Cargo Transfer Between Your Vessels.

  • Thread starter Deleted member 110222
  • Start date

Cargo transfer. Yay or nay?

  • Yay

    Votes: 73 86.9%
  • Nay

    Votes: 11 13.1%

  • Total voters
    84

Deleted member 110222

D
So I've been thinking: Wouldn't it be great if we could transfer our cargo between our ships?

I imagine there could be any number of uses. The thing that made me think of it is my in-game career as a miner. It would be great if I could mine in one ship, then offload the cargo onto a bulk-carrier ship to haul the cargo to ports offering the best prices. I prefer my Cobra Mk IV for mining operations, but for actually selling the goods, I'd like to be able to haul them in my Type-6, which has a higher capacity & jump range. In my head, this makes sense.

Can anyone else suggest uses that they'd make use of, with this kind of feature?
 
Cargo transfer and credit transfer, in a world we've got the tools to travel at light speed, there is no tech to transfer credits, and no way to check what's selling in stations before arriving in person to them.
 

Robert Maynard

Volunteer Moderator
It sounds like, in the example, there'd be storage of cargo in a ship that was itself stored - Frontier have previously said that that is not in their plan.

With regard to credit transfer - Frontier have resisted all calls for this so far.
 
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A tentative yay... There's times I wish to be able to switch ship while having cargo aboard, provided the ship I'm switching to can carry it all.
 
It sounds like, in the example, there'd be storage of cargo in a ship that was itself stored - Frontier have previously said that that is not in their plan.

With regard to credit transfer - Frontier have resisted all calls for this so far.
Credit transfer would make the way easier for goldsellers, could be that reason why they don't want that in game.
I was offered by friends to make a cargo switch to buy better ships, but I prefer the money done on my own or at least bounty hunting with them.
 
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Well, in theory my vote would be a 'yes', except that this is such a rare event (for me) and therefore very far down my 'like to have' list.

There's simply way too much other stuff that I'd rather see before this, e.g. ship delivery.

So it's effectively a no, as there wasn't an 'I don't care' option, thanks.

YMMV.
 
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It would be nice to transfer cargo between ships, I was holding a few hostag... sorry I mean rescued escape pods I had found on board just incase a mission came up, but had to sell them when I swapped ships to my FdL go bounty hunting with some mates.

A nice compromise would be a bulletin board mission with a person willing to buy your items to hold briefly, but only keeps them for so long (10 minutes say) for a holding cost, If you dont claim them back after that time they are considered "sold on" and lost. That way you have time to tinker your replacement ship to transfer a few small items over. If your ship does not have enough capacity then your told that, and have to make room etc.
 
yes it should be allowed. It is annoying when you have to offload all your cargo to switch ships. It doesn't make a whole lot of sense either. If you have a ship in the hanagr with free cargo space, that ship should be able to hold your cargo.
 
yes it should be allowed. It is annoying when you have to offload all your cargo to switch ships. It doesn't make a whole lot of sense either. If you have a ship in the hanagr with free cargo space, that ship should be able to hold your cargo.

And all people would do is load up with the usual suspects for Missions. Park them in a maxed cargo minimum anything else T9 and wait for missions to come up so they can sell off the goods for mission

I think its a great Idea that your ship has to be empty before changing ships - personally I'd go further and not allow changing of modes without an empty cargo hold
 
yes it should be allowed. It is annoying when you have to offload all your cargo to switch ships. It doesn't make a whole lot of sense either. If you have a ship in the hanagr with free cargo space, that ship should be able to hold your cargo.

Just common sense. Why on earth i cannot transfer my cargo from one of my ships to another when docked?
 
If you have 10 barrels of something in your Adder and want to switch to your Cobra, before moving on; it would be wonderful to be able to transfer those, without the God damn hassle.

Happy trails! :)
 
I would just like to do something with Power Play materials. SItting in a control system for hours at a time grabbing 15t every 30 minutes, it would be nice to go out hunting or mining while I wait but in order to switch ships I have to ditch the materials. It's completely unrealistic that you can't transfer cargo.
 
It sounds like, in the example, there'd be storage of cargo in a ship that was itself stored - Frontier have previously said that that is not in their plan.

With regard to credit transfer - Frontier have resisted all calls for this so far.

That is not how I read it. When changing ships, your cargo would be transferred to the "new" (previously stored) ship. If you have more cargo then the new ship can handle, the change of ships would not be allowed.
 
That is not how I read it. When changing ships, your cargo would be transferred to the "new" (previously stored) ship. If you have more cargo then the new ship can handle, the change of ships would not be allowed.

I could see that, with maybe a little wiggle room. Perhaps let you switch ships and then a limited time to outfit your ship so it can hold the excess cargo. It seems odd that cargo would stop you from switching ships. Even an option to switch ships and lose the cargo would be better than keeping you from your ships.
 
I'd be for transferring cargo between ships even if it was just limited to only materials that you have mined. I believe that earlier discussions on this said that FD did not want players to be able to accumulate ships holding large quantities of commodities to price speculate with.

An alternative for the OP would be to choose a ship that can be outfitted for either mining or hauling. Then use a secondary ship to swap components for each role. For example, I have a Python that I typically have outfitted for running missions. At a station next to my current mining site I have a Keelback holding all of my mining components. So when I feel like mining, I swap the mining lasers, refinery, and limpet controllers from the Keelback for the fuel scoop, smaller cargo racks and ADS on the Python and go mining. I can then swap components back and haul the premium mats to other stations where I can get top credits from mining missions.
 
Voted "Yes" as I think swapping ships should behave similar to swpping modules.

Not a big deal either way... I've got a 2nd account with a T6 stocked wuth Osmium, Platinum, and Painite parked ~4mm away from the station where I store my extra ships.
 
Credit transfer would make the way easier for goldsellers, could be that reason why they don't want that in game.
I was offered by friends to make a cargo switch to buy better ships, but I prefer the money done on my own or at least bounty hunting with them.

Sadly, this sort of thing will always be there, and shouldn't be a reason to stop in game trading between players, that honestly, 99% or more would use as intended. Only being able to transfer credits if cargo is transferred, and also, limiting the price that can be given for a commodity (say, 35% higher than galactic average, or 35% below galactic average) would limit "goldsellers" a touch. You'll never stop them, and I am sure that out there, somewhere, is a bunch of dudes playing ED in a a garage somewhere in Asia for $1 a day, and the accounts are being sold with 1b cr for whatever amount of money. you can never stop it totally.

Better to just make it annoying enough that no one can be an instant billionaire, but easy enought he players can benefit. CMDR to CMDR trading would be awesome, and an excellent reason for a lot of people to join open, or at leats private groups and play together.

Also, remember, the credits always need to come form somewhere, at the end of the day, you still need to grind for the credits one way or another.


Z...
 
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I would make a bank and then connect it to the real world economy and start a little gold farming business in Dheli.

Would you like to buy 200million credits? Cheap at $50 US



actually I'm a nice guy so I would probably start a bounty board like the code and try to grief known lawbre
 
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Goose4291

Banned
I genuinely can't see what the issue with this would be. I mean, unless it lead to an exploit which meant you could duplicate your cargo (in the way inventory exchanges sometimes go in these types of games), but that'd be fixed.

It'd also probably lead to a little more variety in the ships you'd see with people using their smaller mining craft to load up their heavier freighter, for example and by reducing the rebuy/loss risks, might encourage some miners back into open.
 
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