I don't mind harder npcs, but where is the limit. For me it is when I fight big ships that are supposed to be far less agile than I am, like an Anaconda or Dropship that can out turn me with FA off perfectly every time. They also have the same annoying jousting routine they do all the time. It is as irritating as the previous constantly fleeing npcs once there shields were down. Routine: head on fight, they FA off and face you before you have them in your sights and then chaff, head on, FA off, chaff, then again and again.
I don't think it is realistic or fun that a npc ship can perform every manoeuvre absolutely perfectly and time their shots perfectly, while constantly stripping your shields with modded weapons. They can do all of this in a ship that is suppose to turn like a cow in the middle of a dense asteroid field without clipping anything. I'm guessing about 1-5% of cmdrs might be close to that skill level, but I've never met them.
I don't think it is realistic or fun that a npc ship can perform every manoeuvre absolutely perfectly and time their shots perfectly, while constantly stripping your shields with modded weapons. They can do all of this in a ship that is suppose to turn like a cow in the middle of a dense asteroid field without clipping anything. I'm guessing about 1-5% of cmdrs might be close to that skill level, but I've never met them.