Arena has very much to do with this! Arena is just that, a combat arena game. It's PvP only and should be balanced for fair, balanced, and competitive PvP gameplay.
Which it is, but what the OP is saying has nothing to do with Arena, it is incompatible with arena as you don't have fuel scoops, cargo etc etc. Arena is pretty balanced already.
Whether you like PvP in the main game or not it still happens.
I also think this has a positive effect on PvE as well as it stops you from being overpowered. You still have plenty of choice in what you can put into your internal slots, nothing is stopping you from experimenting, noting is barred, just the quantities.
Means there is a limit on how much combat rated internals you can carry. To me that makes it more interesting. A multiporpose ship may have less combat rated internals than a combat rated ship etc. Still gives you choices.
Me personally I wouldn't have HRP's in internal slots anyway. I would add a Hull plating section where you can purchase light, medium or heavy. This adds weight to your ship, thus reducing your Jump range, speed and manouverablilty and add reflective and reactive compounds and remove these from the bulkheads section. Then you can upgrade your bulkheads as before, but they use up internal slots as bulkheads are internal. Hull plating should be external.
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