Why I regret buying this game.

Status
Thread Closed: Not open for further replies.
If your first post had been in the Newcomer forum, rather than "Dangerous Discussion" (the clue is in the name), I am quite sure you would have been given a lot of good advice in a very helpfull manner.

You get alot of good advice in the dangerous discussion area too :p theres nothing wrong with posting here.

However it sounds like the OP's real problems come from playing in open from the get go, whereas they probably should have made a private group to play together for a bit while learning the ropes.

Like honestly the first things you should do in the game if your playing open are as follows.

#1 Salvage to get A FSD

#2 A FSD your Sidewinder

#3 Travel 100ly in any direction and pretend that was your start system.
 
Last edited:
Hi Grace,

I am sympathetic as I've lost multiple ships, but your comments can be applied to most MMO's I'm afraid. Some human beings are heartless (insert expletive here) and with multi-player, that's just the nature of the beast. Best solution is get a hauler with decent jump range and get away from the starter systems ASAP. Mobius or Solo are options also until you get oriented.

The game does not explain a lot, but the answers are there to be found. Pilot manual, seemingly unlimited tutorials and of course the forums. What you rail against in the complexity of the controls I love, as I can configure them the way I want them on whatever control device (or devices) I prefer.

Only you can decide if this game is for you or not. There are decent folks here mixed in with the less desirable personalities shall we say. You are not alone.

Cheers.
 
Hi Grace,
I'm sorry you've had such a poor introduction to the game.
I agree the game does not exactly ease new players in, the tutorial are useful but patchy and they aren't integrated in to the main game so if you just want to get started then there isn't a simple path to doing that. Likewise what to do and where to go isn't carefully managed at the beginning as in many other titles and new players can have a real hit or miss on this.
I can't speak to the PvP aspect, your experience certainly suggests this isn't in a good place at the moment. I've played pretty exclusively in a Private Group or Solo and perhaps this should be the recommendation for anyone starting out - at least until other mechanisms are in place to improve things.
Despite the unpleasant start I hope you'll stick around and have some fun, it gets better, I think..
 
Play in Solo or Private Group until you've got enough to get a stronger ship and play in Open.
If you have friends who play this game then ask them if they would like to play in a Private Group with you. I personally play in a Private Group with my brother because, like you, I think there are to many players in Open whose sole purpose of playing is to make it miserable for those who want an experience.
P.S I have been playing for over a year and in my Group i can play at my pace no one elses.
Hope you have a better future experience. ;)

While I cannot argue with your response. IT IS HORRIBLE!!! The fact that we have to advise a new player to avoid Open is just straight wrong, IMO. But, unfortunately, it is the world ED finds itself in.
 
And i got all the way down to "I can't see it surviving the launch of Star Citizen".

Can't stop laughing. :D
I know , I own SC... its not on my HDD anymore... it has some cool ideas and all , but elite is allready ahead of SC and by the time SC is out elite will have everything SC has and more...
Maybe I am wrong , but some things will allways drive me back to elite :
-The community
-The flight model
-The ship
-The art
-The 1:1 scale universe

- - - - - Additional Content Posted / Auto Merge - - - - -

While I cannot argue with your response. IT IS HORRIBLE!!! The fact that we have to advise a new player to avoid Open is just straight wrong, IMO. But, unfortunately, it is the world ED finds itself in.
Part of space sims is the steep learning curve.
My best moment in gaming was learning all the ins and outs of X² without using the manual or the internet. it was epic and made the game feel bigger than it realy was
 
You gave me an idea...
I will fly around in a sidewinder in hotspots... and when I get attacked my friend will jump in with a combat ship and kill the attacker !
of course being attacked is not greifing , never was , never will be... but it is damn rude

I never said it was griefing, not as per the definition given by FD. It is definitely only intended to cause grief, though. It's basically a form of cyber bullying. It almost made me quit my first day, though. I didn't know anyone, and my only experience with other players was hostility. It ruined open for me, and I won't go back until there are consequences for doing this kind of thing.

If you enjoy it, have at it. I'm enjoying socializing with friendly people on Mobius. I have made a lot of friends there.
 
I saw that other thread yesterday (haven't read any more today) and yes, I was somewhat disappointed with the aggressive stance taken by a great number of the veteran posters who responded. But to be fair there were a few helpful replies in there too, pointing in the general direction of tutorials, and of player groups who are willing to lend a hand to new players.

Having said that, the tone of the OP in this thread is somewhat dismissive of both the game and its community and is unlikely to win you any more friends than the other thread. I do understand that ED can be a frustrating experience, but some people actually do love it. We're not making it up just to annoy you. We do get something out of this game that you currently don't (something that may or may not change down the line), and tarring the entire community with the same PK brush while dismissing the thing it generally enjoys is perhaps not the best strategy.

The thing you have to remember about ED is that it's basically an indie game. Developed by a small team, based on a 30 year old concept, funded initally by a narrowly successful Kickstarter, very British in so many ways, ED doesn't really fit into any of the narrow categories people try to shoehorn it into. It's a bit MMO. It's a bit simulator-ish. It's a bit arcadey. It's Microsoft Flight 3302, it's Europa Truck Simulator, it's Descent Arena, it's Stunt SRV Racer, it's Space Engine First Person, it's DCS Galaxy. It's one, many or all of these things depending on the mood of the player. It's like nothing else out there.

So your assessment of it as a permanent beta, while perhaps a little harsh, isn't massively off the mark. It is certainly in constant development, with many features, tweaks and bugfixes still to come. That's part of what makes it so interesting to some of us, but it's not for everyone.

As for the noob-clubbing, unfortunately it is undeniably a part of the current game. Not something that's universally adopted, but adopted by enough for it to be an issue. But that's where the true genius (or insanity, depending on your POV) of Frontier's "three equal modes" design comes into play. All three game modes have the same influence on the game, and you can do almost anything in Solo or Private Group mode that you can in Open play, and avoid the seal clubbers entirely. It's not how the developers hoped things would evolve, and it's most definitely not a universally loved mechanic, but if the "HTFU or be clubbed" crowd are too much for you the alternative modes are there as an option. At least until Frontier attempts to level the playing field a little, of which plans are already afoot.

Bottom line: this isn't yet a AAA MMO title, and may never be, despite what the marketing might have led you to believe. So if you feel ripped off by that, I can only sympathise. There are many of us in the community who believe the game was massively mis-sold with its initial launch campaign, although things have become a little more restrained since then. No, what ED is is a unique product. Niche. Indie-esque. If you can embrace the idea that some aspects of it are going to feel a bit odd, can accept the idea of constant (or at least semi-frequent) change, and can learn to mentally filter the output from the more vocal members of the community who seem to have forgotten what it's like to be new to this game, you may yet find it has a lot to offer.

On the other hand you may not. ED quite simply isn't for everyone. And that's in no way meant to be dismissive of you or anyone else who doesn't "get it", it's simply a consequence of just how unusual the product and its development pattern is.
 
Star Citizen is coming along very nicely, but I'm tired of that being used as a weapon. It has only been in development for a few years, and what we have is amazing at this point. Fallout 4 was in development for 7 years, and is nowhere near as ambitious.

These games can and will co-exist. I will be playing SC, ED, and NMS. Heresy, I know.
 

dayrth

Volunteer Moderator
Sorry to hear about your bad experience. Also a bit surprised. Although there are some (and always will be) who are rude and unhelpful, I have found this community to be generally very friendly and as helpful as you could wish. Perhaps you were just unlucky.
 
I know , I own SC... its not on my HDD anymore... it has some cool ideas and all , but elite is allready ahead of SC and by the time SC is out elite will have everything SC has and more...
Maybe I am wrong , but some things will allways drive me back to elite :
-The community
-The flight model
-The ship
-The art
-The 1:1 scale universe

Thats all nice and well, but what about Space Pets? And I havent heard David mention growing Space Bananas in my ship either. :(
 
Well I'm in a starter ship and have gone from that to upgrading it and I'm on me way to SagA at present :)
 
You gave me an idea...
I will fly around in a sidewinder in hotspots... and when I get attacked my friend will jump in with a combat ship and kill the attacker !

Don't do this with your standard CMDR. Without "Harmless" or "Mostly Harmless" you won't get attacked that often.

Recently I flew around the starter system in a Sidewinder. Nothing bad happened to me, but I'm Elite.


---

The best advice for a new player in Open Mode is to fly maybe 20 ly away from the starter system. LHS 3447 is a bad system, nothing interesting and the distances between entry point and the stations is to big. Just a few jumps away and nice systems with good trading opportunities and nice RES can be found. A quick look at the traffic report will tell the player if that system is more or less save.

Playing in Solo or Group Mode is an other good option, but even then going away from the starter system is highly recommended :D
 
Negative experiences tend to stick much harder than positive ones. I understand the OP's frustration. The tone is definitely harsh, though.

The evil that men do lives after them; the good is oft interred with their bones. - Shakespeare
 
- well guess what, when you have players in 100 million ships blowing up players in day 1 ships and their first hauler, within 20 LY of the starting system, you are lying to yourselves to make that argument. When you started when the game was new, everyone sucked, everyone had the same learning curve.

When I started ( early 2015 there where a lot of ppl way better then me already. That's why I stayed in solo for the first few days.

And to those who say "you need to watch those 9 hours of video tutorials, they'll show you all you need to know!" ... no. This is meant to be a game; it is not a second job. If you need to take a day long course just to undock because the default key bindings are manic, that's not a good thing.

I hadn't a big problem doing it and I used default key bindings too - so maybe its just you.

Just like those lovely space stations that turn you around for no particular reason - and point you directly at the wall of the space station.

Thats . Or are you talking about Outposts?


... well funny thing is EVE Online was a fun game for me for a decade or so.

Elite is not EVE thats the root of your problems it seems

I am fine with sharp learning curves, earning things, and waiting to achieve things. But when I look at this game ... all I see is a grindfest treadmill where the quickest way to grind up the treadmill is to slaughter other players, preferably new and defenseless ones.

Killing newbs doesn't get you anything.

And that learning curve? Actually, having no missions you can take when you are new, and no-where you can play and have fun because no matter which way you go you simply get blown apart, that isn't a learning curve. That is simply bad design.

Well actually I enjoyed the Game best when I was new. Yes there are not that many missions to do ( although none is a crass overstatement ) - but everything is new and exciting.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom