I have somewhere around 3000 kills... or 90% to Dangerous, whatever that would be.
I've had my ship destroyed 61 times, for an insurance payout totaling $44 Million.
I don't keep notes, but I would guess that around 8-12 of those were death from an NPC (the rest were losses in PvP). 4 of them were in the first week. Another 2-3 were in the next 2-3 weeks. I've only been killed by an NPC once in the past 6 months, and if I'd had more sense and less bourbon, that one wouldn't have happened.
So. 3000 kills, 12 rebuys. That's a 99.6% win percentage. And I don't just kill Sideys in combat zones.
Does it really sound like the pre-2.1 AI was perfectly balanced?
I've had my ship destroyed 61 times, for an insurance payout totaling $44 Million.
I don't keep notes, but I would guess that around 8-12 of those were death from an NPC (the rest were losses in PvP). 4 of them were in the first week. Another 2-3 were in the next 2-3 weeks. I've only been killed by an NPC once in the past 6 months, and if I'd had more sense and less bourbon, that one wouldn't have happened.
So. 3000 kills, 12 rebuys. That's a 99.6% win percentage. And I don't just kill Sideys in combat zones.
Does it really sound like the pre-2.1 AI was perfectly balanced?