So, what have you learned this weekend?

I've learned that getting an Anaconda is not even half as difficult as I originally thought.
As soon as you hit that elusive T9 level, you're laughing all the way to the bank! :D
 
I learned NPCs in Fed Dropships are really good at winning the game of chicken. I should have chickened out of that front collision. I did not.
 
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verminstar

Banned
Except you don't need to wing or accept charity. There are plenty of choices for new starters.

I only wing to help new friends get in the game and teach them the basics. Usually I am doing my own thing and works fine. This is not only me, but the large majority of players.

You just need to practice and learn the ropes. It is a steep difficulty curve at the start, but not insurmountable.

Ye I can certainly see the large majority leaving happy happy threads all over the forum.

I'm rapidly approaching bankruptcy after losing everything I did in 2 weeks, lost in 20 minutes after this update arrived. Not exactly inspiring stuff, is it? The difficulty was tough before...now its a sheer cliff face covered in ice and smeared with grease. At least I'll get more experience with a sidewinder before I'm done.

Ye say beginners have loads of choices...what are they now? Missions are broken, can't hand them in...ed constantly by high lvl npc who shoot first and dont ask questions at all and are almost impossible to escape from and suicidal to try and fight meaning trade is now a very dangerous career path. Bounty hunting? Really? Exploration? So far I can get about half a dozen systems in any direction before I'm ed and killed again.

So by all means...tell me what my options are because I'm a bit confused about that one meself if truth be told. I did have a lot more options before the update...now I'm sorta confused and bewildered...bit like my first time logging in ^^
 
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Ye I can certainly see the large majority leaving happy happy threads all over the forum.

I'm rapidly approaching bankruptcy after losing everything I did in 2 weeks, lost in 20 minutes after this update arrived. Not exactly inspiring stuff, is it? The difficulty was tough before...now its a sheer cliff face covered in ice and smeared with grease. At least I'll get more experience with a sidewinder before I'm done.

Ye say beginners have loads of choices...what are they now? Missions are broken, can't hand them in...ed constantly by high lvl npc who shoot first and dont ask questions at all and are almost impossible to escape from and suicidal to try and fight meaning trade is now a very dangerous career path. Bounty hunting? Really? Exploration? So far I can get about half a dozen systems in any direction before I'm ed and killed again.

So by all means...tell me what my options are because I'm a bit confused about that one meself if truth be told.

If you want low risk trade in high security systems, very few interdictions.

Low risk mining in high security systems.

Explore outside the bubble, zero interdictions.

Combat is low res or take on low ranked combat missions.

This patch just means you need to think a bit more about where you play.

Beginners in low security systems is not a good idea...
 
Oh ya, one thing learned: don't try land on engineer bases except in Private Group - there's never parking slots otherwise (or you get stuck to never ending orbital cruise, or get booted to main menu due transaction/matchmaking server having a hissyfit).
 
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I've learned that there is an awful lot of people who can't tell the difference between gameplay feature/balance and an obvious bug. (Yes, I'm talking about the rate of fire bug)

Sorry if that sounded passive aggressive, but the number of people who blamed this on Frontier's idea of balance simply took me by surprise.
 
NPC-Interdictions before 2.1:

Sidewinder 50%
Eagle 15%
Imperial Courier 5%
Asp's 10%
Cobra's 15%
Federal Dropship Series / Imperial Clipper / Anaconda / Python / Fer-de-Lance 5%

NPC-Interdictions past 2.1:

Sidewinder / Eagle / Cobra / Imperial Courier 5%
Asp's 5%
Federal Dropship Series / Imperial Clipper / Anaconda / Python / Fer-de-Lance 90%

Obviously, FD donated some money to the bad guys for hardware upgrade.
 
I don't know how many blame it on Frontier's idea of balance, and how many simply blame it on Frontier.

The point was that there was an awful lot of people who didn't even think it was a bug. Where in Frontier the blame can be pointed at, is semantics.

*Edit* The number of threads, and even youtube videos blaming the new AI difficulty was rediculous. Dumbing down the AI behaviour, wouldn't have changed a weapon's fire rate.
Dumb AI with a bugged weapon can still kill a player in a second or two.
 
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verminstar

Banned
If you want low risk trade in high security systems, very few interdictions.

Low risk mining in high security systems.

Explore outside the bubble, zero interdictions.

Combat is low res or take on low ranked combat missions.

This patch just means you need to think a bit more about where you play.

Beginners in low security systems is not a good idea...

I never said I was in a low security system...I'm not and never was. It's actually one the first things I learned about this game. All of my misfortune happened in supposedly safe space and as for exploring...how do I get there and with what? I already have next to nothing right now after losing just about everything within half an hour of this update dropping...in safe space I should add.

I actually tried playing last night...did a mission and actually completed it after being ed twice and escaping...albeit with about 30% hull left. Felt all good about earning 30k and thought I'd better scoop some fuel to save a few quid...got ed on my way to the star and killed again...so I logged out after losing more than I earned which ain't bad fer an hours work.

I've been playing games a long time and risen to a fairly good rank in most of them, but this? This is an absolute nightmare for a new player. Ok, so technically it's not unplayable, but it is unplayable if ye wanna play the game yer own way which is what the game is marketed on, so then it's a case of false advertising. That's like buying a mercedes and been given a skoda with a merc badge and being told to say thankyou.

Have you guys actually looked through the newcomers part of the forum? My case is far from unique, I can assure you ^^
 
Ye I can certainly see the large majority leaving happy happy threads all over the forum.

There is always a higher ratio of salt vs sugar. People are more likely to complain. I will give myself as an example. I am utterly enjoying 2.1 but I have yet to start a thread just to say how much fun I am having. Admittedly some people have done so.

I'm rapidly approaching bankruptcy after losing everything I did in 2 weeks, lost in 20 minutes after this update arrived. Not exactly inspiring stuff, is it? The difficulty was tough before...now its a sheer cliff face covered in ice and smeared with grease. At least I'll get more experience with a sidewinder before I'm done.

To be fair it was a rough time to get in the game. You got just used to the difficulty being comparatively easy and then it got hiked considerably. At least you understand now a few concepts of the game, the UI and the options. Now what you need to learn is how to be an effective fighter. I think we all do, some more than others. The old AI really instilled bad habits.

Ye say beginners have loads of choices...what are they now? Missions are broken, can't hand them in...ed constantly by high lvl npc who shoot first and dont ask questions at all and are almost impossible to escape from and suicidal to try and fight meaning trade is now a very dangerous career path. Bounty hunting? Really? Exploration? So far I can get about half a dozen systems in any direction before I'm ed and killed again.

I honestly haven't ran into any bugged quests yet, and I have done a few to get materials for engineers (that only come from quests). Do you have any examples?

If you are having so much trouble with interdiction I am wondering, did you pledge to any Powerplay power? Are you flying often in lowsec systems?

The friend I have been showing the game started just before the Engineers patch dropped, and as far as I can tell he is not running into these problems. Admittedly I have been coaching him a lot rather than leaving him to learn the hard lessons the hard way.

So by all means...tell me what my options are because I'm a bit confused about that one meself if truth be told. I did have a lot more options before the update...now I'm sorta confused and bewildered...bit like my first time logging in ^^

Nav beacon bounty hunting is super safe for beginners. Gives you an opportunity to learn the ropes with the training wheels of system security assisting you. It is also moderately profitable. Then graduate to resource extraction sites. Make sure you wait for system security to do some damage before you jump in, unless you are confident you can take it on your own (e.g. a harmless sidewinder if you are flying a cobra).

Exploration even within the bubble is quite profitable for starters. Just scanning systems with the discovery scanner while you are traveling around. As mentioned before, make sure you avoid lowsec and maybe avoid Powerplay till you are more stable in the new game.

Mining is pretty safe too if you avoid going mining in the actual Resource Extraction POIs. Just go anywhere else on the ring, away from ships. I usually mine in complete solitude.
 
NPC-Interdictions before 2.1:

Sidewinder 50%
Eagle 15%
Imperial Courier 5%
Asp's 10%
Cobra's 15%
Federal Dropship Series / Imperial Clipper / Anaconda / Python / Fer-de-Lance 5%

NPC-Interdictions past 2.1:

Sidewinder / Eagle / Cobra / Imperial Courier 5%
Asp's 5%
Federal Dropship Series / Imperial Clipper / Anaconda / Python / Fer-de-Lance 90%

Obviously, FD donated some money to the bad guys for hardware upgrade.

I clear saved - I have yet to see anything larger than an cobra come after me, mainly eagles and sidewinders with the odd viper thrown into the mix,

says to me thats about right
 
Ye say beginners have loads of choices...what are they now? Missions are broken, can't hand them in...ed constantly by high lvl npc who shoot first and dont ask questions at all and are almost impossible to escape from and suicidal to try and fight meaning trade is now a very dangerous career path. Bounty hunting? Really? Exploration? So far I can get about half a dozen systems in any direction before I'm ed and killed again.

When I was a beginner, mining was my favorite way to make a lot of money very safely. Avoid REZ's and it still is. Plus 2.1 has added ice-mining now.
Another option could be dirt-side scavenger :)
Another option is that (unlike regular trading) you can do rares trading in a combat or superfast ship. (Though superfast will probably be better because combat carries a bigger hit to jump-range)

(Also, regardless of what path you take, you can prevent a lot of interdictions before they happen by being careful to watch the other ships in supercruise, and not letting predators get into a position to interdict. And 2.1 has added another tool to our toolbox - it sounds like high-security systems now have much more impact on safety, so we can figure out safer routes and find safe-habours by checking the systems)
 
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I honestly haven't ran into any bugged quests yet, and I have done a few to get materials for engineers (that only come from quests). Do you have any examples?

From what I've seen, if a quest is given to you by a message while you're in space, or has its destination altered by a message while you're in space (which happens at random to normal-looking delivery missions), you won't be able to turn it in. It won't show up on the message board at the destination station.

I've also had the mission board refuse to load because it can't connect to the server, but that usually clears up eventually.

Oh, and about the kind of ship interdicting you -- it looks like it's somewhat based on your current ship. When I'm in my Python I get vultures, pythons, and assault ships; when I'm in a viper or cobra I get cobras, eagles, etc.

Which does make sense in-universe. Bigger ships pick on juicier targets.
 
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I learned a Mostly Harmless Viper IV can apparently spin 180 degrees instantly (on a dime) and rail gun me in the face all under 5 seconds.
 
To use the chaff and point defense, learned from the many git gud posts in the forum since the update [redface]

Don't flame me, I've been doing some bounty hunting before, but my main trade is exploring, so I'm yet to learn the intricacies of serious combat (but getting there).

Next step, using FA off...
 
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verminstar

Banned
Ok so without multi quoting those detailed replies...for which I thank you for taking the time to write...and because I keep messing up when trying to do it and clear the screen. One single reply.

Ok so yeah I am still here nonetheless...regardless how I come across, 2 weeks has been enough to give me the bug and I can be somewhat over zealous at times...aspergers can be a pain sometimes, apologies. This reply will be of a different tone because I had my first surprise in this game...that being the speed at which a response came from FD. I am not new to gaming, on that you can be certain and that speed is something I have very rarely seen...many excuses but not solutions which come with the promise of "later". I am not often surprised in life...the novelty means I will now reserve judgement until I give this another shot, perhaps with a somewhat thicker skin.

I already have friends here who migrated from other games so it's not like I don't know anyone...they been at me fer months to come here although to my mind, coming here wasn't logical. I'm a hardcore pvp only player and usually fairly good at what I do in other games...to allow a single player to beat me simply won't do...I'd never live it down.

So thank you for the response and apologies for coming across like a bollox ^^
 
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