One thing that this entire situation reveals is that as long as collusion piracy is an option, the Federation essentially cannot lose this war.
Currently Hudson and Winters can and will avoid any kind of snipe simply by using collusion piracy to make sure that their good systems are cancelled and thus balance their CC. This is something that the Alliance never has and never will be able to do, because we do not have any factions that share our major allegiance.
The game rules that FDev have set up puts a big fat thumb on the Federation side of the scale.
1) Blockading their headquarters only costs their pilots credits, not merits
2) Collusion piracy protects Hudson and Winters from snipes
Now throw in the suggestion that merits made in open will be more effective, and 1) just makes the fight even more unbalanced.
Get rid of collusion piracy altogether by having merits taken from players from another power count for 0 merits. This will allow regular PowerPlay piracy to be an option and make Hudson and Winters vulnerable to sniping again.
The raw data shows that Hudson was subjected to PowerPlay piracy in LPM 229, just like Winters saw LHS 160 and Zeta Trianguli Australis were subjected to PowerPlay piracy. Hudson and Winters would obviously be foolish not to take advantage of the MASSIVELY strategically advantageous tool, but if FDev wants to see this be anything even remotely close to a fair fight, then either PowerPlay piracy has to be removed, or the Alliance has to be given access to the same tool.
We've gone 45 weeks without it, and we would prefer to go without it for another 45 weeks. Not just because it makes sniping a viable option against the powers with default surplus economies, but also because PowerPlay piracy is a credit exploit. If you do a 1:1 swap with a commander from another power, you give him 2,000 merits and he gives you 2,000 merits. That costs 20,000 credits and when it's handed in each of you gain 10,000 merits. Congratulations, you've just summoned 30,000,000 credits into being out of thin air. Next cycle each of you only need 5,334 merits. You now swap 1,067 merits and you've now made 39,330,000 while maintaining rating five and getting its bonuses.
Please close the PowerPlay Piracy Gap and lets make this a far more interesting PowerPlay war.
As a Fed Commander I would agree to this proposal, if and only if "open" actions would benefit the Power more than "solo/PG" actions. And you limit 5C. BALANCE THE FORCE! It's not in the interest of the game to change the rules, in order to help just a Power.
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