Combat Loggers...    how many are there!!!! What kind of punishment do they receive and when?

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If you really wanted people to stop combat logging then you would give them a fair chance, and possibly yourself a decent challenge. Why not get you and your buddies to wing up in 4 Adders and attack a Anaconda, i bet you that the Anaconda wouldnt log off right away when interdicted by an Adder. But then again, you probably do not want a challenge, just mind numbing killing of other players that dont stand a chance against your wing of fully kitted out PvP ships.


They dont want a fair fight - they just want to cause upset and frustration to weaker less geared players!
If players could pay for NPC wings to accompany them I doubt the PVP player killers would interdict a group of Cutters in safe space and risk THEIR ships
 
I've hovered the thread and haven't seen any testimonies from combat loggers.

So i'll take the heat but here is mine:

I've purposley ctrl+alt+deled 3 times in total to avoid the destruction of my ship.
First of all, I must describe my mindset as I play this game. I do mostly RES bounty hunting and I don't do PVP (because I suck). For maximizing my BH profits I've aligned with ALD. I used to play in open cuz I liked interacting and winging up with random bounty hunters I met in REZ. I do fly some well equipped ships: An A rated Vulture and a Smuggling/trade clipper that I fly around mostly because I freaking love that ship. Not the best for combat though.

Anyways, why did I purposley disconnect ? As i'm aligned with a PP faction, sometimes when I'm supercruisin in my vulture to claim my bounties or whatever, I'll get interdicted by wings of 3 enemy CMDRs. What's in the wing ? Anacondas, Corvettes, Pythons, Vultures...And i'm all alone :(. I'll escape once, but get interdicted by the same wing,again, and again...I just want the cash from my bounties man...I didn't ask for this. I'll plead in the comms for them to let me go. No answer...or i'll get "Die empire scum" and whatnot. What can I do when I get chain interdictions by more competent CMDRs, in bigger ships who outnumber me ? I have a family to feed and I have millions accumulated from my hard work to be claimed. My HUD is bugging, my dashboard is sparking, the nice lady in the ship tells me my hull integrity is critical...
Ctrl alt del is the solution, the holy salvation from my oppressors, the way for me to survive.

So yes, i've disconnected several times. Each time, I did not engage my agressors, each time i tried to ask for mercy, and each time the salvos kept on coming.
I've had my ship destroyed by CMDRs several times. When it's a fair 1vs1 fight I'll stay, fight and lose my ship (again because I suck at PvP) but it is fair. When i'm outnumbered but murderous billionaire psycopaths, I'll run for my life...and I really like living (and not having to pay my rebuy cost)

Well I've learned my lesson, I've been pushed to play Solo and now I BH alone....but not only BH! I trade, smuggle, explore alone by fear of being detroyed by a wing of anacondas. The silver lining is that in solo, it seems the spawns in REZ are better but I wish I could go back to open and meet bounty hunters...

I should play with Mobius. I've only recently heard about them.

So here's my testimony, make of it what you want.

Peace out.

Cmdr Bahaam Nut
 
I'll just repeat what I said in the other thread:

The easiest way to stop combat logging would be to stop attacking players who don't want to fight with you. Or create a group as counterpart to Mobius and kick everyone who gets reported as combat logger.

You could call it Suibom.
 
If you play in open you play in open. Then you need to know the risk you are taking and follow the rules thereby. And maybe accept that you can get griefed/murdered. I know, I know we all been there. Its not easy to debate this sickness we call "Combat logging".

(Not aimed at you specifically but this is a common moan):

I fail to see why anyone should just accept being griefed/murdered.

That is totally against human nature.

Fix crime and punishment then we can argue the morals of logging.
 
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that mode like mobius you want made..
it exists.. its called open..
and if they dont want to fight humans.. then there is that group you mentioned.. mobius.

also every one seems to think combat loggers are always traders, or explorers 9some one in a side winder) whatever.
when a lot of them are the griefers,
they kill soft targets, then combat log when they see a reall opponent. they have no consequences so keep on killing soft targets, and then combat log.
they troll the weak, and troll the people who go to protect the weak.

Combat logging should result in being sat in trevithic dock in a side winder when you log back on.
 
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There is no punishment for combat logging exploiters. Reading the forum and the idiotic excuses people are serving I start to think there is no hope.
YES - when you combat log on 4 gankers - you are the combat logging idiot
You say - gankers are crying because you logged. Well they did not cheat. YOU DID.
If you are willing to cheat. Don't play in OPEN! Just don't!
It is ok to kill whoever you want in the game, they have the right to retaliate, kill you, run, die - whatever.
Are you angry for being killed in call of duty or any other multiplayer game?
Are you logging off every time you are about to die in half life?
Do you kill the process when you are falling in mirrors edge?
NO! Then stop doing it here CHEATERS. That's all.

If you fly around behaving in an anti-social manner towards other players many of them will choose not to play with you.

I wonder how many of these "supposed combat loggers" are just people switching to solo? Probably most of them, I would think.
 
Do the same people combat log on NPCs?

I lost my weapon less cargo less DBX the other night to a pirate whose supposed hail I didn't see I tried to run but boom my 100's of detailed scans lost yup I was reminded it's dangerous when I hauled my cobra over to same system same pirate was there and this text questioning why I ran in my previous encounter given me some viewpoint that I did wrong however this time he didn't approach and didn't engage which was a shame as I was well prepared to not run. Thing is the game has an element of danger and knock back I guess a lot of people shouldn't be playing this game if they don't want hard earned thrill of actually surviving a dangerous encounter? I bet they log even in solo when things don't go their way too.

I live by my losses and my moderate gains be that a botched landing somewhere out in the black or the anticipation of heading back to the bubble and getting thwack ed by either player or npc it's weighing the risks up and that feeling when I make it back to dock etc.

I wish you could combat log in real life ;-)
 
that mode like monbius you want made..
it exists.. its called open..
and if they dont want to fight humans.. then theres that group you mentioned.. mobius.

Nope, obviously it's not - why would you encounter combat loggers in open if this would be the case?

The problem is: FDEV can't ban someone just because you report him as combat logger, it might be that he had a poor connection. If you have your own anti combat logger group you could ban everyone you want. Everytime someone comes to the forum and complains that he got ganked/griefed/whatever we just tell him to join mobius or solo. It would be great if we could tell someone who complains about combat loggers the same.
 
Nope, obviously it's not - why would you encounter combat loggers in open if this would be the case?

The problem is: FDEV can't ban someone just because you report him as combat logger, it might be that he had a poor connection. If you have your own anti combat logger group you could ban everyone you want. Everytime someone comes to the forum and complains that he got ganked/griefed/whatever we just tell him to join mobius or solo. It would be great if we could tell someone who complains about combat loggers the same.

nah they cant ban any one because of uk consumer laws.
they can do shaddow bans (probably have and are) but they cant be permanent.
But if they made it so they ended up in a sidewinder for a week after a disconnect during combat. Im pretty sure the numbers would come tumbling down.
i have many more hours in the game than i care to think about.
and i have crashed during combat 1ce and that was vs an npc. and the game even knew i crashed because it asked me what were you doing when the game crashed..
But it seems like 1 in 5 people crash Every single time they enter combat. and yet they still play in open..

any way as my 1 and only crash in combat was followed by a "what were you doing when the game crashed" scree, I'm pretty sure i wouldn't have ended up in a sidewinder for a week. but If had, that would be fine. at least i would know what happens to combat loggers 100% then.

if this was a subscription based game.. they could ban combat loggers then.
perhaps that would be the best idea?
 
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Thats nonsense, because it woudl then either end up in everoyne just runnig combat ships, or no one going to play anymore, alsoy ou cnanot punish someone thats offline. So even without absing logging mechanics the aggressor always choose the inition of an act and when he is offline he never has to fear anything happening.
Therefore, valid protectors would have only a small timeframe or reaction before the aggressor may vanish into nowhere.

a proper punishment system would help to reduce the Free for all madhouse. If you kill people in specfific systems you should be hostile and stay so for A LONG RL time like 3 month. And not just a "I sideycide my way out of my crimes". A true consequence in being an evil guy should appear amkign your life constantly harder the more you stick with this behavior.

you can ckill 1000 commanders and getting killed once is undoing this crime. Hows that of any sense?
Nope, you do not understand :) . Actually, find commanders which kills others commonly is not so hard, in most of cases you not even need to search them. There exist ways how to prepare a nice surprises to them, but it need experience, contacts and cooperation. Own combat ship is not bad idea either, ... space is hostile so know how to fight can come handy. And this is where lies a difference: you can start from yourself and work on skills, be better prepared, be able adapt on given situation (i.e. I know there is a hostile wing, so I will not go there ALONE just now AND/OR will have ready next system to be able high-wake if needed or call friends etc.) and then will have bigger chance to "win" or simple survive - This can be a positive way of thinking. Negative way of thinking can be cry how all is not fair, how there doesn't exist punishment, how others have bigger guns as myself and therefore I'm doomed for eternity and YES, that all give me every right to CL :) :) .

... I lack alot skills/experience in PvP, but I enjoy play in open and often appear in "busy" areas. Yes, I lost my ship(s) few times and was not happy for this (adrenaline boiling strong when losing :) ), but I take it as experience. I wish that game mechanics is updated, but it is not the most important for myself to have fun in ED space.
 
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If you fly around behaving in an anti-social manner towards other players many of them will choose not to play with you.

I wonder how many of these "supposed combat loggers" are just people switching to solo? Probably most of them, I would think.

If you choose to play in Open then you choose to interact with other people, whether you like the interaction or not.
If you then choose to CL and go to Solo or Group why not just start your game there in the first place? Maybe some people like the thrill of a potential 'dangerous' interaction but in reality they don't actually want it.

I see very few people on these threads stating why they want to play in Open but don't want to play with others.
9/10 CMDR's I meet in Open and just give an 'o7' to totally ignore me, so really, why bother playing there? You don't want friendly interaction and you don't want unfriendly interaction
 
nah they cant ban any one because of uk consumer laws.
they can do shaddow bans (probably have and are) but they cant be permanent.
But if they made it so they ended up in a sidewinder for a week after a disconnect during combat. Im pretty sure the numbers would come tumbling down.
i have many more hours in the game than i care to think about.
and i have crashed during combat 1ce and that was vs an npc. and the game even knew i crashed because it asked me what were you doing when the game crashed..
But it seems like 1 in 5 people crash Every single time they enter combat. and yet they still play in open..

any way as my 1 and only crash in combat was followed by a "what were you doing when the game crashed" scree, I'm pretty sure i wouldn't have ended up in a sidewinder for a week. but If had, that would be fine. at least i would know what happens to combat loggers 100% then.

if this was a subscription based game.. they could ban combat loggers then.
perhaps that would be the best idea?

Whats wrong with the group idea? There will never be a fix because there is no way that FDEV can be 100% sure that someone did combat log. So your only solution would be a player group, but it looks like this isn't what most PvP players want because otherwise such a group would already exist. So my conclusion is that most PvP is not about fairplay with someone who agrees with a fight but about griefing/ganking others and forcing your playstyle on them. You don't get my sympathies for that.
 

Jex =TE=

Banned
Nope, obviously it's not - why would you encounter combat loggers in open if this would be the case?

The problem is: FDEV can't ban someone just because you report him as combat logger, it might be that he had a poor connection. If you have your own anti combat logger group you could ban everyone you want. Everytime someone comes to the forum and complains that he got ganked/griefed/whatever we just tell him to join mobius or solo. It would be great if we could tell someone who complains about combat loggers the same.

Can't you block players via the in game menu?
 
How can they punish any single player for doing something that isnt listed in the TOS or instruction booklet?
Why are people still going on about this?
 
Can't you block players via the in game menu?

You can, but I've heard that it doesn't work always. I think chances are low that you meet the same combat logger more than once so it would be useless anyway. IMO the problem is that some PvP players are scared that they run into a combat logger, the ideal approach to get rid of that problem would be a private group, just like most mobius players are afraid that they run into someone who wants to kill them if they are in open.

PS Open would remain the anarchy it is:
Open = Everyone can attack you but it might be that they leave the game
Mobius = Nobody can attack you
Siubom = Everyone can attack you

Problem solved.
 
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