The Star Citizen Thread v 4

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What good does free access to everyone actually do for the project besides trying to attract more customers the same way drug dealers do?
With Star Citizen being a P2W product it makes sense to make it fully F2P like Second Life.

I thought early access to the alphas was a backers' privilege for supporting the project and a means of stress-testing their code. Was a million volunteers randomly unleashed on their code not enough to generate useful test data, such that they decided to try getting more?
Alpha 2.0 was tested by a total of 70.000 people added together during multiple weeks, according to CIGs own statements. That roughly matches the number of Kickstarter backers, the AtV view counts or the Twitch livestream viewer numbers, which are all in the tenths of thousands.

A million of "star citizens" is nothing more than a PR fantasy. They don't exist.
 
That is exactly what makes it pure speculation.

We are basing our statements on the official information provided by CIG and published on their web-site.
https://robertsspaceindustries.com/faq/united-earth-credits

If you have official statements that prove your point please provide them. If you cannot do that then please stop posting disinformation.

With Star Citizen being a P2W product it makes sense to make it fully F2P like Second Life.

Alpha 2.0 was tested by a total of 70.000 people added together during multiple weeks, according to CIGs own statements. That roughly matches the number of Kickstarter backers, the AtV view counts or the Twitch livestream viewer numbers, which are all in the tenths of thousands.

A million of "star citizens" is nothing more than a PR fantasy. They don't exist.

I did not play SC since their first Alpha (0.9) to Alpha 2.0 (PTU 2.1). A friend of mine tested it in Alpha 0.9 and did not play since then. Another friend of mine who has joined recently is not going to install it until release. Not everyone is interested in testing, most of the people are waiting for more features to be implemented.

Also currently PU performance is not that great, and this certainly affects the number of players willing to play now. As soon as they are able to fix it to let's say a minimum of 30-40FPS (but stable) then there will be more players there.

And it seems to me that you personally do not know the difference between a "star citizen" and "UEE fleet". The number of star citizens (registered accounts) is 1,269,046 but surely UEE fleet is smaller but the numbers are quite high at 918,138.
 
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And it seems to me that you personally do not know the difference between a "star citizen" and "UEE fleet". The number of star citizens (registered accounts) is 1,269,046 but surely UEE fleet is smaller but the numbers are quite high at 918,138.

Registered account doesn't mean you own the game.
Anyone can go to their site and make an account.

Also as far as UEE fleet is concened, as Cotic said, I think that's how many ships have been sold.
 
I know what a registered account mean. However, how is it related to the statement by backer42, who claims that this number is non-existent at all and is totally made up by CIG?

Never mind, found the answer here regarding the UEE fleet:
https://forums.robertsspaceindustries.com/discussion/comment/3194283/#Comment_3194283

So now... what is exactly an add-on ship? Is it a ship added on a package? In this case this is the approximate number of packages they sold.
 
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So now... what is exactly an add-on ship? Is it a ship added on a package? In this case this is the approximate number of packages they sold.

Which means that actual backer numbers are even lower than that, considering many people have purchased numerous add-on ships.
Then again this is Ben, so what he says can be very wrong.


I'm more curious as to why CIG hasn't clarified what UEE numbers mean after so many years.
 
Which means that actual backer numbers are even lower than that, considering many people have purchased numerous add-on ships.
Then again this is Ben, so what he says can be very wrong.


I'm more curious as to why CIG hasn't clarified what UEE numbers mean after so many years.

The only logical conclusion I can reach is that to do so doesn't suit their narrative.

If the number of unique account owners was impressive you can bet they'd be shouting it from the rooftops.
 
Which means that actual backer numbers are even lower than that, considering many people have purchased numerous add-on ships.
Then again this is Ben, so what he says can be very wrong.


I'm more curious as to why CIG hasn't clarified what UEE numbers mean after so many years.

Actually, this is not exactly right. If a "star citizen" pledged for something but not a game package they are still backers. Well, by the way you read his post... well, he does not seem to be sure that he's given a correct answer.
 
I'm more curious as to why CIG hasn't clarified what UEE numbers mean after so many years.

Aye, they'd get commended for transparency for simply putting an asterisk by these numbers and then some small print clarifying what they actually mean. Such a small effort for a lot of respect.
 
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Actually, this is not exactly right. If a "star citizen" pledged for something but not a game package they are still backers.

I'm sure we could find numerous possible scenarios in order to show this information in a positive light ;)

Well, by the way you read his post... well, he does not seem to be sure that he's given a correct answer.

Which again tells you alot when someone from CIG doesn't actually know what they're telling people (on the their own website).
 
Well, I would say that by the way they have designed it UEE fleet is the number of people with access to AC. I.e. you can find "play AC" under UEE fleet stats. Well, at least if the logic can be applied there.
 
Worth noting that Lando also stated that UEE Fleet represented the number of ships sold. I think it was towards the end of last year that he made the comment.
 
I would not say so. An add-on ship seems to me a separate ship. If you get a multi-ship package - you cannot divide it to separate ships.

It's still an number of add-on ships, I can't see that it matters if it's divisible or not. Anyhow, we could play guessing games forever or someone could just contact CIG and ask them to clarify.
 
I would not say so. An add-on ship seems to me a separate ship. If you get a multi-ship package - you cannot divide it to separate ships.

UEE fleet does seem to be the number of bought ships.
From a quick search, there's people on reddit who have gone into it and all have come to that conclusion.
Apparently there's been instances where the number even goes lower than the previous one by a bit.

So a multi-ship package of say 4 ships would add +4 to the UEE fleet number.
 
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