UAs, Barnacles & More Thread 6 - The Canonn

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And who are we to question the Greater God(s)? ;)

Han Zen- any progress on your Oculus Rift, or are you still waiting for delivery? I am tempted, since the Vive price announced today is a bit steep for my pocket, but would like to hear somebody's comments (especially about motion sickness effects in an SRV on a bumpy planet!)

I think you have me mixed up with someone else Jorki. I don't remember ordering an OR. :)
 
We have evidence of Caine-Massey presence in the Pleiades, we have evidence of them near barnacles, we have evidence of them shipping things in the area. Join the dots and you have a much more likely candidate in Caine-Massey. In my opinion Caine-Massey have known about the barnacles and UA for some time, have been harvesting them since long before we knew about them and are using them to build secret high-tech weaponry like that stealth DBX seen at Obsidian.

No. Not necessarily. As was mentioned recently by another commander whose name escapes me right now (sorry, the space-whiskey got to me again) Caine-Massey containers have been found at other crash sites.
Suppose you were a crash scene investigator at the site of a traffic accident in the early 21st century: Would you assume that a company called 'Samsung' were somehow responsible for an accident just because you found a sat-nav with the 'Samsung' logo on it at the scene? No. You wouldn't. Unless you were a silly person.

It is entirely possible that Caine-Massey are nothing more than a company that specializes in making freight containers. And nothing more.

I know it's fun to find intrigue and conspiracy, but if you look too hard you can find it everywhere, and it is in that direction that madness lies.

With that in mind, though, I don't think it would be wrong to ask the Mighty Mr Brookes to divulge some lore: I mean, wouldn't our commanders have access to 34th Century Space-Google? If we did a search for "Caine-Massey" what would 34th Century Space-Google reveal? Are they manufacturers of freight containers, or is there more?

Of course, if they are a super dark mega cloaked untouchable secret organisation then maybe 34th Century Space-Google don't know about dat ;)
 
I have a thought on the whole "FD wants us to deliver MAs to affected stations". Back to the barnacles, the spires and the green insides of the center structure kinda remind me of honey comb (also seems to keep with the meta alloy theme). I know honeycomb isn't the source of pollen, plants are, but it's like we're worker bees moving pollen from once place to another. Or any type of life form that uses other life forms to carry their pollen/seed to more desirable living areas.
Just a thought as we carry on with this new goal!
 
I have a thought on the whole "FD wants us to deliver MAs to affected stations". Back to the barnacles, the spires and the green insides of the center structure kinda remind me of honey comb (also seems to keep with the meta alloy theme). I know honeycomb isn't the source of pollen, plants are, but it's like we're worker bees moving pollen from once place to another. Or any type of life form that uses other life forms to carry their pollen/seed to more desirable living areas.
Just a thought as we carry on with this new goal!

I have been thinking something like that my self. I wondering if the Barnacles are colonies, rather than a living being. That they are built, rather than grow.

The spikes remind me a lot of termite mounds:
View attachment 105848

The patterns on the main barnacle also remind me of the exposed inside of a termite mound:
View attachment 105849

A termite mound is basically an ant hill, Perhaps the Ant Hill Mob knows more than they tell us. :x
 
This post from Han_Zen ^^ works for me :)

Jorki - it might have been me with the OR (although t=here's few of us) - I've heard nothing yet.
Rift/Vive waffle:
I've been playing through the DK2 since day one. Initially on a 780ti SLI build (till I realised SLI wasn't working) and now on a 980ti Sli build (except... well, see previous comment). I'm using the 0.5 SDK as I don't have anything else VR that I use any more. Motion sickness in the SRV is caused by low frame rates, and I believe this would be considerably better if they moved to the latest SDK. I expect the Vive to offer the smoothest experience at launch because they've had time to work with the driver stack. That said - running on 1.5 super sampling on one 980ti and the experience is pretty rock-solid. The frame rate is pretty smooth, you just get some weird jumpiness. It's not specifically a low framerate, it's something else.

Anyway, I don't feel sick on planets any more ;)

If they (FD) ever actually get hold of and implement OR 1.0 SDK, I'd expect performance to be very similar.

I considered ordering a Vive in addition to the Rift (justification: I work hard for my money!) but I'd be much happier if I could get it without the full-blown room-scale tracker and the wands.

Considering I'd be buying it for a sitting down experience primarily and, frankly, I don't really want people walking around tethered to a £3k PC, falling over and doing all manner of damage - I can't see the point.

So: Oculus got to my wallet first. There's also the thing that the Vive is basically being used to try and revive a loss-making company in HTC (because nobody buys their phones any more, despite them being pretty good) - but I can't see them achieving the volumes they need to sustain a business.

Oculus, on the other hand, teamed up with Samsung. Now *that* was a smart move. They make pretty much the best hi-density small form factor panels (not necessarily talking about colour reproduction - as I believe the consensus is that Apple's panels for the iPhone are the still the best there), and can manufacture in the scales required to keep prices down. They also are now shipping GearVR free with S7s etc.

And then we have Valve. They've positioned themselved perfectly - they're the software provider. Capable sitting in the middle of all the future HMDs, offering their own ecosystem and potentially a unified platform for them all to support. They do the integration into SteamVR themselves - and I fully expect them to work with Oculus to bring OR 1.0 features into SteamVR.

It's just a shame that the two companies couldn't have continued their working relationship for longer to deliver a unified platform from day one - but of course they couldn't: FB is a content provider and so is Valve - you're not going to find them collaborating until each company has had time to carve out their respective market niches and then look to where they can 'safely' cooperate.

Blimey I've written a lot in here...

I'll shut up now.
Also - it's not Caine Massey I think. Personal thoughts are the conglomerate that the anonymous 'missing MAs' report author had never heard of before is also a name none of us have ever heard of before.
 
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Loving the Monster Sheet. Just one question, does it incorporate the planet data collected in the Nebulas Barnacle Search spreadsheet (Courtesy of M. Volgrand)? I think there is some valuable planet analysis data there that would be nice to included (unless I have missed it somewhere?)
Laz
 
This post from Han_Zen ^^ works for me :)

It is rather similar, isn't it?.

I found this cut of section as well:
Termite3.jpg

It looks very barnacle like to me.

I don't know how to get any evidence on this though. I do know that some termite mounds are aligned north/south along Earth's magnetic field. Perhaps I should take a look at the barnacle alignments again?

Edit: I wonder if the Thargoids are close to their tiny cousins?
 
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Not only is it very barnacle-like it also strongly resembles the glowing part on the head of the UA.

Really struggling to guess at the relationship between the two. There are similarities but then there are differences. And, taken at face value, if the UAs are the source of the plague, and the MAs stop the plague, then it suggests they're not the same thing.

If they are the same thing (as in from the same species, or whatever), though, then perhaps the damage caused by UAs is an unintended consequence and the MAs are being supplied specifically to combat it for our sake.

Of course, it could also be that *both* are malevolent. Who knows what impregnating our stations with MAs might mean long-term... But in the absence of any other offensive or otherwise threatening action, for me right now it seems more likely that the MAs are an offering of sorts.

Hopefully we'll find out soon enough - Bond Hub has hundreds of MAs now thanks to everyone's hard work (certainly more than any UAs that were ever taken there), as do a few of the other affected stations - Ray Gateway in particular, because it has large pads - so hopefully somebody will make a breakthrough soon!
 
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This post from Han_Zen ^^ works for me :)

Jorki - it might have been me with the OR (although t=here's few of us) - I've heard nothing yet.
Rift/Vive waffle:
I've been playing through the DK2 since day one. Initially on a 780ti SLI build (till I realised SLI wasn't working) and now on a 980ti Sli build (except... well, see previous comment). I'm using the 0.5 SDK as I don't have anything else VR that I use any more. Motion sickness in the SRV is caused by low frame rates, and I believe this would be considerably better if they moved to the latest SDK. I expect the Vive to offer the smoothest experience at launch because they've had time to work with the driver stack. That said - running on 1.5 super sampling on one 980ti and the experience is pretty rock-solid. The frame rate is pretty smooth, you just get some weird jumpiness. It's not specifically a low framerate, it's something else.

Anyway, I don't feel sick on planets any more ;)

If they (FD) ever actually get hold of and implement OR 1.0 SDK, I'd expect performance to be very similar.

I considered ordering a Vive in addition to the Rift (justification: I work hard for my money!) but I'd be much happier if I could get it without the full-blown room-scale tracker and the wands.

Considering I'd be buying it for a sitting down experience primarily and, frankly, I don't really want people walking around tethered to a £3k PC, falling over and doing all manner of damage - I can't see the point.

So: Oculus got to my wallet first. There's also the thing that the Vive is basically being used to try and revive a loss-making company in HTC (because nobody buys their phones any more, despite them being pretty good) - but I can't see them achieving the volumes they need to sustain a business.

Oculus, on the other hand, teamed up with Samsung. Now *that* was a smart move. They make pretty much the best hi-density small form factor panels (not necessarily talking about colour reproduction - as I believe the consensus is that Apple's panels for the iPhone are the still the best there), and can manufacture in the scales required to keep prices down. They also are now shipping GearVR free with S7s etc.

And then we have Valve. They've positioned themselved perfectly - they're the software provider. Capable sitting in the middle of all the future HMDs, offering their own ecosystem and potentially a unified platform for them all to support. They do the integration into SteamVR themselves - and I fully expect them to work with Oculus to bring OR 1.0 features into SteamVR.

It's just a shame that the two companies couldn't have continued their working relationship for longer to deliver a unified platform from day one - but of course they couldn't: FB is a content provider and so is Valve - you're not going to find them collaborating until each company has had time to carve out their respective market niches and then look to where they can 'safely' cooperate.

Blimey I've written a lot in here...

I'll shut up now.
Also - it's not Caine Massey I think. Personal thoughts are the conglomerate that the anonymous 'missing MAs' report author had never heard of before is also a name none of us have ever heard of before.

Hi LZ
Some interesting thoughts there, thanks! Any idea when delivery is due on your OR? At the moment I have a 24" 21:9 monitor perched on my coffee table & it is a little hard to read the text without leaning forward, plus I miss out on being able to freely look around when in combat, so I'm thinking of going VR plus VoiceAttack to supplement my HOTAS. But having seen yesterday's published price the Vive is definitely too expensive for my wallet, & like you I just want it for ED without wandering around the lounge & don't need the wands. Moreover my current NVidia 970 4Gb should be enough for an OR whereas a 980 I think is recommended for the Vive so I could save there. I might wait until HTC bring the price down & maybe sell the Vive headset without the wands, but I may go for the OR instead; the resolution & refresh rate seem to be the same as the Vive. I was just put off by the statement that somebody put around that FD would not support OR due to the software issues, but I gather that was misreported & FD later clarified that they *will* support the FD in future releases. My alternative is to go for another 2 monitors in a side by side configuration with NVidia Surround, but then I have to clear my son's stuff out of the study, & get a desk, & get the 980 video card, etc so the OR route seems overall much easier & probably more immersive.
 
Hi LZ
Some interesting thoughts there, thanks! Any idea when delivery is due on your OR? At the moment I have a 24" 21:9 monitor perched on my coffee table & it is a little hard to read the text without leaning forward, plus I miss out on being able to freely look around when in combat, so I'm thinking of going VR plus VoiceAttack to supplement my HOTAS. But having seen yesterday's published price the Vive is definitely too expensive for my wallet, & like you I just want it for ED without wandering around the lounge & don't need the wands. Moreover my current NVidia 970 4Gb should be enough for an OR whereas a 980 I think is recommended for the Vive so I could save there. I might wait until HTC bring the price down & maybe sell the Vive headset without the wands, but I may go for the OR instead; the resolution & refresh rate seem to be the same as the Vive. I was just put off by the statement that somebody put around that FD would not support OR due to the software issues, but I gather that was misreported & FD later clarified that they *will* support the FD in future releases. My alternative is to go for another 2 monitors in a side by side configuration with NVidia Surround, but then I have to clear my son's stuff out of the study, & get a desk, & get the 980 video card, etc so the OR route seems overall much easier & probably more immersive.

Hi there, i have an OR on order the delivery date is for the end of May so a way to go yet.
On the Graphics card subject, i have 2 980 ti's and i run Elite at ultra with the exception of supersampling which i leave at 1x ( never been able to get a nice frame rate from using this even when i turn things down) and i get butter smooth frame rates from everywhere except whilst being on planets, though this is with the DK2 and i am fully expecting to have to turn down graphics settings to get Elite to run at this sort of level on the CV1, because of higher frame rates and screen resolutions.
So i would say whatever route you go down your prolly going to want a 980 if not a TI, if you want Elite to look nice.
I have played a few games through the rift and only Elite takes 4.5GB of ram on both cards and runs them at temps of 76, nothing else has come close to this yet.
Hope this helps


Edit: There is one thing i should note though, My system is a I7 3930k and this could well be a bit of a bottle neck on my system and could be why i dont have much luck with supersampling.

Edit edit: i love my DK2 and i am wetting my self in anticipation of the CV1 turning up.
 
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It is rather similar, isn't it?.

I found this cut of section as well:
View attachment 105851

It looks very barnacle like to me.

I don't know how to get any evidence on this though. I do know that some termite mounds are aligned north/south along Earth's magnetic field. Perhaps I should take a look at the barnacle alignments again?

Edit: I wonder if the Thargoids are close to their tiny cousins?

Looks real good ! The Pleiades ... Home to the ant mob and termite nests :)
 
Spoilering as O/T
Hi LZ
Some interesting thoughts there, thanks! Any idea when delivery is due on your OR? At the moment I have a 24" 21:9 monitor perched on my coffee table & it is a little hard to read the text without leaning forward, plus I miss out on being able to freely look around when in combat, so I'm thinking of going VR plus VoiceAttack to supplement my HOTAS. But having seen yesterday's published price the Vive is definitely too expensive for my wallet, & like you I just want it for ED without wandering around the lounge & don't need the wands. Moreover my current NVidia 970 4Gb should be enough for an OR whereas a 980 I think is recommended for the Vive so I could save there. I might wait until HTC bring the price down & maybe sell the Vive headset without the wands, but I may go for the OR instead; the resolution & refresh rate seem to be the same as the Vive. I was just put off by the statement that somebody put around that FD would not support OR due to the software issues, but I gather that was misreported & FD later clarified that they *will* support the FD in future releases. My alternative is to go for another 2 monitors in a side by side configuration with NVidia Surround, but then I have to clear my son's stuff out of the study, & get a desk, & get the 980 video card, etc so the OR route seems overall much easier & probably more immersive.

Officially - nobody outside of FD knows if the Rift will ever work with Elite Dangerous as officially supported hardware (without using SteamVR hacks etc). However, FD have categorically said that they are still working with Oculus on it. Best thing to look at are these two threads started by Zac: Oculus Pre-Order Information, and This one correcting some lazy reporting.

Personally - I can't imagine a more immersive experience in VR right now, and I can't imagine a better way to play the game.

There's no real reason why the Vive and Rift's recommended GPU should be any different, as they are fundamentally the same in terms of the number of pixels they're pushing. You might be on the edge of what's required for VR with your 970 to be honest - but if you are going to make the leap, then keep it as it is... when the next gen of nvidia GPUs come out later this year (or indeed AMD/ATI for that camp) the current crop of uber-cards will drop. I went 980ti because of the 6gb memory - an important factor for hi resolution.

Your idea of VR and Voice Attach + HOTAS is the way to do it. If the Rift is eventually supported - personally I think it'll be the best fun you can have sitting in front of your computer.

No jokes please ;)

Oh @slarty:
- reckon if you're SLIing those cards the bottleneck could be that - and also that because of the non-native support in Elite, the pipeline's working too hard with supersampling and antialiasing. I run at 1.5x super sampling in ultra on one card and it's buttery most of the time. The times it isn't don't appear to be related to graphics, because it'll be smooth one minute, a judder a bit, and then smooth again - just sitting still.

As I say - with native rift support from the latest stack at 0.7+ (not via steamVR) - the rift interface is implemented at the driver level, and should mean higher performance.

We'll see when we play Eve Valkyrie what can be achieved. When I tried the Vive demo of ED back at EGX the machine they were using wasn't quite as good as our spec-wise, but it was smoother - and that was at a higher res than the DK2 already. So don't underestimate the affect the SDK/Driver stack is having here ;)
 
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Spoilering as O/T


Officially - nobody outside of FD knows if the Rift will ever work with Elite Dangerous as officially supported hardware (without using SteamVR hacks etc). However, FD have categorically said that they are still working with Oculus on it. Best thing to look at are these two threads started by Zac: Oculus Pre-Order Information, and This one correcting some lazy reporting.

Personally - I can't imagine a more immersive experience in VR right now, and I can't imagine a better way to play the game.

There's no real reason why the Vive and Rift's recommended GPU should be any different, as they are fundamentally the same in terms of the number of pixels they're pushing. You might be on the edge of what's required for VR with your 970 to be honest - but if you are going to make the leap, then keep it as it is... when the next gen of nvidia GPUs come out later this year (or indeed AMD/ATI for that camp) the current crop of uber-cards will drop. I went 980ti because of the 6gb memory - an important factor for hi resolution.

Your idea of VR and Voice Attach + HOTAS is the way to do it. If the Rift is eventually supported - personally I think it'll be the best fun you can have sitting in front of your computer.

No jokes please ;)

Out of rep...


Any body else on the way to Barnard's loop, was on my way there and was wondering if anybody else had or was bothering to look out that way? Sorry can't see anything on the Monster Sheet.
 
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Oh - to answer the question - my Rift is due in April. Right now, I don't expect to be using with ED. Who knows - perhaps Mr Brookes might take time from cracking the whip on 2.1 Beta, and drop in to supply some hope...

Lol, yeah perhaps not.
 
Spoilering as O/T
[/spoiler]

Oh @slarty:
- reckon if you're SLIing those cards the bottleneck could be that - and also that because of the non-native support in Elite, the pipeline's working too hard with supersampling and antialiasing. I run at 1.5x super sampling in ultra on one card and it's buttery most of the time. The times it isn't don't appear to be related to graphics, because it'll be smooth one minute, a judder a bit, and then smooth again - just sitting still.

As I say - with native rift support from the latest stack at 0.7+ (not via steamVR) - the rift interface is implemented at the driver level, and should mean higher performance.

We'll see when we play Eve Valkyrie what can be achieved. When I tried the Vive demo of ED back at EGX the machine they were using wasn't quite as good as our spec-wise, but it was smoother - and that was at a higher res than the DK2 already. So don't underestimate the affect the SDK/Driver stack is having here ;)

Oh ok, not had a try of any of the new breed of HMD's yet that is great news, perhaps sticking with the 970 is the way to go for now then.
That should stop me from looking at CPU upgrades as well :)

Has been a lil while since Mr Brookes popped in and stirred things up, though you know at this very moment he is sitting there in a high place overlooking all of his underlings whilst stroking his white cat, planing many a diversion and red herring for us to follow.
 
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Not only is it very barnacle-like it also strongly resembles the glowing part on the head of the UA.

Really struggling to guess at the relationship between the two. There are similarities but then there are differences. And, taken at face value, if the UAs are the source of the plague, and the MAs stop the plague, then it suggests they're not the same thing.

If they are the same thing (as in from the same species, or whatever), though, then perhaps the damage caused by UAs is an unintended consequence and the MAs are being supplied specifically to combat it for our sake.

Of course, it could also be that *both* are malevolent. Who knows what impregnating our stations with MAs might mean long-term... But in the absence of any other offensive or otherwise threatening action, for me right now it seems more likely that the MAs are an offering of sorts.

Hopefully we'll find out soon enough - Bond Hub has hundreds of MAs now thanks to everyone's hard work (certainly more than any UAs that were ever taken there), as do a few of the other affected stations - Ray Gateway in particular, because it has large pads - so hopefully somebody will make a breakthrough soon!

I suspect that both the damage done by the UA and the 'fix' done by the MA are completely natural behaviour for our new friends. If there are termite like creatures in the barnacles it's not surprising that they 'feed' on metals, like normal termites feed on wood. The MA may have a specific function in their life cycle that makes them stop with the feeding.

Large natural structures like termite mounds have a number of different species living in them. Each of them have a specific task in the society. These societies are sometimes referred to as Superorganisms and often display some form of collective intelligence.

The UA has features that indicate that it has been built by someone with knowledge of human technology and communication. There is enough space junk out there for an intelligent society with intimate knowledge of metallic materials to copy our inventions.
 
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