Ok some very good points there from people and I don't think we are all that different in that we want the game to remain as close to its roots as possible and not become a "play to win game".
Ultimately FD will know exactly where they see it going as companies don't work on month to month plans.
They will be 100% on where they see the game Year 1 through to Year 5.
They will also have any plans in place at this early stage for implementation of micro transactions.
Sure, they will have plans for where they see the game going. Sure, they'll have some proto-plans in place for microtransactions. But given we've already been polled on our thoughts on microtransactions, I don't think the form of them has been solidified yet.
The reason for my stating that I would rather see a small monthly subscription as opposed to Micro transactions is that the game cant really survive without either in the long term.
I don't understand where this point-of-view comes from (and it's pretty prevalent). While FD will have some server costs, the game is mostly P2P so their data throughput won't be anything like as high as a traditional MMO, and won't require anything like as many servers for load balancing. It
will require ongoing development and maintenance, but that will have been factored into the business plan already.
In my opinion, there are two main ways that FD will keep ED generating money: bring in new players, and release expansion packs. As long as they get the game balance right, the former shouldn't be a problem (though it will drop off over time) and the latter is already planned. If there's a need for P2W style microtransactions (i.e. going beyond just cosmetics) or a need for monthly subscriptions, FD's business plan will have failed.
What has been raised so far is probably no where near what the game will finally cost and if you think 10k to 80k regular players etc will keep this game going in the future you are sadly mistaken.
As above, it's not just the regular players. If you charge £35 for the game and someone plays it once, it's no different from a player who pays the same and plays it every day. A subscription model *requires* regular players.
Paying £35 for the game on release is not a lot of money. I personally judge entertainment on a £10 per hour basis (Hence the reason I don't go to football matches anymore lol) so if I get 4 or 5 hours enjoyment out of it then fair enough.
Brilliant -- you're getting a bargain. Tell your friends!
I would like to hear some solid info from FD on where they see the game going. How they plan to maintain their player base when Star Citizen hits (and it will hit like an earthquake).
I'm going out on a limb here, but I don't think FD have much to worry about with Star Citizen. By the time SC hits retail, Elite will have been out for at least a year. If all goes according to plan there may even be an expansion available. SC is actually really good for ED: if ED turns out to be a critical success, it has a ready-made market of all of those SC fans who are itching for something to play while waiting for their product.