This is good and what I mean by address the bugs and issues not attacking users or laying blame at various doorstepsYou know what, that's cool. I love that you love the challenge, and this post isn't (or shouldn't be) "AI is so tough that everyone hates the game".
But looking at the poll, the majority of players do have some kinda issue, and I am in touch with a couple of decent sized groups that are finding a lot of issues with newer players now. We were nicely integrating them into the game, and suddenly they're asking us how to deal with interdictions that completely fry them.
If there's an issue, it's scaling, as I've mentioned. Elite/Deadly etc. ranked enemies are in a good place, and they were certainly underpowered before...tendency to hi-wake out constantly i find a bore, but adore the challenge aside. But low-mid ranked enemies just have too much sting to call this a sandbox game for most players.
There DO appear to be scaling issues. These can be addressed and should be so everyone has fun and it really does seem like the NPCs have slightly too free&easy access to the mods - both relatively easy things to adjust and fix compared to the whole baby+bathwater some people (not pointing at you or anyone in particular) are proposing
Without the bugs it's impossible to tell how this poll would have gone and if they're successfully patched in Thursday's update it'd be good to run the poll again without the instagank PA's and rails around, could be a hugely different picture
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Many of the trade tools could do with warnings about this now especially some of the rares route finders - the cross-bubble treks I did would need more planning now for sure, but not undoablePeople who plan trade routes and are smart enough to check out security levels while trading do not get interdicted much so have no problems.
People that find a trade route from the internet and run it blindly in anarchy systems do get interdicted then complain about it here.