When NPCs scan you, they should take into account the value of your cargo. Surely a normal higher level commander with multiple millions in the bank wouldn't kill an NPC that wasn't wanted and only had a couple of thousand Cr worth of cargo? So why would an NPC. A low ranked NPC might, and that would be fine. Either could interdict, but on scanning they would decide if you were worth the bother.what should i dump for these contermeasures? cargo hold? weapons? disco? detail scanners? fuel scoop? the only things keeping me solvent atm are ability to do missions and ability to scoop fuel and ability to scan and sell data. trading hasnt covered my repair costs yet. trading rares gets me more above-my-combat-rank attention causing more damage. not being able to disco and detail removes my repain cost recovery since the bounties on the attackers (assuming i dont get saved by police by pure luck) dont cover that. i have never farmed RES and i dont go looking for bounties, i dont have kill warrant scanner to hunt since i wont carry interdictor, its just to max what i get when i do kill a pirate - to cover the repairs.
the master vipe 3 that hit me i WAS in a high security system. that why the cops saved me. if they had taken only 10 or 15 seconds more i would been an expan ding cloud of dust in a the USS they dropped into responding to my report of a crime. your advice on where to fly is worthless since i got hit where you say it was safe and survived only by chance. my asp isnt a combat ship. i should have the option of flying a general purpose loadout with a chance to survive in a fight and flee if i cant win, unless i make an error of judgement. elite with NO combat is elite with a lot of the fun gone. and sorry mods, games with no fun die. you dont pay me to play so its not my job to carry on not having fun. i have to assume from your comment you think the devs will modify the AI.
i would add one thing to that - i dont want the AI dumbed down where it was. what i want is no combat modded AI that gives me no chance at all. its been said over and over, being unable to fight OR flee, being unable to get out of range or jump away because you are dead in under a minute and cannot damage them at all is not fun. its also not showing any AI. all its showing is an AI thats good enough to get the the 3 hits to remove shields and ability to target subsystems with another 5 shots. and if they are going to target powerplants at all i suggest every repair module comes with an aux power included so it can repair at least some of the powerplant without needing it to be on to supply power!
NOTE: i made this post in answer to someone saying equip countermeasures and stick to high sec systems but it didnt quote as it should have.
It seems weird that a dangerous NPC would kill you just get get hold of that precious couple of tons of coffee, not unless he desperately needed his fix of caffeine!