CMDRs are too hard! 2.1 update...

How hard are CMDRs in 2.1?


  • Total voters
    55
  • Poll closed .
All right, with the 2.1 update we've seen all sorts of threads about how the AI is this or that or whatever. The bottom line is the AI is... SOMETHING!

Great.

But what about the threat of other CMDRs? Are they too hard, too easy, just right? How has 2.1 affected this aspect of the game? How much blood do you have on your hands since this update dropped? How much blood are willing to admit to?

I confess I have the blood of hundreds on mine (both good, bad and neutral... I'm equal opportunity!). What about the other folks out there?

Here's a nice poll to help with the conversation...
 
Haven't really had any interaction with other CMDRS
apart from seeing them dock with the engineer bases.
I gladly circumvent any conflict currently for the sake of hunting
diamonds.
 
Aye this one! When I saw a python cmdr running from a sidey and a cobra while complaining on open comms I laughed out loud.


Oh man. If only you had shadowplayed it on youtube. It might end the complaining when people see how silly they look :D You'd have to blur out the names to protect the silly though.

Gotta respect him though for bringing those skills to Open ;)
 
Last edited:
I don't know what's happening in Open lately, it seems a lot more chilled out. Either the trigger happy cmdrs are too busy with the NPC's or they don't want to get into fights with tonnes of Engineer cargo onboard. Either way I'm enjoying the peace and quiet for now.
 
I don't know what's happening in Open lately, it seems a lot more chilled out. Either the trigger happy cmdrs are too busy with the NPC's or they don't want to get into fights with tonnes of Engineer cargo onboard. Either way I'm enjoying the peace and quiet for now.

Visit any Engineer stations? They are super busy with....friendly commanders!

Never waited for a large pad before, haha

Have had some lovely discussions and impromptu racing around some engineer bases.
 
Back
Top Bottom