open/solo
the main reason for it seems to be protection. You cannot have a competitive game like Power Play, where you compete against other people without other people. The "solo player" should play in open and have 100% re-buy and a mark to let other people know. You could for example make the solo player choose a home system, so that in case of a tragic accident, he always spawns in the same location. The home system could be changed once per day. Instancing takes care most time of the rest and offers some protection. Or make the solo player or private group play their own game. It makes a multiplayer game extremely lame to have it share and affect the same universe in the same way but for some without danger. You could even introduce some modules available only for solo players, that increase your chances of Survival in open. Like an invincibility shield, that you can activate by choice, when you are in solo.
5th column
Your initial idea to have only the top 5 players of a Power choose the expansion targets was and still is great. It's a shame you haven't implemented it. Power Play can only survive, if the number of 5th columnists stays relatively low. It takes only one organized group to migrate to a foreign Power and Power Play breaks in frustration and resignation for the entire game. Please introduce this safe mechanism for Power Play as soon as possible.
Please make your general vision regarding Power Play know to us. At this point my main reason for not quitting Power Play is the time I have already invested in it. Without Power Play Elite is a very good space sim.
thank you!
the main reason for it seems to be protection. You cannot have a competitive game like Power Play, where you compete against other people without other people. The "solo player" should play in open and have 100% re-buy and a mark to let other people know. You could for example make the solo player choose a home system, so that in case of a tragic accident, he always spawns in the same location. The home system could be changed once per day. Instancing takes care most time of the rest and offers some protection. Or make the solo player or private group play their own game. It makes a multiplayer game extremely lame to have it share and affect the same universe in the same way but for some without danger. You could even introduce some modules available only for solo players, that increase your chances of Survival in open. Like an invincibility shield, that you can activate by choice, when you are in solo.
5th column
Your initial idea to have only the top 5 players of a Power choose the expansion targets was and still is great. It's a shame you haven't implemented it. Power Play can only survive, if the number of 5th columnists stays relatively low. It takes only one organized group to migrate to a foreign Power and Power Play breaks in frustration and resignation for the entire game. Please introduce this safe mechanism for Power Play as soon as possible.
Please make your general vision regarding Power Play know to us. At this point my main reason for not quitting Power Play is the time I have already invested in it. Without Power Play Elite is a very good space sim.
thank you!
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