This thread is a great argument for enforced sterilisation.
This thread is a great argument for enforced sterilisation.
Me too.I'm perplexed by this still...
The perfect example of why PP should only be allowed in open is the 5th column bullcrap that was being done a while back and may still be going on. They were able to do it in solo/PG which gave no way to catch and stop them.
If I buy the most simple version of the game today, I get PowerPlay. Therefore, it's part of the base game.
You're invoking a clear example of the No True Scotsman fallacy. And you don't even seem to realize it!
The fallacy in this thread, and the title of it, is assuming that 1) Open Play = PvP Mode and 2) Powerplay = EVE Online style war declarations.
There is nothing that is PvP focused in this game except the CQC mode.
...
Maybe you WANT the Powerplay to be some form of PvP centric EVE Online war declaration between the powerplay factions, but it's not.
Why is it not?
Because Open Play is not PvP mode, and Powerplay is not a PvP feature.
What part of this seems to be so unfathomably difficult to understand?
I'm perplexed by this still, those playing PP in OPEN seem to be the only people wanting to force a change on the community
...
It REALLY gets my goat when people demand some restriction be applied to others, and try to justify it as somehow right or fair. As I said much earlier, I'd love for PvE PP to seperate from PvP, if only to enjoy the bleating when you realise nobody is going to fly freighters around for you to kill - as if there's something special about being able to take a loaded PvP ship up against a guy hauling supplies.
By the way, I bought this game with PP in it, when I did so FD didn't make any point about me not being as entitled as others to play in PP....so kindly stop the complete about what IS and ISN'T part of the game.
You don't want changes? Ok, I'm sure FD will be happy to leave Powerplay in its current state. It's the least effort option.
I can't speak for Red Fox Four, but if they are anything like me, its not that we don't want changes/improvements. That is a false accusation. What I don't want is the particular solutions that are being proposed by some people. I want FD to make many changes to PP to make it more interesting for me to participate... whether they will make any changes remains to be seen, and whether i will like those changes also remains to be seen. One thing that will ensure i don't participate in PP would be some sort of bonus for Open play or even a walled garden.
And if i can't affect PP from group/solo, then i won't want PP affecting me in group/solo. Open only PP proponents can't have their cake and eat it.
If there was some kind of bonus to the overall simulation for playing in open, 5C-ers would play in open, and people would be able to stop them.
So to allow Private groups or Solo players to affect the outcome of Powerplays without directly involving themselves in PvP interactions seems really counter intuitive.
I already asked this earlier. Please explain how you will stop 5Cers if they are in Open. They are pledged to the same power you are. You going to go about following them and killing them? How will you even identify who is doing it?
The bottom line here is that Frontier are heavily against PvP and so have given players a plethora of ways to opt out. It comes down to an ideology of David Braben and how he views games and what he considers is enjoyable and what is not. In theory this sounds great because it gives people a choice but in practice its problematic and there has been an ongoing row about the different modes for several years.
The reality is that we affect the game state, and are rewarded, by interacting with it rather than other players. Open play offers no benefit to the player and imo is largely, and dissapointingly, a novelty. Indeed, solo and private group are more beneficial to play in if we want to achieve in game goals that reward us; path of least resistance and all..
It has been said be the lead designer that all modes are equal but that is untrue given the point I just made. Sandro has also suggested there might be a slight bonus for PP to encourage folks to play in Open although at the moment its just talk and we shall have to wait and see if anything comes of it.
If you spot people in a system your power doesn't need, they'd be suspicious. It can be somebody unaware about the badness of the system, or a malicious player. In both cases you can talk to them and try to make them drop their cargo.
Interaction doesn't necessarily mean destruction. https://www.reddit.com/r/EliteTorval/comments/3anlme/to_cmdr_skreed_i_owe_you_some_fish_canisters/
The problem, as with the majority of other things in the game, is that these interactions are not rewarded, so most people focus on credits or schadenfreude.
It seems like with power play you should have several goals. Obviously a person will gravitate to their preferred role, whether it be miner, transporter, bounty hunter, etc.
Power play is all about the interaction between both the player and the environment, PvE, and players versus other players, PvP. Obviously PvP is instanced and cannot be fully enforced but given enough time and a focused destination PvP interactions will happen and have an effect on things.
So to allow Private groups or Solo players to affect the outcome of Powerplays without directly involving themselves in PvP interactions seems really counter intuitive. You are basically letting someone vote on a war they will have seen no part of.
Furthermore it diminishes those players who wish to engage in power plays by involving themselves in PvP. By allowing other users to effect the outcome of a PP while subverting all instances of PvP means that players who are attempting to effect a PP through PvP are made useless. Ultimately it causes any instance of PvP to become pointless, something done only for preference but not for effect.
What is the reasoning here?
Right, i see that. But why would you even be looking at people in an unwanted system when you have your own PP stuff to be doing in wanted systems? You will patrol, looking out for people preparing the wrong systems? Assuming you even are on at the same time and you are in the same instance with them?
Ok, so let's say you see them. You open comms, [..]
Right, i see that. But why would you even be looking at people in an unwanted system when you have your own PP stuff to be doing in wanted systems? You will patrol, looking out for people preparing the wrong systems? Assuming you even are on at the same time and you are in the same instance with them?
Ok, so let's say you see them. You open comms, they don't respond. Do you assume:
a) They are intentionally 5Cing
b) They just don't have a clue about PP strategy
c) They don't speak English
What do you do about it????
Or, they respond and say "LOL, i'm fortifying this system because i'm a 5Cer." - You going to blow them up? Or at least try, they can probably just run anyway. Or maybe they will blow you up.
You see, i'm still struggling to understand how having everyone in Open actually changes anything, especially with regards to 5Cing.
... and they ask *you* what you are doing in that system. After all, apparently only 5C would go there, and you are there, so you must be 5C as well.![]()
Well nobody can tell the reaction, it depends from what people decide, what rules FD implements, but it may well end with some pointless discussions in a forum with some screenshots, as it already happens with the combat loggers.