So you want to know about the Formidine Rift? (Part 3)

Yeah, but I feel that particular clue is insulting my intelligence :D

I agree, which is why I think it's another breadcrumb (which we seem particularly bad at finding for ourselves) on the way to the mystery, not the mystery location itself. Drew admitted to being a character writer who likes wordplay & deception, this clue's just far too obvious!
 
Arrived in-system.

It's certainly setting off my fishy-o-meter.

Although there's been a few of those recently, to no avail.


Ok, that's not creepy, much:

m7FgWqy.png
 
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Of course not. I only used it in that sorry excuse of a story cause i liked the way you presented it. You also reminded me of my obsession with NGC 457 some months ago. You see, NGC 457 is also known as E.T., stickman, owl or kachina doll cluster.

As for the rest of your post, i tend to agree being around 2.5kLY from the GRAEH sector and moving towards it. See you there. o7

Well, I didn't know that about NGC457, so this game is both educational as well as fun!

You won't see me in GRAEH for a while. I'm still in Phaa Ain checking out the other possible interpretation of "There are no stars for dozens of light years" - just being obsessively pedantic for science! Think I might then go and cash in my exploration data before Thargoids hit the fan (or the threat you might disturb in GRAEH!), & maybe swap my 5A shield/6B scoop for 5A scoop/6D shield. Then I might come back out to Eafots/Graeh if nobody has found IT?
fly safe Cmdr!
(& keep your Shadowplay running!!)

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This may be nothing else other than a bug, but this showed up on my Galaxy Map today with a bookmark over it. It does not show up on my bookmark list: http://imgur.com/a/1RUXg

I passed through that region a few weeks ago, but about 2000 ly wide of it. I don't image this is relevant to anything at hand, but I thought I'd post it here just in case the game had an accident. I've seen in other games where when something gets updated or something is added sometimes the game decides to notify everyone: a hold-over from when the devs left something on at their end that shouldn't be on this end. Anyway, it can be targeted but flown to that I can see.

I would suggest check it out, but I think several people reported this sort of bookmark problem a week or so ago.
 

Just a heads up about a probable bug, could be the advanced discovery scanner or it could be system-related. I visited the system above and honked it. Then I went out to look at the gas giant in the picture and was surprised to auto-"discover" two more of it's moons that weren't previously visible on the system map. I also couldn't scan most of the planets in the system either, even at < 1 Ls (the only things that were scannable were the star and the outermost planet).

Anyway for whatever reason, it seems that ADS is not always 100%.
 
As I pretty much scan every planet I see in the system map, well I have over the last few days anyway, I haven't noticed any additional plants appearing. This could mean it is specific to this system. Would be good if a few people had a look at this and see if everyone has the same issue. Not sure how far I am from the system named, but will see when I get home.

Gypsy, did you have the same issue as above?
 
Just a heads up about a probable bug, could be the advanced discovery scanner or it could be system-related. I visited the system above and honked it. Then I went out to look at the gas giant in the picture and was surprised to auto-"discover" two more of it's moons that weren't previously visible on the system map. I also couldn't scan most of the planets in the system either, even at < 1 Ls (the only things that were scannable were the star and the outermost planet).

Are you sure that you pinged the system with ADS before going sniffing the planets? You may have forgotten to.

I ask because this would result in what you see and is a very easy mistake to make.

In fact I just did it myself!

Or that's what I thought I must have done, anyway.

Hmmm!

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be good if a few people had a look at this and see if everyone has the same issue.

I was in that system until 20 minutes ago and it was fine. I had the issue/mistake in EAFOTS UI-K D8-2
 
Howdy folks.

So I'm still slowly making my way through this thread, making notes of what has been discussed and so on. I think I'm up to page 206, so around 20 more pages until I've caught up!

Once I'm caught up I'll update the OPs with the relevant information and findings so far.

Meanwhile - I just read earlier in the thread about some of the 'technical issues' some commanders have been experiencing in the H&S/EAFOTS area, and wanted to relay my own experiences of this ...

I was one of the second wing of CoR patrols of the listening posts a couple of months back. Being in the alpha wing, we began our tour at Alpha post and slowly made our way around to Beta post for our designated patrol time. On arrival at the beta post system, I arrived with Ulysses Wolf, our intent being to rendezvous on the listening post planet in time for the arrival of the next wing.

So far, so good. However, on arrival in the system, I honked my ADS to get all the planets, and it returned nothing! I honked a couple of times more and it returned a handful of planets. I chose what I thought was the correct one and made my way toward it. Then the planet disappeared from my sensors, I honked again and discovered a whole many more this time around. And it turned out the planet I was flying towards was the wrong one so I had to check the system map again to target the right one.

I had never experienced anything like that before, and haven't experienced it again since. I told UW at the time that my ADS was playing up and just put it down to a weird in-game bug. But now I'm not so sure ...

Anyway. Back to page 206 for me. I still have some catching up to do :)
 
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Howdy folks.

Anyway. Back to page 206 for me. I still have some catching up to do :)

See u soon :D

I think it is an issue that we may experience issues, we think are bugs, that are infact what we are looking for. It makes sense that if someone finds something odd we try and get a second cmdr to check it just to make sure we aren't blaming 'bad code' for the very thing we are looking for.

It's one of the issues with not knowing what we are looking for, that we could be missing the very things, and putting them down to errors with the system.
 
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Howdy folks.

So I'm still slowly making my way through this thread, making notes of what has been discussed and so on. I think I'm up to page 206, so around 20 more pages until I've caught up!

Once I'm caught up I'll update the OPs with the relevant information and findings so far.

Meanwhile - I just read earlier in the thread about some of the 'technical issues' some commanders have been experiencing in the H&S/EAFOTS area, and wanted to relay my own experiences of this ...

I was one of the second wing of CoR patrols of the listening posts a couple of months back. Being in the alpha wing, we started at Alpha post and made our way around to Beta post during our designated patrol time. On arrival at the beta post system, I arrived with Ulysses Wolf, our intent being to rendezvous on the listening post planet in time for the arrival of th next wing.

So far, so good. However, on arrival in the system, I honked my ADS to get all the planets, and it returned nothing! I honked a couple of times more and it only returned two or three planets. I chose the one I thought was the correct planet and made my way toward it. Then the planet disappeared from my sensors, I honked again and discovered many more planets the second time around. And the one I was flying towards was the wrong one so I had to double check the system map again.

I have never experienced that before, and haven't experienced it again. I told UW at the time that my ADS was playing up and just put it down to an in-game bug. But now I'm not so sure ...

Anyway. Back to page 206 for me. I still have some catching up to do :)

Good to see you're back / catching up LL!
Regarding that issue you had there: I've had the same quite a while ago. Happened twice within a short span of time if I recall correctly. In a completely different area of the galaxy.
 
I just spotted that my post just now was timely considering the post immediately before it ... So who, or what, would be able to affect our sensors in this way ??

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Good to see you're back / catching up LL!
Regarding that issue you had there: I've had the same quite a while ago. Happened twice within a short span of time if I recall correctly. In a completely different area of the galaxy.

Hmm fair enough ... I did wonder if it was a non-issue or not ... Sure makes for some nice speculation though !!
 
I just spotted that my post just now was timely considering the post immediately before it ... So who, or what, would be able to affect our sensors in this way ??

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Hmm fair enough ... I did wonder if it was a non-issue or not ... Sure makes for some nice speculation though !!

There has been a fair amount of lag with the network, you scan a body and then it sits with "analyzing data" for a while before it pops up. I have to say it sounds like you honked and it sent back some of the info but wasn;t able to get all of it, and rather than waiting for the connection just returns what it thinks. This could explain why items aren't appearing, could also explain why you went towards a planet and honked again and the correct system info popped up, though this is less likely.
 
Stuff not appearing on the first honk is not exclusive to this area of the galaxy. Laggy servers tend to be the problem. I remember quite a while ago there was times where you'd honk and honk and things wouldn't come back that you could see and it'd update just as you're jumping out after giving up.

I'm in the core at the moment and I still get occasional failed honks.

Instead of randomly hunting for it, does anybody else think we need to sit down and think a bit more about what we're looking for?
 
Stuff not appearing on the first honk is not exclusive to this area of the galaxy. Laggy servers tend to be the problem. I remember quite a while ago there was times where you'd honk and honk and things wouldn't come back that you could see and it'd update just as you're jumping out after giving up.

I'm in the core at the moment and I still get occasional failed honks.

Instead of randomly hunting for it, does anybody else think we need to sit down and think a bit more about what we're looking for?


Yep. I get it from time to time too in many locations.
 
I don't run it myself, but doesn't SweetFX help bring out the colours better? Running it would be an easier solution than loading screenies into GIMP, perhaps.

It was 11.30pm, I had 2 glasses of rum in me and a lightbulb went off in my head. I have used GIMP for years, but it isn't necessary. I just went with the flow. Could have run more extensive filters, but I don't think it's needed.

People are welcome to use whatever they like though, even if it's SweetFX, or sticking the brightness and contrast up to 11.

If we get the results then it's all worth it. It will do no harm to try ;)
 
Well,

Just got home, and moved back a little...

And now we have...

BDeUaar.png

LFxxDrD.jpg

4qcUvbx.jpg


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only done this scan... onto the rest now.
 
Instead of randomly hunting for it, does anybody else think we need to sit down and think a bit more about what we're looking for?

No reason both cannot be done at the same time. But also, I think a lot of thinking about what it could be has been done. It's just tricky as the hints we have so far paint a strange picture.

(all paraphrased):

- It is not a poi
- It has been present since Gamma (so space based)
- People may have already seen it and not realised
- People working on groups may have more chance of finding it
- Pulling out from stars and taking a look around may lead you to seeing part of it
- It is something the Empire, Federation and back then, GALCOP/INRA did not want people to know about

I could come up with half a dozen ideas that could fit those points, but I would still have to go randomly hunting to prove any of them. Even if that was just on the Gal map (in the case of stellar engineering and re-location ideas).
 
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