This should also be a thing for stations and outposts. And please add a docking queue for outposts.
If you keep it in the blue angle you are at best approach angle to supercruise at
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When you glide you glide between 30 and 45 degrees
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When you land you follow the hologram or compass dot
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Don't see whats hard and why you need a hologram display
This should also be a thing for stations and outposts. And please add a docking queue for outposts.
Sure, as I said it work fine for the smaller ships, later on when we get ships larger than the anaconda, cutter you would like to have this to get it right the first time.
For me this isn't just be about making the game easier but about making it more realistic / immersive. A guidance system is something I would expect in a real space port so it would improve the game and make it more accessible without being arcade. They should also make sure that your approach vector doesn't cross with those of other ships / security tries to leave it clear. I guess this would be quite complex to program though.
Right now everything is VFR. Why do you need an ILS for that? Now, once we get planets with weather, that will be different. But, I'm not sure having a fully integrated cockpit is the way FD will go. Today I can have my Autopilot fly the ILS almost all the way down, as other plane owners now.
I don't really see what VFR has to do with it, you fly an ILS CAT I on visual approaches if it's available. It's the CAT II & III equipment that is designed for low visibility.
Nice plane [up] my Diamond DA42 Twin Star got it too, well I had to sell her as I moved to another country, but it was standard equipment.
Wow. I clearly haven't been griding enough in RL. The day I can afford a $600,000 airplane is the day hell freezes over. Also very jealous! I would have a pretty impossible task raising the spare to afford a piper archer too!!
Kudos to you both!
I say that anyway![]()
I don't think it will make it more boring but more realistic... ...At the moment ED has a (manual) landing system on a par with a Sopwith Camel.
A Sopwith Camel is how it should be. Elite is not based on the future, Elite is The Golden Age of Flight set in space. (Similar to how Star Wars takes the swashbuckler/samurai movie and sets it in space).
If you want "more realistic" then ships and shipping would be unmanned, game over.
None of Elite is remotely realistic for a civilization that has transcended even the speed of light. It's not supposed to be. Elite is about pilots and adventure, like Back In The Day.
That's why the ships are like single-pilot planes, with guns and supplies, why the combat is like close-quarters dogfighting, why you can fly beyond the civilized world and out into uncharted territory, why it's seat-of-pants instead of computerized and OSHA.
It's all about pilots and adventure, and damn thetorpedoesrealism!![]()
I don't think it will make it more boring but more realistic. We currently have aircraft that display ILS approach onto a HUD. Surely in the future it would be the norm. At the moment ED has a (manual) landing system on a par with a Sopwith Camel. Of course like ILS if you don't want to use a guided system you could always turn it off (Much like the choice of using a docking computer or not).
Nice plane [up] my Diamond DA42 Twin Star got it too, well I had to sell her as I moved to another country, but it was standard equipment.
Why? Why do we need something to make it almost automatic, when the current system is already so easy?
Imho, more help in landing would make it more boring.