Exploring is turning my brain to mush.

How ever did they imagine this was an engaging pastime?
TBH I've had more pleasurable hours in visits to the dentist.
Mind-numbingly repetitive (far worse that trading), less financially rewarding, and oh so deadly dull.
The fixed minimum-wait time for scans is brutal. Worst of all, there is no gauge of progress until you return all the way back to civilisation to turn your data in, surely there could/should be an indicator to say "If you turn in all your current data successfully your progress will be "X"?
I am only 2,500 LY from "Home" and already I am sick to death of it.
The Galaxy map is an "acquired taste" I think. Getting progress towards the core seems to be an art all in its self.
Oh well, only 5 more levels till that elusive 3rd Elite. :D
 
How ever did they imagine this was an engaging pastime?
TBH I've had more pleasurable hours in visits to the dentist.
Mind-numbingly repetitive (far worse that trading), less financially rewarding, and oh so deadly dull.
The fixed minimum-wait time for scans is brutal. Worst of all, there is no gauge of progress until you return all the way back to civilisation to turn your data in, surely there could/should be an indicator to say "If you turn in all your current data successfully your progress will be "X"?
I am only 2,500 LY from "Home" and already I am sick to death of it.
The Galaxy map is an "acquired taste" I think. Getting progress towards the core seems to be an art all in its self.
Oh well, only 5 more levels till that elusive 3rd Elite. :D

Yes... early on in the game I did a bit of exploring and after reaching ranger I decided it was about as exciting as eating my own feet while listening to endless repeats of the archers.. If I ever do decide to get the third elite I might have to look into prosthetics..
 
I know what you mean, fella.

I've taken to making little sojourns into deep space: say 1000k, then heading back. I use different ships, not needing crazy jump ranges, and have a bit of fun. The minute that tedium threatens, I plot the route home.

It's not hardcore but it works for me. ;)
 
I know what you mean.
I took my shiny white Anaconda out for a maiden voyage beyond the bubble.
Headed to Barnard's Loop. It was dull.
So I turned around and decided to heat to the core. The closer I came back to the bubble, the less I felt like going past it. Lol
So I hung aboutin an UN discovered sector, laid some claims, then returned to Sol.
Now I fly random ships about for no reason.
 
Exploration is a bug some of us catch, others, like yourself, just want the rank, so it'll be boring to you because you only seek the rank, you aren't doing it because you want to.

I spent my last 4 play sessions in a single system a few thousand light years out, scanning everything and landing on everything and having a blast the whole time. It's not boring, it's not driving me nuts, it's fun, it's enjoyable, because I want to do it. I'm at Pioneer, I know what's needed for Elite, and honestly, don't care about it at all, I'm heading for Beagle Point, clear across the galaxy, and at my current rate of travel, I might get there before the year is over, maybe. And I'm perfectly fine with that, not my first time out on a long trip, last time I was out for a little over 2 months, covered 70,000 LY of distance total, enjoyed the hell out of it.
 
It is a sorry state of affairs, there is no drive or reason behind it. No reward, if anything it damages the game for me, the 100th time of viewing the same planet/star. On to the next one.

Exploring? Not quite.

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"I'm not enjoying this thing I've chosen to do, voluntarily, of my own free will."

I have choosen voluntarily to play a game where one of the options (4 of them), fundamentally is Exploring. I am now disappointed that a quarter of the gameplay is missing.
 
It's not boring
You've demonstrated in several threads that you don't have a treshold for boredom.
Other people find the exploration mechanic of (press jump, delay, countdown, loadscreen, scoop, honk, point at star hit scan, delay, open system map, select planet, long SC, point at planet, delay, scan complete, repeat) to be a tad repetitive and unengaging.
 
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How ever did they imagine this was an engaging pastime?
TBH I've had more pleasurable hours in visits to the dentist.
Mind-numbingly repetitive (far worse that trading), less financially rewarding, and oh so deadly dull.
The fixed minimum-wait time for scans is brutal. Worst of all, there is no gauge of progress until you return all the way back to civilisation to turn your data in, surely there could/should be an indicator to say "If you turn in all your current data successfully your progress will be "X"?
I am only 2,500 LY from "Home" and already I am sick to death of it.
The Galaxy map is an "acquired taste" I think. Getting progress towards the core seems to be an art all in its self.
Oh well, only 5 more levels till that elusive 3rd Elite. :D
Precisely why I am a combatant.
I refuse to become either an explorer or an errand boy.
That is so frikken mindless, the boredom would kill me.
 
You've demonstrated in several threads that you don't have a treshold for boredom.
Other people find the exploration mechanic of (press jump, delay, countdown, loadscreen, scoop, honk, point at star hit scan, delay, open system map, select planet, long SC, point at lanet, delay, scan complete, repeat) to be a tad repetitive and unengaging.

My threshold for boredom, or lack therefore, probably stems from a statement taught to me as a child in Catholic school, 'boredom is the sign of a small mind', among other little gems of that sort all tied to boredom. Even so, I do find things boring as hell ingame, like trading, cz/res farming, those things, boring to me, there's no challenge, nothing that sparks my interest, literally the same thing over and over and over.

Exploration on the other hand, well, it's not actually the same thing over and over, every single system is actually different and unique, and I enjoy that aspect of it. Then again, I don't just jump in, honk, refuel, check the sysmap for earthlike/water, scan them from extreme range and jump again. I take the time to scan every single thing, get close to them, look at them, actually see for myself that they are all different, it's not the same thing over and over, but if you never do more than jump/honk/jump, you'll probably not see that, since it's just dots on the scanner or little pictures on a sysmap, which don't always match the actual physical object in the system, but you won't know that without flying out there to see them.
 
"I'm not enjoying this thing I've chosen to do, voluntarily, of my own free will."

You are absolutely correct!
I'm doing it ONLY because it is there and it completes the 3 Elites for me.
The fact that unlike combat (and to an extent at least) trading it has no pzazz or engaging factor (for me at least) is my problem entirely.
Its there, it is a task to be completed, but could have been made a lot more interesting perhaps?

Each to his/her own....for me, it just doesn't have any up-side.

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It CAN get worse: You decide to write a blog about it and bore people to death with it.

No! That would be unnecessarily cruel.
 
Exploration is perhaps one of the least fleshed out of EDs core game play loops.

It pays the least, carries an 'all or nothing' risk factor, has zero player agency, and has zero effect on the game. About the only thing you can look forward to is maybe having your name pinned to a body that, by this point, quite likely will only ever be seen by you anyway.

Space exploration in ED started off well, largely because of the sense of scale and how pretty the game looks; however, once you've seen one of each celestial body you've seen all of them, and there really isn't much variety out there. I understand that there are some additional celestial bodies that aren't visible in game yet, comets for one.

Exploration in ED is the perfect example of how a procedural environment can quickly become routine and uninteresting, and for me that growing feeling of familiarity took root after ~150 systems visited. After having explored 0.0000000375% of ED's environment I've already seen it all and landed on it all. That's not a good ratio for any procedural system.
 
Exploring is what I do when I have a lot of fanfiction to read. It's a background activity while you do something else.

I wish the systems you were exploring had some variety, but they all look the same. It's the curse of procedural generation, I guess. And also of space being way too big so that everything is just a tiny blue dot.

I really wish you could teleport to one of your other ships in the middle of an exploration trip so that you could actually play the real game without flying all the way home first.
 
Exploration is a bug some of us catch, others, like yourself, just want the rank, so it'll be boring to you because you only seek the rank, you aren't doing it because you want to.I spent my last 4 play sessions in a single system a few thousand light years out, scanning everything and landing on everything and having a blast the whole time. It's not boring, it's not driving me nuts, it's fun, it's enjoyable, because I want to do it. I'm at Pioneer, I know what's needed for Elite, and honestly, don't care about it at all, I'm heading for Beagle Point, clear across the galaxy, and at my current rate of travel, I might get there before the year is over, maybe. And I'm perfectly fine with that, not my first time out on a long trip, last time I was out for a little over 2 months, covered 70,000 LY of distance total, enjoyed the hell out of it.
Well said. If you do it too take in the sights, look around, take screenshots, find out what you can find you'll have fun. If you just want to get monies to get a rank, you're in for a long slog.
 
I prevailed myself but I will never say that I am an explorer. Page closed. I will never move my a*s outside the bubble until there is not something to be blown up out there. If any, oh my, I’m ready to go beyond the Core with fully combat kited Corvette!:)
 
Exploring is what I do when I have a lot of fanfiction to read. It's a background activity while you do something else.

I wish the systems you were exploring had some variety, but they all look the same. It's the curse of procedural generation, I guess. And also of space being way too big so that everything is just a tiny blue dot.

I really wish you could teleport to one of your other ships in the middle of an exploration trip so that you could actually play the real game without flying all the way home first.

^THIS*
I've been asking "Why not?" for ages....and never had a reply.
 
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