Question is, has the new AI actually broken the cr/h ratio of players choosing the field of combat to charge their bank accounts?
Because..
If I'm killing ships after a tenuous jousing match that takes 10 minutes to finish for a whopper 34,000cr, then it stands to reason that combat is no longer viable. Combat ceases to be fun when you get nothing out of it, in addition to the way out of whack risk / reward ratio.
At first, the cr/hr will decrease. We all need to develop the skills to deal with this new AI. The AI is not hard or even impossible, it just requires a higher skill level than what the previous AI allowed us to develop (can't get better if the situation doesn't call for it).
I went to a Haz Rez and picked on a Dangerous Python. For someone like me that used to take on wings of 4 or 5, I figured a single Python couldn't be that bad. Boy, was I wrong. I killed the thing, but had to tuck my tail between my legs after and go repair and rearm. It took a while.
You see, my normal approach is, target power plant, all pips to weapons, game over.
After, I went to a lower ranked RES, and picked on a few ships there. After getting a feel for how NPCs act now, and taking notes (yes, notes) about my ships performance, the ifs and hows of why it may not be working as before, etc etc, I went back to the station and made some changes.
So I go back to the Haz Res. I wanted to pick on a Python again, preferably the same rank as before. Once I found it, I carefully kept my distance, scanned it, and this time I decided to target the drives.
So I fired the first shot. As expected, the Python turned around immediately and started pummeling me. However, this time I was more prepared, and with a bit of FA Off and some aggressive maneuvering (oh, my poor HOTAS joystick), I managed, for the most part, to keep the Python on my sights. As soon as its shields were gone, I positioned myself behind it and blasted its drives with a railgun. Few more hits and the Python suddenly slowed to a crawl.
This encounter took about half the time it did the first time.
The point being... We all have to learn to adapt and deal with our shiny new, smarter AI. Personally, I love every bit of it. I don't remember the last time I attacked an NPC with a real feeling that I might not survive.
Before, it was like:
"Wing of 5? Meh"
"Elite Conda?" Meh
"Two Elite condas?" Hmm... meh
Now it's like:
"Dangerous Python?" > thinks > thinks some more > thinks even more > shoots the Python > Python turns around and shoots me > The words "Sh*t, bad choice* flash through my mind, followed by "Maybe I should run"
Thank you, Frontier.