gone within 10s as soon as you are interdicted, fly away in a straight line, use solo or private group...but combat-log? Dear, no.
As mentioned, this is subject to shadow-ban (confirmed by Developpers)...t'is just a pity there is no convenient way to report players combat logging (because once they are gone, how am I supposed to remember their name and report them, uh?)

I would not worry too much about reporting at this stage. They need to fix the entire fiasco before they even attempt to start punishing a select few for unsavoury behaviour.

Until then, it's the Wild-West out there - anything goes it would seem :D
 
Funny you mention that. Yesterday I was providing protection to the trade folk in a system, making sure those who wished to blockade and kill them on sight would not hurt them. So upon interdicting a Python in my grossly inferior ASP (I haven't used my ASP in months but, well... situation called for an ASP) to do a simple stop and scan, the Python immediately opened fire. I didn't draw my weapons. I never fired a shot, he just yelled "DIE!" and started shooting.

He was not a nice fellow.

So I whipped out my six shooter and ploughed six railgun slugs into his bow. Then another. His shields were down, his armor melting off, his confidence turned to desperation and he ran. Of course, I was slighted. Sticks and stones might break my bones but words, words perturb me.

So I demanded an apology. And chased him across the system and interdicted him a few more times demanding he apologize. To his credit he did not combat log a SINGLE TIME. I couldn't masslock him but I got him near death and he finally made it back to station.

Let me say that again--1v1 scenario... he immediately opened fire... fought back, ran, never combat logged. I respect him. He never apologized, either. That dirty miscreant. I had to hire a station gnome--happened to be a quite fat one with a limp in his gait, to fix my paint.

So I guess I should look at the bright side... the Python's actions helped employ someone in desperate need of credits.

Ahh, someone playing the game the way the game should be played.
You are obviously a griefer and a cad :D
 
Let me clarify your point. So you are saying that pirates take no risk being a pirate, as it is?


Not if they're any good at it :D

(Unless we're playing school yard 'No means none, never, ever, EVAR', in any concievable form. Rather than the sensible reading which would be 'minimal in comparison to X, to be safely considered practically none' But then..)
 
Last edited:
was interdicted yesterday after leaving a combat zone at ~50% hull. was all good but i had to run for repairs just waked away, it was a FDL vs my python set up for pve.
So i docked repaired and headed out to find the guy.
Probably should have swapped to fixed lasers to be fair. the ammount of chaff he had was much more than i had anticipated.
And i had recently changed my 3x frag cannons to 3x PA. (no excuses here, but i cant hit much of anything with the pa's and they dont seem to do as much damage as 3x frags when they do hit any way)
all in all i made a lot of bad choices. and paid the price for it.
lost my fsd drive. lost my power distributor. and canopy was gone. reboot/repair wasnt fixing my fsd drive.
So i congratulated the guy, and he told me to think about my life before i died.. and left

i wasnt gonna give up that easy so i powered off everything and then powered thrusters and fsd drive back on.
It let me SC..
But i ran out of oxygen right at the entrance to the dock.

I dont see why you would want to combat log when you can have good interactions.
Regardless of them Sending a message prior or during combat. its still interaction, and even knowing i made mistakes and i could see i was never going to win. i never felt the need to combat log.
he attacked me. i went back for vengance. he won..
things like that make the game.
also was the 1st time for me to lose vs a fdl. i think he had scb and sheild boosters stacked or something lol.

Still beat me hollow
 
Last edited:
We have all seen what the fuel rats are capable of. Why haven't the bounty hunting PvPers done something similar? Someone is attacked and killed by another player. Call for the Bounty Wolves! Hop onto their IRC channel, give information, and one of the bounty hunters online (or a wing of them) responds.

No need for players to offer rewards. The game will give anyway for the kill of the wanted player. And the main reward will be the chance for some PvP with someone who on the surface seems to be wanting PvP. (unless they are just a filthy ganker who will combat log as soon as anyone with a big ship turns up :p)

This! I love this idea! He gets it.
 
Back
Top Bottom