I just had a disturbing realization about future and Thargoids

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I just hope thargoids target players who sign on for maybe an hour at a time, have tons of cash but nearly no shields or weapons on their ship and open fire on said player regardless of if they are in a no-fire zone. Mode switching to avoid them would just make them angrier as they would persist with you. Maybe include a thargoid forum bot that just trolls them on the forum when they complain about it.

I think that would be amusing.

The ultimate Trollgoids
 
My guess would be pilots federation stumping up insurance for anyone killed by a thargoid...
I would like a more realistic insurance market tied into the BGS. I think in particular cargo insurance would go such a long way to mitigate the rare, but painful losses, suffered at the hands of player killers. The premiums should be mitigated by higher commodity prices in higher risk areas.

Thargoids, bring em on. I am really hoping 2.4 is going to be when they make an appearance, especially after DB's 'winter is coming' comment. We will have had plenty of time to tune up our favorite ships. I really hope they provide a serious challenge for players, providing further incentive to team up, not so much in random encounters, but more so in CGs, conflict zones and missions into their territory.

I played for about 15 hours on the beta servers and really felt the AI combat was a fantastic improvement. I was a bit dismayed to see the storms of protest when 2.1 went live, but then I dropped into a conflict zone and experienced the almost instant killing power of the bugged AI. Perhaps for once the storm was justified. Day in day out I read posts on here which seem completely at odds with my own experience of the game, people are complex, I cant see this changing.
 
Firstly I never said "Git Gud" or anything of the like to anyone, I am merely pointing out that combat is and always will be part of Elite .. there seems to be a problem with interdictions whilst on missions or carrying cargo .. that happened before ... it was fixed, and will be again.

There also seems to be a high rate of top tier NPC's being spawned .. not seen it myself, but I have no reason to dis-believe anyone. that will be fixed.

Your statement about people leaving in droves is one I have seen so many times that I find it annoying .. as it's false ...


Mate you have basicly said nothing else in this topic so far.
The Topic itself could be summarized as.
*i fear FD will remove strong NPCs because people dont want to GitGud so pls stop crying and GitGud*

Your answers to me are basicly all just saying GitGud and NPCs are fine you only need to GitGud to deal with it.



And lol
Mate you mate a topic about people crying to FD in masses because pressing the new posts button guarantees you to find tons of topic about people who have no fun in the game anymore.
Heck even a moderator said he stopped playing cause he only keeps dying.....


Even if you claim half of em lies and will keep playing. Its still tons of people leaving.
 
Starman's link to the Adventure game wins this thread and every thread ever in or about Elite Dangerous - THAT is what it's about - if you understand that zeitgeist then you have what games - computer games especially were all about back in the day and what we "old farts" would like it to be again. - rest of you can get vaporised of my lawn - I'm of to turn into an Aspidistra.
edit for those too young to "get it" - don't worry you'll age ;P
 
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The question is - Will they be nerfed after first week, because few vocal pacifists/traders/thatlot will be crying that they refuse to learn to fly and fight and hence they are locked out from "blazing their own trail" the way they want?

Lets not just single one protest group out as crying about things, don't forget how a number of the combat crowd threw the mother of almighty tantrums when they thought they weren't getting their new toys at 2.1 launch.
 
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Mate you have basically said nothing else in this topic so far.
The Topic itself could be summarized as.
*i fear FD will remove strong NPCs because people don't want to "Git Gud" so please stop crying and "Git Gud"*

Your answers to me are basically all just saying "Git Gud" and NPCs are fine you only need to "Git Gud" to deal with it.

And lol
Mate you mate a topic about people crying to FD in masses because pressing the new posts button guarantees you to find tons of topic about people who have no fun in the game anymore.
Heck even a moderator said he stopped playing cause he only keeps dying.....


Even if you claim half of em lies and will keep playing. Its still tons of people leaving.

Well I am testing out the issue, I am building a T-6 + recording the experiment ... I have not used a T- type other than during betas .. I am playing in a self imposed Iron man mode so if I die .. I restart from scratch .. let me actually see if the game is ruined or unplayable as a trader/mission runner.. If it is I will coincide . and say that there is a problem. if not .. the issue IS with you.

Facts prove points ... not hearsay and strawmen .. Now I have no idea if these issues are in fact a problem or just user error .. I'm about to find out .. if there is a problem I will be killed and have to restart my CMDR .. I won't like it.. but that's the experiment.
 
Starman's link to the Adventure game wins this thread and every thread ever in or about Elite Dangerous - THAT is what it's about - if you understand that zeitgeist then you have what games - computer games especially were all about back in the day and what we "old farts" would like it to be again. - rest of you can get vaporised of my lawn - I'm of to turn into an Aspidistra.
edit for those too young to "get it" - don't worry you'll age ;P

Thank you for the 'old farts' complement - I think. Yes I was a BBC Micro owner back in the day. I actually wrote a version of that vortex challenge in basic. Anyone who has played scot adams text advantages will know what frustration fell s like. With only 22k every byte had to count so deth faced you at every turn.

[video=youtube;l6Ajx_oX0fs]https://www.youtube.com/watch?v=l6Ajx_oX0fs[/video]

Is this real?

[video=youtube;PF7EpEnglgk]https://www.youtube.com/watch?v=PF7EpEnglgk[/video]
 
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You know the kids reactions to the old Apple in this really do remind me a lot of a large number of folk on the forums :p
Better watch out, if me and Starman get our way you'll be typing in the code for elite season 3 from a big paper print out in the middle of a magazine, whilst duct taping your wobbly ram pack onto the back of your computer - and using your mum's hairdryer on cold through an expansion port to stop it overheating. (works great but have to have it far enough away to stop interference on screen and loading from tapedeck).
 
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Not sure it we've done this already, but please FD, nerf the Thargoids, nerf them big time before release.. however you've created them, make them less potent, less thargoid.... i really don't think i'll be able to visit these forums again if you've don't...
 
The big difference between this iteration of elite and previous ones, and the most critical defining factor in why some people will hate any serious challenge is - no save games. It's going to make balancing things as harshly as the original game extremely difficult when ultimately death in previous elites was only really a minor setback in comparison.

This is one of ED'd defining problems - traditionally, the game capitalised on the thrill of a good death, whereas now it could cost you, potentially, months of lost progress... so it's a game which disincentivises the very playstyle its enjoyment depends upon.

Same deal with sacrificing proper spaceflight and time compression for multi-player... as has been said, it's an intrinsically conflicted game, completely at odds with itself, fighting against its own self interests and on these issues at least, i am certain, compromising its strengths rather than playing to them.

I'm equally certain that better compromises could've been arrived at, but hopefully FD will find a way to reconcile these conflcting demands before the Thargoids arrive..

The suggestion that they're on their way has prompted me to try and get back into the game, if only to have time to prepare for 'em. Just fitted weapons and shields for the first time, no idea how to use 'em yet and can only afford a couple of insurance rebuys before i'm back to square one, so i don't still wanna be in this precarious state when the shiznit hits.. This 'ironman' no-save 'feature' is especially hard on occassional (ie. skint and unskilled) players. If i got wiped out now i doubt i'd ever try the game again, whereas having a save-file encourages retries..


*ETA altho having said that, i didn't dare try any missions last night. Just a safe cargo run. in my limited experience, missions aren't "safe", so i'm 100% disincentivised to try any of them. Not worth losing my ship over when it's all i have..
 
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Well I am testing out the issue, I am building a T-6 + recording the experiment ... I have not used a T- type other than during betas .. I am playing in a self imposed Iron man mode so if I die .. I restart from scratch .. let me actually see if the game is ruined or unplayable as a trader/mission runner.. If it is I will coincide . and say that there is a problem. if not .. the issue IS with you.

Facts prove points ... not hearsay and strawmen .. Now I have no idea if these issues are in fact a problem or just user error .. I'm about to find out .. if there is a problem I will be killed and have to restart my CMDR .. I won't like it.. but that's the experiment.


lol.
If your seriously going to test this Issue by Flying around in a T6 Transporter and actually claiming you.ll do it on Ironman Mode you must be very Desperate to Start a New Game I would Say.
I wish you luck. I just hope you wont regret it. (or well just record the flights were nothing happens and claim you never died while you actually died 15 times... Or Fly around with Empty Cargo so Pirates just Ignore you or such Jokes)

If your Unlucky and meet a Deathsquad which Decides to just Blow out your FSD before you can Escape you might regret this more than you should.


Well anyways have Fun.
I Suggest tough to Lift the Ironman thing for this one.
No Offense to you. But your Chances to make this out Alife if you Test it properly is around 20% at best.
And thats including the assumption that your an Fairly Skilled Pilot who knows the proper Tricks in the Game.
 
. but funnily enough Frontier have always stated it is a SPACE TRADING/COMBAT game ... check out the very first ever video with David Braben talking about the ED kickstarter - "you might have to call a friend, who is armed to the teeth to protect your cargo ship" (I'm paraphrasing here, but you get the jist) combat has always and will always be a part of Elite ... look at ANY promotional material for Elite in the last 30 odd years .. the majority show combat (if not all of them)

This is what I've been doing the past couple of days near the mining CG, got a couple of buddies doing the mining in various ships, my job : fighter cover... ok I'm flying an Asp, but it can still jump in on an interdicted team mate and raise merry hell, giving said miner a chance to hi-wake the hell outa dodge.
It is FUN, especially the bit where I've got to make my escape too, frantically trying to follow my bud while someone is turning my hull into a collection of loosely linked holes. ;)

Everyone should try convoy escort duty sometime...... pity there are'nt any missions like that [sad]

Bill

<<<wondering if duct tape is a rare good or available anywhere :p
 
I wish you luck.

He doesn't need luck, just has to follow some simple procedures, you can rant as much as you want.. A bit of experience and following a few simple procedures is all you need to survive in this game, to be able to fight effectively is a whole different story.

You seem to be taking out your frustration on others, purely because you can't follow some simple survival steps. Am fairly certain Luniticisi can see right through your posts.

@Op - The devs said that first contact will depend on how cmdr's behave, I don't think it will be all out war, perhaps small initial conflicts, finding hidden regions of space with alien outposts/bases, I expect it to be more of a storyline as opposed to complete carnage.

Other Alien races will be introduced, I'd expect at least one of them to be highly aggressive, by that point I would have hoped we have made an alliance with at least one advanced alien species... Who knows, maybe we will be called to volunteer and help an alien species under threat.
 
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lol.
If your seriously going to test this Issue by Flying around in a T6 Transporter and actually claiming you.ll do it on Ironman Mode you must be very Desperate to Start a New Game I would Say.
I wish you luck. I just hope you wont regret it. (or well just record the flights were nothing happens and claim you never died while you actually died 15 times... Or Fly around with Empty Cargo so Pirates just Ignore you or such Jokes)

If your Unlucky and meet a Deathsquad which Decides to just Blow out your FSD before you can Escape you might regret this more than you should.


Well anyways have Fun.
I Suggest tough to Lift the Ironman thing for this one.
No Offense to you. But your Chances to make this out Alife if you Test it properly is around 20% at best.
And thats including the assumption that your an Fairly Skilled Pilot who knows the proper Tricks in the Game.

Wow you are cynical, Nope I am going to fly with missions & cargo .. and remember there is a clock now on screen so editing to favour one side of the argument is impossible.
 
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Careful what you wish for


machine-code-640x900.jpg
 
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Well I am testing out the issue, I am building a T-6 + recording the experiment ... I have not used a T- type other than during betas .. I am playing in a self imposed Iron man mode so if I die .. I restart from scratch .. let me actually see if the game is ruined or unplayable as a trader/mission runner.. If it is I will coincide . and say that there is a problem. if not .. the issue IS with you.

Facts prove points ... not hearsay and strawmen .. Now I have no idea if these issues are in fact a problem or just user error .. I'm about to find out .. if there is a problem I will be killed and have to restart my CMDR .. I won't like it.. but that's the experiment.

It's not ruined. I spent a couple of days solid mining around space in a unshielded T6 with no weapons a couple of days ago (Post 2.1.2). Got interdicted a few times, always got out.

My biggest near death experience was when I was done mining a belt and was filled with goodies and made a break to get out of the mass lock, after a while I got inpatient and boosted only to discover I had picked the one point upwards that was directly in the path of the side of a asteroid that wasn't facing toward the systems star so the first indication I had it was there was when my external lights made me cry... got away with something like 28% hull from that mishap.

What is a slight problem is some of the mission aggression triggers stack which can cause problems with every time you enter a instance the game instantly spawns anything that may have ever been after you as part of your active missions you got stacked up.... but that's another issue altogether and one the game had a while back and Frontier addressed before it crept back in with 2.1.

Oh and If you do actually WANT to fight, and aren't in a FDL, Viper Mk3, Vulture, or a combat focused larger ship, then you're going to have a hard time of it because it seems Frontier based the overall NPC performance on the assumption that people looking to fight back are only ever flying those ships... but that doesn't apply to traders or explorers.
 
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He doesn't need luck, just has to follow some simple procedures, you can rant as much as you want.. A bit of experience and following a few simple procedures is all you need to survive in this game, to be able to fight effectively is a whole different story.

You seem to be taking out your frustration on others, purely because you can't follow some simple survival steps. Am fairly certain Luniticisi can see right through your posts.

@Op - The devs said that first contact will depend on how cmdr's behave, I don't think it will be all out war, perhaps small initial conflicts, finding hidden regions of space with alien outposts/bases, I expect it to be more of a storyline as opposed to complete carnage.

Other Alien races will be introduced, I'd expect at least one of them to be highly aggressive, by that point I would have hoped we have made an alliance with at least one advanced alien species... Who knows, maybe we will be called to volunteer and help an alien species under threat.

I am Combat Oriented Player Mate.
I have Died in this Game exactly One Time.
Which was my Viper-MK3 Crashing into the Dock thanks to me leaving things to the Landing Computer while I was on the Toilet.

So far Despite some Really Crazy Stunts from the AI I managed to either Win out or Escape with my Life. Because I have a Combat Equipped Ship.
Unfortunately 2 of my Friends dont have 130 Million Assets like me. So they cant just get a Decent Combat Ship.
And thats the Problem.

The Current Difficulty is Challenging. For Combat Oriented Players.
And that means its Impossible for those who are not Combat Oriented.


So Sorry. But No.
He needs Luck. Thats a Fact.
If he is Unlucky. He will get an Interdiction Squad of 2 Vultueres which will Take out his Thrusters and FSD in less than 30 Seconds and Kill him.




As for Aliens.
If I remember right the Aliens are from a Different Plane of Space.
Meaning they wont be Found in Normal Space.

I do Hope its Carnage.
But I hope it will be Carnage that makes Sense.

Like them Attempting to Take over Planets or Regions. And not them becoming some Sort of Illogical Super Kamikaze Force like the Current Pirates.
Which basicly Attack People Randomly just to then be Killed by System Security.




See guys.
The Thing that I am annoyed about. Is not that the NPCs are Cheating in itself.
The Thing I am annoyed about. Is that the Cheating NPCs are Everywhere.

High Grade Elite Pilots Throw Away their Lifes by Attacking an Ship that has a Cargo of 2 Units Palladium. Which they would not even get if the Killed the Freighter in 10 Seconds because the System Security will Arrive and Prevent em from Picking it Up.
This Sort of Action would make sense for Novice Pirates but not for Veterans.

Elite Pilots and thus the Strong NPC AI we currently got. Should be something used for Elite Military Forces and Pirate Bosses etc.
You should have such Enemies when your doing a High Ranked Mission and have Elite Mercenarys Send after you. Or when you try to Assassinate the Boss of Pirate Group. Or as Escorts when you Try to Assassinate a Company Chief.
Free Flying such NPCs should be a few Elite Pilots in High Intensity Conflict Zones. And Maybe now and then high Ranked Criminals in Areas where you got no Security Response and at least a very Slow Response.


Currently such Elite Pirates even Follow you all the way to an Space Station and Attack the Space Station itself lol.
As if they would ever have become old enough to be Veterans if they behaved like this.


Things need to make Sense.
And Sorry the Current Situation makes no Sense.

Newer Players are Scared away by such stuff because they cannot avoid nor anticipate it.
To them it looks like this new Elite AI is basicly the normal Stuff they Fight. Meaning they will very fast say. Ok      Game Goodbye.
 
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