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Whilst it might or might not be, I certainly can't recall the last time I read a comment from a purely PvE player complaining about Solo players affecting the BGS. I suspect since most purely PvE players play in solo mode already.

I could be wrong of course, I usually am according to my wife :)

Weird, mine is like that too ;) Bongo was referring to deriding solo mode I think, rather than its affect on the BGS. I agree with him (which you probably already knew) and I'm not a Pvp'r
 
Whilst it might or might not be, I certainly can't recall the last time I read a comment from a purely PvE player complaining about Solo players affecting the BGS. I suspect since most purely PvE players play in solo mode already.

I could be wrong of course, I usually am according to my wife :)
I've only ever attacked and killed one player and I was in my first Asp. He had a bounty but I still feel guilty about it :(
My issue with solo is fragmentation of the player base; anyone who plays should be able to influence the BGS regardless of open or solo. It's their game
 
Have to respectfully disagree here, Mole. I know that this "Only Griefers Want People In Open" is the company line for those pilots who are pushing for Private Groups. But I most certainly disagree.

It's the same old argument over and over. I play in Open. I almost never PvP, unless a Power Play enemy presents itself. But none of us would ever, ever, ever, ever find wing mates or join player groups without Open. Relying on the forums and Reddit gives us a small percentage of gamers to interact with. You yourself play in Open, with a good number of people. You are all going to just disappear when Private Groups arrive on XBOX. So, I guess it's been good to know you while I still can?

I'd only use private groups for instructing new Cmdrs related to the Lidpar Academy, Cruz. It would be helpful for them in a sense that it would be a ganker free environment getting them away from the starter system. I like the interaction of open mode, most of my friends are there and imagine private group or a possible open PvE mode as merely a stepping stone toward full open mode for the newer players in the cutthroat environment that open can be.

It would merely be a choice on the login screen, nothing more. More choice equals more new players to my mind.

The fears that it would fragment the playerbase has some foundation, as much as I find that difficult to believe. I suspect most of those playing in Solo mode currently would play in an open PvE environment. Taking them from solo mode can't be a bad thing...

Now... if they introduced an open PvE mode allowing player interaction and then disbanded solo, I would have no complaints. Two choices, two open modes, PvE and PvP enabled mode for the other... note that I didn't suggest a PvP only mode for the open mode... we already have CQC for that, I don't want to get rid of the choice of PvP+PvE interaction since it's what we have already. :)
 
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I would agree. There are also the PC/MAC players affecting the BGS with whom we can't instance with, nor control what they do affecting the BGS in their version of open or solo... or private group mode.

The only folks you'll hear deriding solo mode are the PvP players who get annoyed there's no victims in their play park, the excuse that solo players are ruining their powerplay by 'interfering' is nonsense.

Besides all of that... the BGS is broken. Just try flipping a minor faction in a system and you'll understand.

Mole it is far from broken.

The odd system here and there is bugged, but i've been flipping systems for months now and it works fine. and usually when players refer to solo effects on the bgs , they are talking about powerplay.
 
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Two choices, two open modes, PvE and PvP enabled mode for the other... note that I didn't suggest a PvP only mode for the open mode...
Two things, if I may:

1. My only argument here is that Open isn't/wouldn't be just PvP enabled, it would be absolutely everyone that is not in your private group is not there to interact with. Like Community Goals, so much better with the community.

2. Other than that, I concede to your argument. I fear I misunderstood your perspective. Apologies.
 
I have been reading through some threads debating the SOLO effect on the BGS
So here is the question...
Surely by far the biggest effect on the BGS is by the NPC?
After all they go about their business 24/7 and there are far more of them than any other group.
So why the big hate on solo players effecting the BGS?
Oh and I play in open not solo.
Just looking for some informed answers if anyone can help.

NPC's can only effect the BGS by dying. They cannot effect the influence of minor factions by themselves. Only players do.

And anybody who fears the actions of a single individual by himself versus the actions of a coordinated group is an idiot. This goes for both BGS and Powerplay.

While you're here OP, read through this thread: https://forums.frontier.co.uk/showthread.php?t=193064

It's used by the main player groups that regular test the BGS
 
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Mole it is far from broken.

The odd system here and there is bugged, but i've been flipping systems for months now and it works fine. and usually when players refer to solo effects on the bgs , they are talking about powerplay.

I have to agree here.

Ive bin playing the BGS since the beginning. Started in Aulin.

And im fairly sure, that i achieved things. lol
 
Might I propose maybe only certain aspects of the BGS to be shared between PC and Xbox? Just to make everyone happy.

Keep the name tags of PC players on planets. Remove PC players from the bounty boards entirely. Keep trade shared between PC and Xbox so we can use the tools. Keep the modules and ships the same way. Not sure about CGs. Make it so PC players cannot effect minor factions on XBox.

Yay or nay?
 

Ian Phillips

Volunteer Moderator
Because there is one galaxy and everyone plays in that. Exploration data is a quickly growing item, and this proposal is asking for that to be doubled now, and would need an extra copy per platform.

Because changing the way that the BGS works per platform and taking it away from what is the core of the simulated play area, is going against the way the game is designed to work. One play area that everyone can effect equally.
 
Because there is one galaxy and everyone plays in that. Exploration data is a quickly growing item, and this proposal is asking for that to be doubled now, and would need an extra copy per platform.

Because changing the way that the BGS works per platform and taking it away from what is the core of the simulated play area, is going against the way the game is designed to work. One play area that everyone can effect equally.

I don't understand what you said in the first paragraph..

I'll just note that that concept is dumb and overly ambigious. But eh, the little experiment in LTT 8517 showed me that I'm done with the BGS anyway. I couldn't give less of a      whether or not it does this or that. I would say it's just as stupid as Powerplay at this point.

Can I have an option to jump into a pre-merge server? We all know how happy Frontier is with the choices so give me a pre-merge option.
 
Because there is one galaxy and everyone plays in that. Exploration data is a quickly growing item, and this proposal is asking for that to be doubled now, and would need an extra copy per platform.

Because changing the way that the BGS works per platform and taking it away from what is the core of the simulated play area, is going against the way the game is designed to work. One play area that everyone can effect equally.

He's right you know. I'm guessing that the server doesn't know or indeed care what the platform is that the game is running on, so in effect it would need to send back currently three times the data for first discovered data and three times the data for the bounty boards (PC, MAC, XB1) then four when(if) the PS4 version arrives.
 
He's right you know. I'm guessing that the server doesn't know or indeed care what the platform is that the game is running on, so in effect it would need to send back currently three times the data for first discovered data and three times the data for the bounty boards (PC, MAC, XB1) then four when(if) the PS4 version arrives.

I still don't understand.. you guys are talking like the Xbox and MAC playerbase are equal to eachother and to PC.
 
I still don't understand.. you guys are talking like the Xbox and MAC playerbase are equal to eachother and to PC.
Well my guess is that the server side code, doesn't care what client (ie PC, XB1, MAC) its sending data to, it just sends it. Which would mean that all data for all platforms would have to be sent to all clients (i.e you drop into a system, the client requests the system data, the server sends back data including bounty data and exploration data for all platforms, the client then displays the relevant data). However, I could be wrong on this, it wouldn't be the first time ;)
 
I still don't understand.. you guys are talking like the Xbox and MAC playerbase are equal to eachother and to PC.

We're not equal, we're the new Xbox elite master race! All PC players shall bow before our glory!!!

I do agree with a few of your ideas though, you know how Xbox players can see the bounties of PC players in a system? That's the stupidest thing I've seen in a game, unless the're only there as some sorta leaderboard or something. --Momentai :3
 
We're not equal, we're the new Xbox elite master race! All PC players shall bow before our glory!!!

I do agree with a few of your ideas though, you know how Xbox players can see the bounties of PC players in a system? That's the stupidest thing I've seen in a game, unless the're only there as some sorta leaderboard or something. --Momentai :3

I agree, just saying not sure if it would be feasible to implement a split of that data. If it helps at all, I have seen a few XB1 players on the bounty boards whilst playing on the PC
 
I agree, just saying not sure if it would be feasible to implement a split of that data. If it helps at all, I have seen a few XB1 players on the bounty boards whilst playing on the PC

Xbox players cannot get on the bounty boards so yea I'm fairly sure you haven't. Unless it's broken as hell and shows it completly random.
 
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