Engineers If AI is too much for you, you can always find a friend.

Just because AI might be a bit tough for some pilots does not mean they need to out right quit. There are pve centric player groups out there that enjoy helping each other and playing together. I suggest looking into some of them.(I also appreciate that there are those who only want to solo and obviously this is not aimed at that crowd.)
 
Just because AI might be a bit tough for some pilots does not mean they need to out right quit. There are pve centric player groups out there that enjoy helping each other and playing together. I suggest looking into some of them.(I also appreciate that there are those who only want to solo and obviously this is not aimed at that crowd.)

Combat has that extra touch with a wing man. I was bounty hunting at haz res with my son. He engaged other target and I was feeling lucky and picked gunship. After a while I realized that this was too much for me. I said I have to bail out, I can't take out this alone. He said don't go, I'll be right there. I evaded the best I could before he reached us and engaged the gunship that almost made me bail out. 6 kilometers feels a long time in a situation like that :D Without a wing man you really have to be careful with your targets.
 
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these ai are too much.. this game used to be kinda fun. bring on no mans sky ive lost my patience might actually throw money at star citizen since its clear I'm wasting it here. Way frusterated like the only reason I'm here even btchin about it is because I already paid for ed and its been rendered unplayable for me. The ai was fun before other then the death roll thing. No reason a asp explorer should be able to woop a 17mil cred vulture. Just too much, and I don't see FD pounceing on the issue like they should be. I hope every newb demands refunds because its so unplayable for them...im flying stick and using fa off and still cant put a fking cobra down idk what the prob is and I'm ranked expert in combat.
 
these ai are too much.. this game used to be kinda fun. bring on no mans sky ive lost my patience might actually throw money at star citizen since its clear I'm wasting it here. Way frusterated like the only reason I'm here even btchin about it is because I already paid for ed and its been rendered unplayable for me. The ai was fun before other then the death roll thing. No reason a asp explorer should be able to woop a 17mil cred vulture. Just too much, and I don't see FD pounceing on the issue like they should be. I hope every newb demands refunds because its so unplayable for them...im flying stick and using fa off and still cant put a fking cobra down idk what the prob is and I'm ranked expert in combat.

Everything below haz res is your friend. Cops are effective there and it's easy to find enjoyable fights with lot's of action and no fear of loosing the ship. Always wait that cops start to shoot some one and then go along. I am not going alone to haz sites with my python. Fun has not gone anywhere you just have to know your limits. It's better not to look at our past combat rank. They barely shot back before 2.1.
 
As it stands I have to say I think the AI is too much, if they had the same limitations as player pilots then maybe not. The ability to just pop up out of nowhere and interdict almost always succeeding, unlimited ammo/chaff/missiles (unless that's been fixed not been in combat with a single ship long enough to judge) and infallible use of power distribution in addition to the much improved combat AI is imho a bit too much.
 
As it stands I have to say I think the AI is too much, if they had the same limitations as player pilots then maybe not. The ability to just pop up out of nowhere and interdict almost always succeeding, unlimited ammo/chaff/missiles (unless that's been fixed not been in combat with a single ship long enough to judge) and infallible use of power distribution in addition to the much improved combat AI is imho a bit too much.

PLEASE stop spreading . With a cherry on top. Anyway: The AI isnt infallible with pip-management (lower-ranked NPCS dont even use the PD at all!), chaff/missiles/SCB/ammo isnt unlimited except MCs. interdictions can be evaded, depending on your skill and the ships involved. Lowest-rank NPCs are actually worse than in 2.0. People should just accept they cant blindly charge at whatever they want.
 

verminstar

Banned
The game is advertised as play your own way...doesn't say anything about having no choice but to team up just to stay alive. That's false advertising.

2 weeks old and everything I had went down the toilet in under 2 hours...haven't played since and won't play again until something done about it. It's not because I'm anti social...I have friends here from other games who have been at me fer months to come here and try this game. But because it's no longer a choice and that's not what I thought this game was about when I bought it. Now it's just another eve clone with the difficulty ramped up considerably on new players especially...seen one ye seen em all.

The offers are appreciated but please understand that some of us just want to play our own game, not someone else's. In the current climate, I'm looking at months or possibly up to a year before I'm even close to being able to stand on my own two feet and that just won't do at all I'm afraid...that's just not fun.

If they fix things then fair enough, lets all have a party...if not then another battlefield, another time perhaps ^^
 
Forcing people to play with others to do something is fine in normal MMO's, as it's what's expected and nobody's playing on their own anyway. This, however, is elite. People have been playing this game solo for as long as history goes back, and FD themselves have offered everyone who bought this game a way to ensure that they only played alone, with the online part of it being completely optional. Doing a 180 on that is just bad business, especially since the majority of the playerbase likely hardly ever plays with other people and in the solo mode.
 
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I clearly don't agree with this statement . I don't have the time i want to play as often as i wish . So when i launch the game , i can't waste time finding someone and reunite to form a wing.
I agree with the fact that beeing alone might prevent me from taking part in some hard action as wing battle or H-Res hunting without caution , but it should not make me feel as a prey everytime.
Moreover I think that many players make a confusion about A.I : better A.I doesn't mean cheated one with plenty of mods everywhere to compensate a lack of programing . And don't tell me "A.I is a complex thing, you know nothing about programing , and so on..."
I agree I don't know a mere little thing about that , but what I know is that I am a player and given what I saw in former space dogfights old games , I have elements of comparison. And nowdays , given the time games programmers had to improve A.I, well the little old trick of putting stuffs in a bot to compensate an average A.I is quite not acceptable.
Moreover , I am a little disapointed by the way engineers' mods have been implanted into the sim ; when we read the description of these special lads , it's clearly stated that they are some underground branch of tweaking a ship; meaning that mods should be seen rather sparcely ; the rng and huge amount of grind developped to improve your ships confirm that in my opinion. We shouldn't see a mod at every corner . And despite that we encounter bunch of npc firing at you with moded ships as if it was a common ressource bought from the first space station.
Well , Elite is a game and as such , without overpowering the player (challenge is good) , should put human pilots a bit higher than npc bots. Mods should be restricted to special npc as high threat target or specific mission entities or perhaps wealthy securoty vessels; and the players.

I am perhaps a bit off topic but all this to say that so far , the game seems to turn into a classic mmo grind to win , and loss its versatility in play styles. I was very impatient to play this "add-on" , and in fact after playing it several hours , i just moved off to other games i've got in the waiting. Will come back when things are a bit more balanced. Perhaps the closure of all season 2 will tell the truth when everything is in place.
 
Just because AI might be a bit tough for some pilots does not mean they need to out right quit. There are pve centric player groups out there that enjoy helping each other and playing together. I suggest looking into some of them.(I also appreciate that there are those who only want to solo and obviously this is not aimed at that crowd.)

Screw you.
 
I don't want to wing up and no way should there be a requirement to do so, though I don't think that is what you mean.

I do believe though that (bugs aside) we are know entering a phase in the game where you have to pick your fights more carefully and maybe even pick your routes and missions more carefully.

eg. Last night I just followed my plotted course without realising one of the systems was Anarchy. I had a couple of uninterrupted jumps but when I hit that Anarchy system I was pounced upon. A bit off I thought as I didn't think I had any cargo but after escaping with 37% hull against a Dangerous Diamond Back explorer I found I had forgotten about some Rares I had picked up the other day. Maybe if I had gone through higher security systems this would never had happened?

I also had a scenario where I was doing ok against 2 Competent ships one was an adder, can't recall the other. I got the adder but the other legged it when the cops showed up. I wasn't complaining. I presume the security in the system was Medium/High.

I need to experience some more but I'm starting to pay more attention to the rating on missions (don't just look for the most money) and I may avoid an anarchy system if I don't have a particularly beefy ship/build at the time.
 
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Everything below haz res is your friend. Cops are effective there and it's easy to find enjoyable fights with lot's of action and no fear of loosing the ship. Always wait that cops start to shoot some one and then go along. I am not going alone to haz sites with my python. Fun has not gone anywhere you just have to know your limits. It's better not to look at our past combat rank. They barely shot back before 2.1.

No... simply not true. My a-grade vulture was blown into pieces a few hours ago. I was interdicted while approaching a low res. I had no change to outmaneouver an imperial clipper (maneuverability 2) with my vulture (maneuverability 9). It is perfectly OK to make NPCs more challenging, but it is not OK, to make them so strong, that I seems, physics don´t count any more for NPCs.
 
No... simply not true. My a-grade vulture was blown into pieces a few hours ago. I was interdicted while approaching a low res. I had no change to outmaneouver an imperial clipper (maneuverability 2) with my vulture (maneuverability 9). It is perfectly OK to make NPCs more challenging, but it is not OK, to make them so strong, that I seems, physics don´t count any more for NPCs.

Or they just fly better than you? Have you considered the chance of you being a subpar pilot? As harsh as it may sound. I had issues maneuvering around larger ships after the update, but after spending an hour in a RES I got the hang of it, I can now hug the cockpit of the enemy ship and high five the pilot while unloading PA rounds in his face (in my FAS). All my issues prior to that (during last weekend) came from underestimating the NPC ship. I am in a 90 mil FAS, what can go wrong?
I think that we all need to adapt a bit.
 
Just because AI might be a bit tough for some pilots does not mean they need to out right quit. There are pve centric player groups out there that enjoy helping each other and playing together. I suggest looking into some of them.(I also appreciate that there are those who only want to solo and obviously this is not aimed at that crowd.)

From my point of view, this is simply not the cure for the problem. Elite Dangerous is not sold as a "multiplayer only" or "team combat" only game...

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Or they just fly better than you? Have you considered the chance of you being a subpar pilot?

Yes I have. Answer is no. I am no hero, but definitely not to stupid to play computer games. At least, I was good enough to play many, many games with fun in the last 20 years. And it was not only puzzle games.
 
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Or they just fly better than you? Have you considered the chance of you being a subpar pilot? As harsh as it may sound. I had issues maneuvering around larger ships after the update, but after spending an hour in a RES I got the hang of it, I can now hug the cockpit of the enemy ship and high five the pilot while unloading PA rounds in his face (in my FAS). All my issues prior to that (during last weekend) came from underestimating the NPC ship. I am in a 90 mil FAS, what can go wrong?
I think that we all need to adapt a bit.

So lets say you're a defender in this amateur football team. Playing your weekly matches with your buddies to wind down from the week's hard work.
You're absolutely no pro, but you can stand your own against the competition. Win some, lose some. You're having a good time overall.

One week you turn up for the game and you're playing against a team with players like Christiano Ronaldo and Zlatan Imbrahimovic.
Your team loses 18-0. Next week same story, next week the same, etc.
If that wasn't enough the referee also consistently makes decisions that benefit the other team. They also seem to have unlimited substitutes.

Maybe you just need to practice some more and get good?
 
Wow the OP makes a suggestion on how people who are struggling can potentially enjoy play again and what happens. All the childish whiners come and go boohoo, if I can't do exactly what I was doing in 2.0 then it all sucks, I don't want to adapt, I want things to change back to the way they were. Boohoo, cry, scream, tantrum. Really you are acting like 3 year olds, and you wonder why people react to you like this.

The AI are NOT impossible terminators, you just need to adjust how you fight them, if you are incapable of making adjustments, well they will kick your ass over and over again. If people make suggestions on how to improve, maybe try and listen to them and see if that works for you instead of crying, I am taking my marbles and going home, FD robbed me and other such nonsense.

Yes we all know there appear to be some bugs in some of the loadouts where some AIs get super rails and super PAs, but those are fairly rare and I have never seen them, except in videos posted.

To respond to DoctorDanny, that is complete nonsense, its more like the team you normally adjusted their tactics, instead of rushing they now do a lot of flanking play and your team is getting slaughtered. Not because you can't stop flanking play, but because you refuse to adjust your team to deal with flanking play. HUGE difference.
 
Its not about being alone. Its about the NPC acting fair!

The AI should also have module damage with hull damage, limited ammo, heat effects and so on. Everything else is just a cheating AI!
 
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