Distant Worlds - A journey beyond the Abyss

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Couldn't agree more! +1!

Edit: tbh, I already began removing people from my in-game friendlist in Kamzel who are constantly tens of thousands of light years ahead of the main fleets current position, because it takes away a lot from the shared expedition feeling for me.



Hope it's not me! I'm only approaching the next system!


A shout out to Wasp Radio too! Really great stuff. I turned it off when you went to the house DJ tracks, but you've been rockin' it for the past hour or so!

I'm a Mick Harvey fan now.

Keep it up!



EDIT: I've been looking up your tracks... apparently you guys are Aussies? Cool stuff. Kind of like a serious Flight of the Concordes I'm hearing now.

Exactly what I thought Australian cats would listen to.
 
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Jon474

Banned
PREDICTION:

18:00 01 Feb 3302 Erimus announces location of WP06

18:15 01 Feb 3302 First pictures of WP06 appear on Forum threads

22:00 13 Feb 3302 Cmdr Cold Tallinn arrives at WP06 in his trusty T-6...a week late

Flying in a Group
Jon
T-6E pilot
 
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When the idea of Distant Worlds was first mooted I was skeptical of its potential. I *loved* the idea, but did not think so many would wish to join in. I'm happy to say I have never been more glad to be so very wrong ;)

It was clear to me that the *entire* concept of the idea was to have a loose group of people wander to Beagle Point over a 10 week period. That basic concept is still in play in the minds of the originals: take a group of people who would normally not consider travelling out to the farthest reaches of the Galaxy, all the way there. I think those who are blasting off ahead are missing this point. If you wish to blaze your own trail: do so, but it's not what DW is all about. This is a *group social* activity.

Think of it as a family day out, you all have your different ways to do something, but you stick together... because: family.
 
I can't complain about the rate of progress of the main fleet, even though Im half way to the WP6 region atm.

Everyone being at a landing or departure point at the same time does put me off, more so after seeing videos of the antics of some pilots in the last couple of days.
Also when trying to land at WP4 during the designated time frame, the game continually landed me while I was still 2km above the planet surface. Game bug or not, Iv never experienced this while landing elsewhere in Horizon's.

One thing that I never did while exploring was to visit these 'Tourist Regions'. So even though I'll always be ahead of the fleet (though only by the next WP), I can do a few days Exploring these new areas to me while the fleet catches up.

Some players have more time to spend piloting than others....I have, but I wouldn't complain about the rate that the main fleet is moving or how it should be changed!
 
Dang it, won't make it to the meet up tonight. I'm back in the bubble until tomorrow when support fling me back out to my original position in NGC 6357.

They were kind enough to send me bk to civilisation to replace my lost srv :)

Same boat commander, I was very pleased at the response I received from them! I was expecting a "sorry but if it's lost, it's lost."

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Think of it as a family day out, you all have your different ways to do something, but you stick together... because: family.

because spaceship
 
Okay, time to come clean about my motivations and choice of ship.

I decided to join in because I'd never been to the far rim and a bunch of people I knew were heading that way. It would be nice to "do my own thing" while meeting up at regular scheduled waypoints. That was it! No other ulterior motive

Now my choice of ship WAS driven by ulterior motives.
If we were going to meet up, I wanted a ship that stands out from the Anacondas and Asps. I also wanted a ship with good turning speed and yet with a jump range that was moderately useful.
Enter my Imperial Clipper.
I was hobbling my jump range deliberately so that I would make slightly more jumps and pass through slightly more systems. The flip side is that I'm traveling slower than I expected. All of that together means that I'm hard pushed to get ahead EVEN IF I WANTED TO!

RealLife™ gets in the way and limits my hours on the sticks. So here is one Cmdr who is content to maintain the current pace from waypoint to waypoint. I did originally think that withholding future waypoints was short-sighted, but on further reflection it keeps the flotilla more concentrated together instead of strung out like pearls along the path.
And keeping people together is what will ensure the longevity of this expedition.
 
Why would you want to know these waypoints anyway? To be the first to reveal which planet has which materials? If you separate yourself from the fleet, you don't need the fleet's waypoints. By scouting that far ahead to prospect for materials, you're not helping the main fleet. You're detracting from it. Distant Worlds is a community event. It's not a race, it's not a competition who finds jumponium materials first.

^^^^ This. Absolutely.
Adding to your sentences only one thing: If someone has that amount of time to play a week, why not help prospecting the systems around each and every actual waypoint, while the mission is scheduled to stay there? There are so many possibly worthwile systems around each waypoint and it would serve one main purpose of the mission greatly, if more green systems around the waypoints would be found. With the current "only" 20-30 people out of 1000 contributing to Akiras Thread seriously, we will achieve much less of the data than we could achieve. It would be great if more of the hardcore-players would invest their 8-10 hours/day playtime contributing to prospection. While it would not be shiny in terms of "I was the first to find..." it would be very constructive and not splitting the communitiy.
 
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The pace of the fleet is plenty fast enough for anyone who wants to do at least something else with their spare time over the next 12 weeks - like other games, or ehaven forbid spend time raising a family, working, etc. Additionally it's not a race, the pace allows time for a decent amount of actual exploration and sightseeing once at the various waypoints.

The amount of effort that gone in to organising the route has been astounding. For me it's so far been the best endeavour I've participated in - so from me it's pure applause to all of the organisers.
 
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There is an insinuation that if you do not follow the strict guidelines and risk your ship at particular way points then you are no longer part of DW, or at the least not part of its 'spirit'. I've seen that mentioned a few times now. There's talk about people going at a faster rate being removed from friends list. That and you're no better than a cheater bagging all the best sights before everyone else. All these things have been insinuated in the past, never explicitly stated but the suggestion is there. Personally I'm seeing less reason to return when I get back to the bubble. I might go off and hunt some griefers instead.


It was inevitable that different people would go at different pace. It was always going to happen and no matter how much you try to force people to go at the same pace it WILL NOT HAPPEN. The only way to keep the fleet together is to recognise that people have different levels of spare time and commitment, or have experienced accidents, and have multiple dates that people can meet up at each way point.

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If someone has that amount of time to play a week, why not help prospecting the systems around each and every actual waypoint, while the mission is scheduled to stay there? There are so many possibly worthwile systems around each waypoint and it would serve one main purpose of the mission greatly, if more green systems around the waypoints would be found. With the current "only" 20-30 people out of 1000 contributing to Akiras Thread seriously, we will achieve much less of the data than we could achieve. It would be great if more of the hardcore-players would invest their 8-10 hours/day playtime contributing to prospection. While it would not be shiny in terms of "I was the first to find..." it would be very constructive and not splitting the communitiy.

Because then you get accused of hogging all the best systems and denying other people the chance to explore.
 
Because then you get accused of hogging all the best systems and denying other people the chance to explore.

Please, come on, try to count the systems even in a 100 ly radius around each waypoint. There are hundreds of them. Even if all 1000 of us would be prospecting, we would have a hard time to prospect all landable worlds in one week or less time, that is planned for each waypoint.
 
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Please, come on, try to count the systems even in a 100 ly radius around each waypoint. There are hundreds of them. Even if all 1000 of us would be prospecting, we would have a hard time to prospect all landable worlds in one week or less time, that is planned for each waypoint.

I completely agree. I'm not the one saying the people who are going faster are denying others the chance to explore. Being able to prospect around a system will only help others, especially if they have less time and need to find certain materials. It took me a week to prospect all the planets in a single system CL PISMIS 13 and that was hardly hogging all the best sights. We're not going to exhaust a system if we get way points more than two days ahead.
 
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Geez, so now everybody is whining about waypoints and not knowing them, I suppose we should look on the bright side, at least everybody is not talking about ship builds and how to get that extra 0.00000000001 of an increase in jump range.
 
Geez, so now everybody is whining about waypoints and not knowing them, I suppose we should look on the bright side, at least everybody is not talking about ship builds and how to get that extra 0.00000000001 of an increase in jump range.

Do we really need the perjorative language?

From what I can see the people who are whining are those complaining about others whining while also saying that they're not part of DW and are being greedy.

I've never personally whined about way points. I've just stated my case.
 
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Explain what use waypoint knowledge is to those who are ahead of the fleet.

The Rock Rats who are part of the fleet scout for materials, so that's taken care of.
 
Geez, so now everybody is whining about waypoints and not knowing them, I suppose we should look on the bright side, at least everybody is not talking about ship builds and how to get that extra 0.00000000001 of an increase in jump range.

No need to do that! We spent eight weeks doing that already up to launch. :)
 
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Do we really need the perjorative language?

From what I can see the people who are whining are those complaining about others whining while also saying that they're not part of DW and are being greedy.

I've never personally whined about way points. I've just stated my case.

Not meant to be perjurative, just stating the facts as I see them, in my own particular way, right or wrong. I never judge, I leave that to those qualified.
 
Not meant to be perjurative, just stating the facts as I see them, in my own particular way, right or wrong. I never judge, I leave that to those qualified.

So whining can be objectively measured can it and you're just stating it as being so as fact?

I don't even care about the way points myself.
 
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