So, are you actually going to respond or not? You claim that the AI is so hard that you need a 500 million credit warship to transport a small ammount of cargo (really?), surely that is more a criticism of your own skills than the AI? I doubt you have to be a 'die-hard fanboy' and making sarcastic whiny posts about how its the AIs fault you failed an easy task is... weak. Adding to your post the notion that its the AI that's weak is just weird. Anyway, don't worry. SJA is still working on the AI so further improvements will come and you will get the challenge you apparantly want.
Looking forward to your 'I need a billion credit warship in a wing to transport ten tons of biowaste, AI so stupid lol!' topic.![]()
I can't help but feel you appear to be somewhat disingenuous with your assessment...
Sadly my ram is the huge weakpiont in my system atm.. recording while playing any even remotely modern game is out of the question. There are plenty of demonstration out there tho of NPCs sitting on constant fire for periods well beyond what would cap out that ship of you flew it.. i remember most vividly one video where a guy in a python was fired on bey an eagle with beams CONTINUOUSLY for over a minutue. the beams never let up or flickered. thats not OK.
someone here on the forums also did a video at one point demonstrating that NPC's weapons seem to have wider fields of fire then the player versions (getting hit by turret weapons that would have had to shot thru or clip thru the NPC ship, or fixed weapons like rail/plasma that seem to not be truly fixed in the case of NPCs) the obvious issue with this is you can't tell with certainty that the ship infront of him is the ONLY potential hostile in the instance. As much as i tend towards believeing there is atleast some shenanigans in play, i cant help but wonder if maybe *some* of the frustration might just be that in a busy instance full of NPCs maybe you got hit by something outside of your field of view..
Also in some cases (may have been fixed by now) you can be attacked by a minor faction NPC, and get WANTED for shooting back even tho you've already taken damage for the offending NPC. again thats not OK by any stretch of the imagination.
I'd actually like to put more of these assumptions to emprical testing but given ED's RNG instancing its somewhat hard (unlike a game like WoW or EVE where you can take a mission/quest/etc. and be guaranteed a certain NPC with certain stats. very easy to get a specific NPC to mess with when ever you want in those). Unfortunately here, its quite hard to 'test' in any sort of controlled circumstances
PS. i also think they may be cheating with regards to heat generation. again would be really hard to test/prove.. but come on, Rails and SCB without seing ant heat sinks getting launched!?
This is probably gonna surprise you, but I freely admit to being a bit of a noob now, possibly even back in october. I find the game incredibly frustrating right now, due to my combat rank. Essentially unplayable.
You probably should drop the "ship cost more money = I am more safe" logic, it does not quite work in Elite. If the big ships don't work well for you then switching to a more nimble and faster smaler ship might do wonders. A light build no weapon cobra mk3 has always done me good, it can carry some good amount of cargo and still outruns any npc fully laden without problems. And of course winning interdictions is much easier in those smaler ship, so more ofthen then not you don't even get in a combat situation to begin with.
And even if it still goes wrong, rebuy is very low.
I wonder if only Anaconda endure this and is it only from Dropship variants? If so it's a bug. Will edit with my video once it's processed.
VIDEO:
https://www.youtube.com/watch?v=IoNP_Hg0M2Q&feature=youtu.be
I wonder if only Anaconda endure this and is it only from Dropship variants? If so it's a bug. Will edit with my video once it's processed.
VIDEO:
https://www.youtube.com/watch?v=IoNP_Hg0M2Q&feature=youtu.be
As I m a bit of a noob now, despite being stuck with a dangerous combat rank, I dont have much say in anything (According to many posters here), but a lot of that rings true with my experience in the past. I was hoping it had changed since october.
I too, used to get a very strong impression of "them" ignoring rules we all have to abide by. Besides the more obvious stuff like magic-teleporting in SC, flawless tracking and complete disregard for FSD range. I coulda sworn they can sense when you press fire on a railgun and take evasive actions before it fires, but friends have told me I m just paranoid. They do seem VERY good at ramming though, I remember that much.
I dont do the FA-toggle thing. I dont do competitive PVP, I do like fighting npcs sometimes, I also like mining, I like trading (within reason), and missions. I m not a god at this game, but I do feel passionatly about the game. Its why I get angry. Am I not entitled to an opinion, is there no place in this game for me? Should I just buzz off and be mediocre somewhere else, just because I dont like being harrassed at every turn by dangerous-elite npcs that I cant shake, just because my hold isnt empty?
I've not seen this yet in the official release but I did have this with the beta against a python. Thing just seemed to hang right in front of my canopy no matter how I turned or throttled. as if it was connected to a tether and I was pulling and pushing it along.
@Droid8Apple
watched your vid, thats exactly what was going on yes.
@cluelessforumuser65578
I m jealous. Might I enquire as to your combat and trade rank?
@Droid8Apple
watched your vid, thats exactly what was going on yes.
@cluelessforumuser65578
I m jealous. Might I enquire as to your combat and trade rank?
If it's a "balance" thing, which I wholeheartedly doubt, it may get fixed. But I very much doubt these AI are going anywhere. It'd suck to be Sarah Jane Avory who made them and has definitely shown god-like abilities in coding.
It may be buggy but its a million times better than the AI of 2.0
It's not your imagination, I have over 3,000 hours and am Elite in combat- which doesn't mean I'm a god or anything either but it does mean I had to kill enough NPC's to notice things that some others maybe haven't. They are able to do so many things that just cannot be done by a human. So many.