Actually no... it's the equivalent of being part of the 5th column in WW2... read up on it, it's interesting.
I think you missed the point in the game sense (ninja'd).
A very small group can undo the work of a large amount of players making their actions useless. The Dev's have previously alluded to this and are looking for a potential fix so it's obviously something they are concerned with.
This, in turn, puts people off actually involving themselves with PP which is bad for the game as a whole.
The same thing can be said of either Solo or Open getting their way to the others detriment.
Personally, this argument is gonna become a circle jerk of players only suggesting what works for them and how they want to the game to be played when the most obvious solution is to add things to the game which make other, more fun ways to play more viable than the lowbob merit grinding and player kill mentality that currently exists. Reward playing the game, deny or punish the more exploitative elements of the game.
Ultimately, PP needs an overhaul because it was focused at the start on creating Power areas which now currently exist. Players can only expand so far away depending on which Power they're associated with (player resources) and that's where we are now. A lot of Powers suffer from bad preparations, sometimes by 5c, sometimes because it is handy to fortify which involves the grinders but it is now at that point where Powers are forced into turmoil to remove systems that drag their economies down.
All you have to do is look at PP regards Control systems and you will see systems at the top over-fortified by massive amounts and that really needs to change as well.
What FD need to do is change the mechanics so the struggle between the powers is focused around the control systems and not just the closest. Then players may move around their local space that much more. That's something as even DB said they want players to do more so there's something in that...even if small scale.
Fix the main issues first, see how players adapt and then go from there.
While players are allowed to take shortcuts, they will and this applies to both sides of this argument.