In-case you are reffering to my post.
First off there is the solo option which boom PvP avoided completly there is no possible way for PvP to happen in solo. But in-case you choose anything else you could try being careful around hollow dots and if one interdicts you you have the ability to escape and win the interdiction, if that doesn't happen you can submit and your timer is only 5-10 seconds long before you can leave again, depending on your ship this can be a very easy task. Chaff boost target another system and charge that FSD maybe do some fancy manuvers and gone within 30 seconds. Just about the only couple of ships you will have trouble with this is all of the T series. But everything else and you are pretty much in the clear.
Nope, not directed at you, directed at the whole damn thing. Nobody answered a damn thing about PvP in open and why it's imposed on everyone in open. Has nothing to do with solo or pg, only open. It's quite ridiculous really, these are you peoples responses to it. Your response is, sure come to open risk a 10 million credit haul for absolutely nothing, here are a few ways to get away, yeah, doesn't always work, and it is far from justification. So we have this game mode that can potentially be an awesome experience with thousands of players, it's called open. Most people avoid this game mode because, if a "hostile" player approaches, it's UNAVOIDABLE PVP!!!!!!, it can't be prevented, on top of there being zero reward vs risk for doing a single activity in open, especially things like trading or exploring where you are 100% at risk, any second you can be stopped and killed by another player.
The point is, this game is advertised as, among other things, an MMO. There is no MMO aspect of this game, there is hardly a multiplayer aspect unless you manage to find friends that don't want to blow up your ship for giggles. We have an Open mode that would allow all players to come together to accomplish different goals, on the fly grouping and teamwork, people to wave at and say "hello", or "hey nice ship", or "Want to go tag some bounties?" But instead this mode is plagued with unnecessary violence, with an intent to murder for no reason, with currency stealing (pirating goods), yet they wont allow currency trading, amazing. We don't need PvP gone, we need an option for it, so that ALL people can use open, it would finally be a place where players would want to go, not a place where players want to hide from. Of all the modes, why is the "multiplayer" mode the PvP mode? Why is everyone in open susceptible to PvP? They could at least have 2 open modes, one for PvE and one for PvP. But instead, for anyone that wants to play with others, they have to scour the forums to find players they don't trust, who could very well shoot them in the back, and spend days or even weeks to find someone, then run to PG so they aren't hunted in open. Open offers nothing more than PvP, but it could offer so much more.
I think the real problem here is, ego. These "murderers" need to fulfill their ego meter with needless kills, but don't have the skills to do it in a real PvP game like EVE Online, so they come to ED to fight the PvEers. They can't handle a real fight against skilled PvPers, so here they are, ruining the game for people in open, way to go scrubs.
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Your assumption that Mobius group is the most popular mode is unfounded. FD have never given any figures to back that up and they won't be doing so anytime soon - it would just add fuel to the fire for one side of the argument. I will grant you that of the private groups Mobius's is the most well known.
Can you please point out, when did I say this? I know for a fact Mobius isn't the most popular group, hell they don't even have any active players. I scrolled through their list of ~9000 today, not a single soul online. Spent the last 3 days scouring the bubble looking for other players in Mobius, not a single person in sight in 3 days. I NEVER said what you're accusing.