If you want PvP, join one of the many PvP oriented groups, you'll get it.
And it keeps coming up because people like you keep trying to make others play in the same mode they prefer.
With all these posts no one has been able to say what the pirate or griefer risks compared to the helpless victim 10 millionish or more
A 6,000 Cr. Bounty for murder (if not in an Anarchy system) and the possibility that the target will combat log before they are destroyed.
Well, no, you are right 20000 isn't a sizeable chunk of 1.4 mil, but neither is the 66k people on this forum, a lot of people avoid public forums, because of how topics often deteriorate on them, and how a minor group can use the forums and make threads degrade rapidly.
However 20k is a sizeable chunk compared to those that are active on the forum, and that is something that should be remembered. It means that a group the size of the third of the forum, dislike the way things are balanced pvp wise currently, however my continual impression is that it isn't actual PvP that is the problem, but the issue is that people always go after the easiest targets, and it is absolutely not enjoyable to be at the whim or someone who doesn't actually want PvP but simply wants to stomp on someone that really can't defend themselves...hopefully the 2.1 patch will address this as they have indicated.
With all these posts no one has been able to say what the pirate or griefer risks compared to the helpless victim 10 millionish or more
It's less than a third, but again, they don't all avoid Open and some of them only play in Solo, so even as a group they aren't united, so they really don't speak for anyone but themselves as individuals, same as the rest of us.
Why bother running away over and over again, when I can just select a different option, and avoid it all together? Running away has zero game value to me, and if the skies are were to be filled with all of those kites, the cry would come to put an end to all of that running. If you aren't running a PvP built ship, why be a victim? It is impossible to me that 'you can just run away' could be used as an enticement.
Rather, I suggest everyone should play in the mode you'll enjoy the most. Open has no magic, it's simply a matchmaking choice. Vote with your clicks, and play how you like.
You can do assassination missions with pvp build. You can also do some bounty hunting with a pvp build so they dont "cost you money". As far of the rest of your comment.. nobody is forcing you to fight another player? Really? Last time i got interdicted i was forced into a fight. all you have to do is run away and continue about your business? Really? Try running from a pvp decked out FDL in a trader ship. I can assure you, it's not as simple no matter how many times you try to ignore it.
Because knowing what to expect is boring?
Running away is a RARE occurance. VERY RARE. But when it comes down to lose ship or not... run away! ...unless you're in a cheap combat build you don't care about.
The way I look at it, I'm not a victim. I'm playing the Open environment, and in it are good things, neutral things and bad things. I'm glad they are there, because I'm cheating myself if I hit the "easy button" and go to solo mode. It's like buying Swanson™ TV dinners every night--it's easy to do, it fills my stomach but leaves me hollow and empty feeling due to the processed ingredients and lack of healthy nutrients. Open satiates my self with life-giving vigor and makes me a stronger, leaner and better digital person.
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It is simple if you actually try. A defeatist attitude is a great way to get a discounted tombstone.
If it's so rare what do I miss by leaving it to those seeking that kind of play? In my case, absolutely nothing. I don;t need open to enjoy the game. My interests are covered without ever having to run away. I know that the way I want to kit my FAS out, I would simply be unable to compete with a PvP build, so I leave PvP to those that crave it. I don't ask for ways to get less people in open. I don;t ask for extra earnings because I play in a PG. I just go about my day, enjoy my game time, and hope that others are as well. My play style doesn't require PC's to be enjoyable.
Open can and will only support those that enjoy it's environment. We should all just leave it at that. I can. Why can't those that play in open? Because without targets, not challenges but targets, there is no joy. It's time to stop blaming that on those that don;t wish to be victims. None of these threads starts because someone wants to fill Solo.
Because knowing what to expect is boring?
Running away is a RARE occurance. VERY RARE. But when it comes down to lose ship or not... run away! ...unless you're in a cheap combat build you don't care about.
The way I look at it, I'm not a victim. I'm playing the Open environment, and in it are good things, neutral things and bad things. I'm glad they are there, because I'm cheating myself if I hit the "easy button" and go to solo mode. It's like buying Swanson™ TV dinners every night--it's easy to do, it fills my stomach but leaves me hollow and empty feeling due to the processed ingredients and lack of healthy nutrients. Open satiates my self with life-giving vigor and makes me a stronger, leaner and better digital person.
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I suspect that my personality differs from yours, which is why I am bored by the stuff you find exciting.
I'm in my 50's with a neurological condition which slows my reactions. I would have no chance against a fit 20 year old. PvP would mean me losing virtually all encounters. Playing in open won't resolve my health problems, it will just make me depressed.
I've no problem with you playing the way you want. But don't assume I will enjoy PvP because you enjoy PvP. People have differing personalities. Frontier have done a good job of embracing diversity. Long may that continue.
Cheers, Phos.
Round up some other random players and hunt the bandit down! That's what I do! And if you fail... well, that's just life. Nobody said you're guaranteed to get what you want, every single time in life--the same applies to Open. What Open does ask from you, though, is that you try. That's what makes it fun.
20,000 is not that sizable a chunk out of 1.4 million, and they don't all play in Group, many of them also play in Open and some of the only play in Solo, it's just a group of players like the group I'm in, Light Horse Brigade.
And it keeps coming up because people like you keep trying to make others play in the same mode they prefer.
I have no clue why you and others do this, it makes no sense to me personally. The game was originally proffered with the 3 modes being a key feature of the game design, so people could select exactly how they wanted to play the game.
Open suffers no lack of players, just visit any CG and you'll see that. Outside of a CG, well, some people see people all the time, others don't, that's instancing and time you are playing combined with the game world being rather freaking enormous. According to Michael Brooks, there's over 100,000 systems in the bubble, that's a LOT of area to fit the playerbase in. If we ALL logged in at the same time and we were all in Open and we were all in the bubble, that's 14 people per system. Now, since we don't all log in at the same time, and we're not all in the bubble, even if we were all in Open, you wouldn't see many people randomly, it's just not possible.
If you want PvP, join one of the many PvP oriented groups, you'll get it. If you want to see more people when you play, well, good luck with that, odds are against that, astronomically against it, which is rather fitting, since we're in a 1:1 scale representation of the Milky Way galaxy.
Just as an FYI FD back during one of the scandals let slip to Mobius that 17,000 players in the group were actively playing there*
*2nd hand info mind - I could have misunderstood.
I blame victims all the time. It's one of my favorite things to do. They should be blamed because nine times out of ten they play a substantial role in the act occurring. An unpredictable environment is a reward. Samey gameplay is boring--to me. If a game is the same every time then there's no point in playing it because I never grow, personally. I could care less how my space character does--they're just a tool that represents my real self in the digital world. How myself, internally grows, that's what matters, because it translates to improved aptitude, awareness and problem solving in the real world.
Actually - speaking only for myself - I would *prefer* to play in Open. Alas, there are far too many jerks in Open to make that mode of Play appealing or enjoyable. I've written it a few times already, but worth re-iterating that it is the PvP Combat Brigade that have basically nerfed the Galaxy - perverted the Galaxy - subverted the Open play-space. What *should be* the "Wild West" - Anarchy systems, etc,,, - is pretty safe at the moment, while the front doorstep of what is *supposed to be* "secure and governed" space is exactly where all the jerks lurk taking out easy prey with impunity - and costing their chosen targets (almost exclusively players with weaker and non-PvP combat optimised equipment) a lot of the progress that they have invested their game time towards. While this persists, many otherwise willing Open PvE players, including myself, will "hide" (their word, not mine) from the jerks in Groups and Solo. Such is the way that E: D Galaxy has been perverted.
Cheerz
Mark H
Not entirely sure I follow, my main point was simply that that is the main problem that I've heard stated repeatedly, and by others I know, so that's what I said, of course I can't say what everyone is like, but it seems clear that at least one of the reasons for some to join mobius is that.It's less than a third, but again, they don't all avoid Open and some of them only play in Solo, so even as a group they aren't united, so they really don't speak for anyone but themselves as individuals, same as the rest of us.
And I expect to see no migration into Open after 2.1 hits, again, the threat of non-consensual PvP is not the driving force for many of those folks in Solo and Group, they want a single player or coop game, that's all, they don't want the MMO aspects so they don't play in Open. As I already pointed out, false flag there, same as PvPers just wanting to club seals is a false flag. Don't see AA going after the seals do you? PvPers actually want a fight, not a seal to club, and PvEers don't want to deal with others in their game, they want that single player experience, that's all.